Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.

(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.

--HG--
branch : trunk
This commit is contained in:
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2010-12-13 22:37:56 +01:00
parent 89a33bbf61
commit 2642894342
58 changed files with 1625 additions and 1502 deletions
@@ -832,7 +832,7 @@ bool GameObject::isAlwaysVisibleFor(WorldObject const* seer) const
if (IsTransport())
return true;
return false;
}