Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there) Closes issue 5084. --HG-- branch : trunk
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@@ -55,7 +55,7 @@ void BattlegroundRL::Update(uint32 diff)
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UpdateArenaWorldState();
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CheckArenaAfterTimerConditions();
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}
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}
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}
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}
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void BattlegroundRL::StartingEventCloseDoors()
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