*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)

*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 15:35:07 -07:00
parent f21f47005d
commit 26b5e033ff
2257 changed files with 750 additions and 103852 deletions
-28
View File
@@ -1,119 +1,98 @@
// -*- C++ -*-
//
//$Id: UUID.inl 80826 2008-03-04 14:51:23Z wotte $
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE_Utils
{
/// Data Members for Class Attributes
ACE_INLINE ACE_UINT32
UUID::time_low (void) const
{
return this->time_low_;
}
ACE_INLINE void
UUID::time_low (ACE_UINT32 timelow)
{
this->time_low_ = timelow;
}
ACE_INLINE ACE_UINT16
UUID::time_mid (void) const
{
return this->time_mid_;
}
ACE_INLINE void
UUID::time_mid (ACE_UINT16 time_mid)
{
this->time_mid_ = time_mid;
}
ACE_INLINE ACE_UINT16
UUID::time_hi_and_version (void) const
{
return this->time_hi_and_version_;
}
ACE_INLINE void
UUID::time_hi_and_version (ACE_UINT16 time_hi_and_version)
{
this->time_hi_and_version_ = time_hi_and_version;
}
ACE_INLINE u_char
UUID::clock_seq_hi_and_reserved (void) const
{
return this->clock_seq_hi_and_reserved_;
}
ACE_INLINE void
UUID::clock_seq_hi_and_reserved (u_char clock_seq_hi_and_reserved)
{
this->clock_seq_hi_and_reserved_ = clock_seq_hi_and_reserved;
}
ACE_INLINE u_char
UUID::clock_seq_low (void) const
{
return this->clock_seq_low_;
}
ACE_INLINE void
UUID::clock_seq_low (u_char clock_seq_low)
{
this->clock_seq_low_ = clock_seq_low;
}
ACE_INLINE UUID_Node*
UUID::node (void) const
{
return this->node_;
}
ACE_INLINE void
UUID::node (UUID_Node* node)
{
if (node_release_)
delete node_;
this->node_ = node;
node_release_ = false;
}
ACE_INLINE ACE_CString*
UUID::thr_id (void)
{
return &this->thr_id_;
}
ACE_INLINE void
UUID::thr_id (char* thr_id)
{
this->thr_id_ = thr_id;
}
ACE_INLINE ACE_CString*
UUID::pid (void)
{
return &this->pid_;
}
ACE_INLINE void
UUID::pid (char* pid)
{
this->pid_ = pid;
}
ACE_INLINE void
UUID::from_string (const ACE_CString& uuidString)
{
this->from_string_i (uuidString);
}
ACE_INLINE bool
UUID::operator == (const UUID &right) const
{
@@ -124,16 +103,13 @@ namespace ACE_Utils
(this->clock_seq_low_ != right.clock_seq_low ()) ||
(*this->node_ != *right.node ()))
return false;
return true;
}
ACE_INLINE bool
UUID::operator != (const UUID &right) const
{
return !(*this == right);
}
// ACE_INLINE bool
//UUID::operator < (const UUID &rt) const
// {
@@ -175,16 +151,13 @@ namespace ACE_Utils
for (size_t i = 0; i < NODE_ID_SIZE; ++i)
if (node_ID_ [i] != rt.node_ID_ [i])
return false;
return true;
}
ACE_INLINE bool
UUID_Node::operator != (const UUID_Node& right) const
{
return !(*this == right);
}
// ACE_INLINE bool
// UUID_node::operator < (const UUID_node& rt) const
// {
@@ -196,5 +169,4 @@ namespace ACE_Utils
// return false;
// }
}
ACE_END_VERSIONED_NAMESPACE_DECL