Implement ACE netcode for realm server. Original author derex.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,312 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/** \file
|
||||
\ingroup realmd
|
||||
*/
|
||||
|
||||
#include "RealmSocket.h"
|
||||
|
||||
#include <ace/OS_NS_string.h>
|
||||
#include <ace/INET_Addr.h>
|
||||
#include <ace/SString.h>
|
||||
|
||||
#ifndef MSG_NOSIGNAL
|
||||
#define MSG_NOSIGNAL 0
|
||||
#endif
|
||||
|
||||
RealmSocket::Session::Session(void)
|
||||
{
|
||||
}
|
||||
|
||||
RealmSocket::Session::~Session(void)
|
||||
{
|
||||
}
|
||||
|
||||
RealmSocket::RealmSocket(void):
|
||||
input_buffer_(4096),
|
||||
session_(NULL),
|
||||
remote_address_()
|
||||
{
|
||||
this->reference_counting_policy().value(
|
||||
ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
|
||||
|
||||
this->msg_queue()->high_water_mark(8*1024*1024);
|
||||
this->msg_queue()->low_water_mark(8*1024*1024);
|
||||
}
|
||||
|
||||
/*virtual*/ RealmSocket::~RealmSocket(void)
|
||||
{
|
||||
if(this->session_)
|
||||
delete this->session_;
|
||||
|
||||
if(this->peer().get_handle() != ACE_INVALID_HANDLE)
|
||||
this->peer().close();
|
||||
}
|
||||
|
||||
/*virtual*/ int RealmSocket::open(void * arg)
|
||||
{
|
||||
if(Base::open(arg) == -1)
|
||||
return -1;
|
||||
|
||||
ACE_INET_Addr addr;
|
||||
|
||||
if(peer().get_remote_addr(addr) == -1)
|
||||
return -1;
|
||||
|
||||
char address[1024];
|
||||
|
||||
addr.get_host_addr(address, 1024);
|
||||
|
||||
this->remote_address_ = address;
|
||||
|
||||
if(this->session_ != NULL)
|
||||
{
|
||||
// Prepare for upcall
|
||||
this->add_reference();
|
||||
ACE_Event_Handler_var guard(this);
|
||||
|
||||
this->session_->OnAccept();
|
||||
}
|
||||
|
||||
this->remove_reference();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const ACE_CString& RealmSocket::get_remote_address(void) const
|
||||
{
|
||||
return this->remote_address_;
|
||||
}
|
||||
|
||||
size_t RealmSocket::recv_len(void) const
|
||||
{
|
||||
return this->input_buffer_.length();
|
||||
}
|
||||
|
||||
bool RealmSocket::recv_soft(char *buf, size_t len)
|
||||
{
|
||||
if(this->input_buffer_.length() < len)
|
||||
return false;
|
||||
|
||||
ACE_OS::memcpy(buf, this->input_buffer_.rd_ptr(), len);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RealmSocket::recv(char *buf, size_t len)
|
||||
{
|
||||
bool ret = this->recv_soft(buf, len);
|
||||
|
||||
if(ret)
|
||||
this->recv_skip(len);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void RealmSocket::recv_skip(size_t len)
|
||||
{
|
||||
this->input_buffer_.rd_ptr(len);
|
||||
}
|
||||
|
||||
ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
|
||||
{
|
||||
const size_t len = message_block.length();
|
||||
|
||||
if(len == 0)
|
||||
return -1;
|
||||
|
||||
// Try to send the message directly.
|
||||
ssize_t n = this->peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
|
||||
|
||||
if(n < 0)
|
||||
{
|
||||
if(errno == EWOULDBLOCK)
|
||||
// Blocking signal
|
||||
return 0;
|
||||
else
|
||||
// Error happened
|
||||
return -1;
|
||||
}
|
||||
else if(n == 0)
|
||||
{
|
||||
// Can this happen ?
|
||||
return -1;
|
||||
}
|
||||
|
||||
// return bytes transmitted
|
||||
return n;
|
||||
}
|
||||
|
||||
bool RealmSocket::send(const char *buf, size_t len)
|
||||
{
|
||||
if(buf == NULL || len == 0)
|
||||
return true;
|
||||
|
||||
ACE_Data_Block db(
|
||||
len,
|
||||
ACE_Message_Block::MB_DATA,
|
||||
(const char*)buf,
|
||||
0,
|
||||
0,
|
||||
ACE_Message_Block::DONT_DELETE,
|
||||
0);
|
||||
|
||||
ACE_Message_Block message_block(
|
||||
&db,
|
||||
ACE_Message_Block::DONT_DELETE,
|
||||
0);
|
||||
|
||||
message_block.wr_ptr(len);
|
||||
|
||||
if(this->msg_queue()->is_empty())
|
||||
{
|
||||
// Try to send it directly.
|
||||
ssize_t n = this->noblk_send(message_block);
|
||||
|
||||
if(n < 0)
|
||||
return false;
|
||||
else if(n == len)
|
||||
return true;
|
||||
|
||||
// fall down
|
||||
message_block.rd_ptr((size_t)n);
|
||||
}
|
||||
|
||||
ACE_Message_Block *mb = message_block.clone();
|
||||
|
||||
if(this->msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
|
||||
{
|
||||
mb->release();
|
||||
return false;
|
||||
}
|
||||
|
||||
if(this->reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
|
||||
{
|
||||
ACE_Message_Block *mb = 0;
|
||||
|
||||
if(this->msg_queue()->is_empty())
|
||||
{
|
||||
this->reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(this->msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
|
||||
return -1;
|
||||
|
||||
ssize_t n = this->noblk_send(*mb);
|
||||
|
||||
if(n < 0)
|
||||
{
|
||||
mb->release();
|
||||
return -1;
|
||||
}
|
||||
else if(n == mb->length())
|
||||
{
|
||||
mb->release();
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
mb->rd_ptr(n);
|
||||
|
||||
if(this->msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
|
||||
{
|
||||
mb->release();
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
ACE_NOTREACHED(return -1);
|
||||
}
|
||||
|
||||
/*virtual*/ int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
|
||||
{
|
||||
const ssize_t space = this->input_buffer_.space();
|
||||
|
||||
ssize_t n = this->peer().recv(this->input_buffer_.wr_ptr(), space);
|
||||
|
||||
if(n < 0)
|
||||
{
|
||||
return errno == EWOULDBLOCK ? 0 : -1;
|
||||
}
|
||||
else if(n == 0)
|
||||
{
|
||||
// EOF
|
||||
return -1;
|
||||
}
|
||||
|
||||
this->input_buffer_.wr_ptr((size_t)n);
|
||||
|
||||
if(this->session_ != NULL)
|
||||
{
|
||||
// Prepare for upcall
|
||||
this->add_reference();
|
||||
ACE_Event_Handler_var guard(this);
|
||||
|
||||
this->session_->OnRead();
|
||||
|
||||
this->input_buffer_.crunch();
|
||||
}
|
||||
|
||||
// return 1 in case there is more data to read from OS
|
||||
return n == space ? 1 : 0;
|
||||
}
|
||||
|
||||
/*virtual*/ int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask m)
|
||||
{
|
||||
if(this->session_ != NULL)
|
||||
{
|
||||
// Prepare for upcall
|
||||
this->add_reference();
|
||||
ACE_Event_Handler_var guard(this);
|
||||
|
||||
this->session_->OnClose();
|
||||
}
|
||||
|
||||
this->shutdown();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RealmSocket::set_session(Session* session)
|
||||
{
|
||||
if(this->session_ != NULL)
|
||||
delete this->session_;
|
||||
|
||||
this->session_ = session;
|
||||
}
|
||||
|
||||
int RealmSocket::close(int)
|
||||
{
|
||||
this->shutdown();
|
||||
|
||||
this->remove_reference();
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user