*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)

*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 15:35:07 -07:00
parent f21f47005d
commit 26b5e033ff
2257 changed files with 750 additions and 103852 deletions
-12
View File
@@ -1,5 +1,4 @@
// -*- C++ -*-
//==========================================================================
/**
* @file Null_Barrier.h
@@ -11,16 +10,12 @@
* @author Douglas C. Schmidt <[email protected]>
*/
//==========================================================================
#ifndef ACE_NULL_BARRIER_H
#define ACE_NULL_BARRIER_H
#include /**/ "ace/pre.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// All methods in this class are inline, so there is no
// need to import or export on Windows. -- CAE 12/18/2003
/**
* @class ACE_Null_Barrier
*
@@ -33,28 +28,21 @@ public:
ACE_Null_Barrier (unsigned int,
const char * = 0,
void * = 0) {};
/// Default dtor.
~ACE_Null_Barrier (void) {};
/// Block the caller until all <count> threads have called <wait> and
/// then allow all the caller threads to continue in parallel.
int wait (void) { return 0; };
/// Dump the state of an object.
void dump (void) const {};
/// Declare the dynamic allocation hooks.
//ACE_ALLOC_HOOK_DECLARE;
private:
// = Prevent assignment and initialization.
void operator= (const ACE_Null_Barrier &);
ACE_Null_Barrier (const ACE_Null_Barrier &);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* ACE_NULL_BARRIER_H */