[7810] Moved ZThread related code on ACE framework. Author: Ambal

Remove ZThread source code from mangos.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-13 18:22:21 -05:00
parent 9dd5a1c6d7
commit 25e5c99dec
60 changed files with 489 additions and 1669 deletions
@@ -68,10 +68,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib zthread.lib"
AdditionalDependencies="TrinityCore.lib aced.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
SubSystem="2"
@@ -151,10 +151,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib zthread.lib"
AdditionalDependencies="TrinityCore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
@@ -236,10 +236,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib zthread.lib"
AdditionalDependencies="TrinityCore.lib aced.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
SubSystem="2"
@@ -320,10 +320,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib zthread.lib"
AdditionalDependencies="TrinityCore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
@@ -68,10 +68,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib zthread.lib"
AdditionalDependencies="trinitycore.lib aced.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
SubSystem="2"
@@ -152,10 +152,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib zthread.lib"
AdditionalDependencies="trinitycore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
@@ -237,10 +237,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib zthread.lib"
AdditionalDependencies="trinitycore.lib aced.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
SubSystem="2"
@@ -320,10 +320,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib zthread.lib"
AdditionalDependencies="trinitycore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
+6
View File
@@ -129,5 +129,11 @@ typedef uint32 DWORD;
typedef uint64 OBJECT_HANDLE;
#define MaNGOS Trinity
#define MANGOS_DLL_DECL TRINITY_DLL_DECL
#define MANGOS_DLL_SPEC TRINITY_DLL_SPEC
#define MANGOS_DEBUG TRINITY_DEBUG
#define GetMangosString GetTrinityString
#endif //TRINITY_DEFINE_H
+2 -2
View File
@@ -24,7 +24,7 @@
#include "Platform/Define.h"
#include "Policies/Singleton.h"
#include "zthread/Mutex.h"
#include "ace/Thread_Mutex.h"
#include <list>
#include <map>
#include "Utilities/UnorderedMap.h"
@@ -113,7 +113,7 @@ class InstanceSave
bool m_canReset;
};
class TRINITY_DLL_DECL InstanceSaveManager : public Trinity::Singleton<InstanceSaveManager, Trinity::ClassLevelLockable<InstanceSaveManager, ZThread::Mutex> >
class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSaveManager, MaNGOS::ClassLevelLockable<InstanceSaveManager, ACE_Thread_Mutex> >
{
friend class InstanceSave;
public:
+9 -14
View File
@@ -23,9 +23,9 @@
#include "Platform/Define.h"
#include "Policies/ThreadingModel.h"
#include "zthread/Lockable.h"
#include "zthread/Mutex.h"
#include "zthread/FairReadWriteLock.h"
#include "ace/RW_Thread_Mutex.h"
#include "ace/Thread_Mutex.h"
#include "DBCStructure.h"
#include "GridDefines.h"
#include "Cell.h"
@@ -46,13 +46,8 @@ class WorldObject;
class TempSummon;
class CreatureGroup;
namespace ZThread
{
class Lockable;
class ReadWriteLock;
}
typedef ZThread::FairReadWriteLock GridRWLock;
typedef ACE_RW_Thread_Mutex GridRWLock;
template<class MUTEX, class LOCK_TYPE>
struct RGuard
@@ -68,9 +63,9 @@ struct WGuard
Trinity::GeneralLock<LOCK_TYPE> i_lock;
};
typedef RGuard<GridRWLock, ZThread::Lockable> GridReadGuard;
typedef WGuard<GridRWLock, ZThread::Lockable> GridWriteGuard;
typedef Trinity::SingleThreaded<GridRWLock>::Lock NullGuard;
typedef RGuard<GridRWLock, ACE_Thread_Mutex> GridReadGuard;
typedef WGuard<GridRWLock, ACE_Thread_Mutex> GridWriteGuard;
typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
//******************************************
// Map file format defines
@@ -251,7 +246,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ZThread::Mutex>
class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>
{
friend class MapReference;
public:
@@ -466,7 +461,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
protected:
void SetUnloadReferenceLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadReferenceLock(on); }
typedef Trinity::ObjectLevelLockable<Map, ZThread::Mutex>::Lock Guard;
typedef MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>::Lock Guard;
MapEntry const* i_mapEntry;
uint8 i_spawnMode;
+2 -2
View File
@@ -34,9 +34,9 @@
#include "ObjectMgr.h"
#include "Language.h"
#define CLASS_LOCK Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>
#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>
INSTANTIATE_SINGLETON_2(MapManager, CLASS_LOCK);
INSTANTIATE_CLASS_MUTEX(MapManager, ZThread::Mutex);
INSTANTIATE_CLASS_MUTEX(MapManager, ACE_Thread_Mutex);
extern GridState* si_GridStates[]; // debugging code, should be deleted some day
+3 -3
View File
@@ -23,14 +23,14 @@
#include "Platform/Define.h"
#include "Policies/Singleton.h"
#include "zthread/Mutex.h"
#include "ace/Thread_Mutex.h"
#include "Common.h"
#include "Map.h"
#include "GridStates.h"
class Transport;
class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> >
class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> >
{
friend class Trinity::OperatorNew<MapManager>;
@@ -149,7 +149,7 @@ class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinit
return (iter == i_maps.end() ? NULL : iter->second);
}
typedef Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard;
typedef MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard;
uint32 i_gridCleanUpDelay;
MapMapType i_maps;
IntervalTimer i_timer;
+3 -3
View File
@@ -41,9 +41,9 @@
#include <cmath>
#define CLASS_LOCK Trinity::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex>
#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex>
INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK);
INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ZThread::FastMutex);
INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex);
ObjectAccessor::ObjectAccessor() {}
ObjectAccessor::~ObjectAccessor() {}
@@ -470,7 +470,7 @@ ObjectAccessor::UpdateObjectVisibility(WorldObject *obj)
/// Define the static member of HashMapHolder
template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock;
template <class T> ACE_Thread_Mutex HashMapHolder<T>::i_lock;
/// Global definitions for the hashmap storage
+6 -6
View File
@@ -23,7 +23,7 @@
#include "Platform/Define.h"
#include "Policies/Singleton.h"
#include "zthread/FastMutex.h"
#include <ace/Thread_Mutex.h>
#include "Utilities/UnorderedMap.h"
#include "Policies/ThreadingModel.h"
@@ -51,8 +51,8 @@ class HashMapHolder
public:
typedef UNORDERED_MAP< uint64, T* > MapType;
typedef ZThread::FastMutex LockType;
typedef Trinity::GeneralLock<LockType > Guard;
typedef ACE_Thread_Mutex LockType;
typedef MaNGOS::GeneralLock<LockType > Guard;
static void Insert(T* o) { m_objectMap[o->GetGUID()] = o; }
@@ -80,7 +80,7 @@ class HashMapHolder
static MapType m_objectMap;
};
class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor, Trinity::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex> >
class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> >
{
friend class Trinity::OperatorNew<ObjectAccessor>;
@@ -228,8 +228,8 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
friend struct WorldObjectChangeAccumulator;
Player2CorpsesMapType i_player2corpse;
typedef ZThread::FastMutex LockType;
typedef Trinity::GeneralLock<LockType > Guard;
typedef ACE_Thread_Mutex LockType;
typedef MaNGOS::GeneralLock<LockType > Guard;
static void _buildChangeObjectForPlayer(WorldObject *, UpdateDataMapType &);
static void _buildPacket(Player *, Object *, UpdateDataMapType &);
-3
View File
@@ -24,9 +24,6 @@
#include "Platform/Define.h"
#include <cassert>
#define MaNGOS Trinity
#define GetMangosString GetTrinityString
enum Gender
{
GENDER_MALE = 0,
+2 -2
View File
@@ -626,7 +626,7 @@ class World
static float m_VisibleObjectGreyDistance;
// CLI command holder to be thread safe
ZThread::LockedQueue<CliCommandHolder*, ZThread::FastMutex> cliCmdQueue;
ACE_Based::LockedQueue<CliCommandHolder*,ACE_Thread_Mutex> cliCmdQueue;
SqlResultQueue *m_resultQueue;
// next daily quests reset time
@@ -637,7 +637,7 @@ class World
//sessions that are added async
void AddSession_(WorldSession* s);
ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex> addSessQueue;
//used versions
std::string m_DBVersion;
+2 -2
View File
@@ -27,9 +27,9 @@
#include "Config/ConfigEnv.h"
#include "Log.h"
#define CLASS_LOCK Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex>
#define CLASS_LOCK MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>
INSTANTIATE_SINGLETON_2(WorldLog, CLASS_LOCK);
INSTANTIATE_CLASS_MUTEX(WorldLog, ZThread::FastMutex);
INSTANTIATE_CLASS_MUTEX(WorldLog, ACE_Thread_Mutex);
#define WORLD_LOG_FILE_STRING "world.log"
+2 -2
View File
@@ -32,13 +32,13 @@
#include <stdarg.h>
/// %Log packets to a file
class TRINITY_DLL_DECL WorldLog : public Trinity::Singleton<WorldLog, Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex> >
class MANGOS_DLL_DECL WorldLog : public MaNGOS::Singleton<WorldLog, MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> >
{
friend class Trinity::OperatorNew<WorldLog>;
WorldLog();
WorldLog(const WorldLog &);
WorldLog& operator=(const WorldLog &);
typedef Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex>::Lock Guard;
typedef MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>::Lock Guard;
/// Close the file in destructor
~WorldLog();
+1 -2
View File
@@ -719,8 +719,7 @@ class TRINITY_DLL_SPEC WorldSession
uint32 m_latency;
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
AddonsList m_addonsList;
ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
};
#endif
/// @}
+8 -4
View File
@@ -84,6 +84,7 @@
#include <math.h>
#include <errno.h>
#include <signal.h>
#include <assert.h>
#if PLATFORM == PLATFORM_WINDOWS
#define STRCASECMP stricmp
@@ -99,10 +100,13 @@
#include <sstream>
#include <algorithm>
#include <zthread/FastMutex.h>
#include <zthread/LockedQueue.h>
#include <zthread/Runnable.h>
#include <zthread/Thread.h>
#include "LockedQueue.h"
#include "Threading.h"
#include <ace/Guard_T.h>
#include <ace/RW_Thread_Mutex.h>
#include <ace/Thread_Mutex.h>
#if PLATFORM == PLATFORM_WINDOWS
# define FD_SETSIZE 4096
+2 -1
View File
@@ -110,7 +110,8 @@ bool Database::PExecuteLog(const char * format,...)
void Database::SetResultQueue(SqlResultQueue * queue)
{
m_queryQueues[ZThread::ThreadImpl::current()] = queue;
m_queryQueues[ACE_Based::Thread::current()] = queue;
}
QueryResult* Database::PQuery(const char *format,...)
+4 -5
View File
@@ -21,8 +21,7 @@
#ifndef DATABASE_H
#define DATABASE_H
#include "zthread/Thread.h"
#include "../src/zthread/ThreadImpl.h"
#include "Threading.h"
#include "Utilities/UnorderedMap.h"
#include "Database/SqlDelayThread.h"
@@ -30,8 +29,8 @@ class SqlTransaction;
class SqlResultQueue;
class SqlQueryHolder;
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlTransaction*> TransactionQueues;
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlResultQueue*> QueryQueues;
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlTransaction*> TransactionQueues;
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlResultQueue*> QueryQueues;
#define MAX_QUERY_LEN 32*1024
@@ -43,7 +42,7 @@ class TRINITY_DLL_SPEC Database
TransactionQueues m_tranQueues; ///< Transaction queues from diff. threads
QueryQueues m_queryQueues; ///< Query queues from diff threads
SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer
ZThread::Thread* m_delayThread; ///< Pointer to executer thread
ACE_Based::Thread* m_delayThread; ///< Pointer to executer thread
public:
+2 -2
View File
@@ -29,7 +29,7 @@
QueryQueues::iterator queue_itr; \
\
{ \
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
queue_itr = m_queryQueues.find(queryThread); \
if (queue_itr == m_queryQueues.end()) return false; \
}
@@ -59,7 +59,7 @@
QueryQueues::iterator queue_itr; \
\
{ \
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
queue_itr = m_queryQueues.find(queryThread); \
if (queue_itr == m_queryQueues.end()) return false; \
}
+16 -13
View File
@@ -23,7 +23,7 @@
#include "Util.h"
#include "Policies/SingletonImp.h"
#include "Platform/Define.h"
#include "../src/zthread/ThreadImpl.h"
#include "Threading.h"
#include "DatabaseEnv.h"
#include "Database/MySQLDelayThread.h"
#include "Database/SqlOperations.h"
@@ -203,8 +203,8 @@ QueryResult* DatabaseMysql::Query(const char *sql)
{
// guarded block for thread-safe mySQL request
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
#ifdef TRINITY_DEBUG
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
#ifdef MANGOS_DEBUG
uint32 _s = getMSTime();
#endif
if(mysql_query(mMysql, sql))
@@ -251,7 +251,7 @@ bool DatabaseMysql::Execute(const char *sql)
// don't use queued execution if it has not been initialized
if (!m_threadBody) return DirectExecute(sql);
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
tranThread = ACE_Based::Thread::current(); // owner of this transaction
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{ // Statement for transaction
@@ -273,8 +273,9 @@ bool DatabaseMysql::DirectExecute(const char* sql)
{
// guarded block for thread-safe mySQL request
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
#ifdef TRINITY_DEBUG
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
#ifdef MANGOS_DEBUG
uint32 _s = getMSTime();
#endif
if(mysql_query(mMysql, sql))
@@ -318,8 +319,9 @@ bool DatabaseMysql::BeginTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread==ZThread::ThreadImpl::current())
if (tranThread == ACE_Based::Thread::current())
return false; // huh? this thread already started transaction
mMutex.acquire();
if (!_TransactionCmd("START TRANSACTION"))
{
@@ -329,7 +331,7 @@ bool DatabaseMysql::BeginTransaction()
return true; // transaction started
}
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
tranThread = ACE_Based::Thread::current(); // owner of this transaction
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
// If for thread exists queue and also contains transaction
@@ -349,7 +351,7 @@ bool DatabaseMysql::CommitTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread!=ZThread::ThreadImpl::current())
if (tranThread != ACE_Based::Thread::current())
return false;
bool _res = _TransactionCmd("COMMIT");
tranThread = NULL;
@@ -357,7 +359,7 @@ bool DatabaseMysql::CommitTransaction()
return _res;
}
tranThread = ZThread::ThreadImpl::current();
tranThread = ACE_Based::Thread::current();
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{
@@ -377,7 +379,7 @@ bool DatabaseMysql::RollbackTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread!=ZThread::ThreadImpl::current())
if (tranThread != ACE_Based::Thread::current())
return false;
bool _res = _TransactionCmd("ROLLBACK");
tranThread = NULL;
@@ -385,7 +387,7 @@ bool DatabaseMysql::RollbackTransaction()
return _res;
}
tranThread = ZThread::ThreadImpl::current();
tranThread = ACE_Based::Thread::current();
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{
@@ -408,7 +410,8 @@ void DatabaseMysql::InitDelayThread()
assert(!m_delayThread);
//New delay thread for delay execute
m_delayThread = new ZThread::Thread(m_threadBody = new MySQLDelayThread(this));
m_threadBody = new MySQLDelayThread(this);
m_delayThread = new ACE_Based::Thread(*m_threadBody);
}
void DatabaseMysql::HaltDelayThread()
+4 -3
View File
@@ -25,7 +25,8 @@
#include "Database.h"
#include "Policies/Singleton.h"
#include "zthread/FastMutex.h"
#include "ace/Thread_Mutex.h"
#include "ace/Guard_T.h"
#ifdef WIN32
#define FD_SETSIZE 1024
@@ -65,9 +66,9 @@ class TRINITY_DLL_SPEC DatabaseMysql : public Database
// must be call before finish thread run
void ThreadEnd();
private:
ZThread::FastMutex mMutex;
ACE_Thread_Mutex mMutex;
ZThread::ThreadImpl* tranThread;
ACE_Based::Thread * tranThread;
MYSQL *mMysql;
+19 -12
View File
@@ -23,7 +23,7 @@
#include "Util.h"
#include "Policies/SingletonImp.h"
#include "Platform/Define.h"
#include "../src/zthread/ThreadImpl.h"
#include "Threading.h"
#include "DatabaseEnv.h"
#include "Database/PGSQLDelayThread.h"
#include "Database/SqlOperations.h"
@@ -126,8 +126,13 @@ QueryResult* DatabasePostgre::Query(const char *sql)
uint32 fieldCount = 0;
// guarded block for thread-safe request
<<<<<<< HEAD:src/shared/Database/DatabasePostgre.cpp
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
#ifdef TRINITY_DEBUG
=======
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
#ifdef MANGOS_DEBUG
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/shared/Database/DatabasePostgre.cpp
uint32 _s = getMSTime();
#endif
// Send the query
@@ -174,9 +179,10 @@ bool DatabasePostgre::Execute(const char *sql)
return false;
// don't use queued execution if it has not been initialized
if (!m_threadBody) return DirectExecute(sql);
if (!m_threadBody)
return DirectExecute(sql);
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
tranThread = ACE_Based::Thread::current(); // owner of this transaction
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{ // Statement for transaction
@@ -197,8 +203,8 @@ bool DatabasePostgre::DirectExecute(const char* sql)
return false;
{
// guarded block for thread-safe request
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
#ifdef TRINITY_DEBUG
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
#ifdef MANGOS_DEBUG
uint32 _s = getMSTime();
#endif
PGresult *res = PQexec(mPGconn, sql);
@@ -247,7 +253,7 @@ bool DatabasePostgre::BeginTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread==ZThread::ThreadImpl::current())
if (tranThread == ACE_Based::Thread::current())
return false; // huh? this thread already started transaction
mMutex.acquire();
if (!_TransactionCmd("START TRANSACTION"))
@@ -258,7 +264,7 @@ bool DatabasePostgre::BeginTransaction()
return true;
}
// transaction started
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
tranThread = ACE_Based::Thread::current(); // owner of this transaction
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
// If for thread exists queue and also contains transaction
@@ -278,14 +284,14 @@ bool DatabasePostgre::CommitTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread!=ZThread::ThreadImpl::current())
if (tranThread != ACE_Based::Thread::current())
return false;
bool _res = _TransactionCmd("COMMIT");
tranThread = NULL;
mMutex.release();
return _res;
}
tranThread = ZThread::ThreadImpl::current();
tranThread = ACE_Based::Thread::current();
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{
@@ -304,14 +310,14 @@ bool DatabasePostgre::RollbackTransaction()
// don't use queued execution if it has not been initialized
if (!m_threadBody)
{
if (tranThread!=ZThread::ThreadImpl::current())
if (tranThread != ACE_Based::Thread::current())
return false;
bool _res = _TransactionCmd("ROLLBACK");
tranThread = NULL;
mMutex.release();
return _res;
}
tranThread = ZThread::ThreadImpl::current();
tranThread = ACE_Based::Thread::current();
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
if (i != m_tranQueues.end() && i->second != NULL)
{
@@ -334,7 +340,8 @@ void DatabasePostgre::InitDelayThread()
assert(!m_delayThread);
//New delay thread for delay execute
m_delayThread = new ZThread::Thread(m_threadBody = new PGSQLDelayThread(this));
m_threadBody = new PGSQLDelayThread(this);
m_delayThread = new ACE_Based::Thread(*m_threadBody);
}
void DatabasePostgre::HaltDelayThread()
+2 -5
View File
@@ -22,7 +22,6 @@
#define _DatabasePostgre_H
#include "Policies/Singleton.h"
#include "zthread/FastMutex.h"
#include <stdarg.h>
#ifdef WIN32
@@ -63,10 +62,8 @@ class DatabasePostgre : public Database
// must be call before finish thread run
void ThreadEnd();
private:
ZThread::FastMutex mMutex;
ZThread::FastMutex tranMutex;
ZThread::ThreadImpl* tranThread;
ACE_Thread_Mutex mMutex;
ACE_Based::Thread * tranThread;
PGconn *mPGconn;
+1 -1
View File
@@ -40,7 +40,7 @@ class TRINITY_DLL_SPEC QueryResult
if(iter->second == name)
return iter->first;
}
assert(false && "unknown field name");
ASSERT(false && "unknown field name");
return uint32(-1);
}
+1 -1
View File
@@ -37,7 +37,7 @@ void SqlDelayThread::run()
{
// if the running state gets turned off while sleeping
// empty the queue before exiting
ZThread::Thread::sleep(10);
ACE_Based::Thread::Sleep(10);
while (!m_sqlQueue.empty())
{
s = m_sqlQueue.next();
+8 -7
View File
@@ -21,21 +21,22 @@
#ifndef __SQLDELAYTHREAD_H
#define __SQLDELAYTHREAD_H
#include "zthread/Thread.h"
#include "zthread/Runnable.h"
#include "zthread/FastMutex.h"
#include "zthread/LockedQueue.h"
#include "ace/Thread_Mutex.h"
#include "LockedQueue.h"
#include "Threading.h"
class Database;
class SqlOperation;
class SqlDelayThread : public ZThread::Runnable
class SqlDelayThread : public ACE_Based::Runnable
{
typedef ZThread::LockedQueue<SqlOperation*, ZThread::FastMutex> SqlQueue;
typedef ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex> SqlQueue;
private:
SqlQueue m_sqlQueue; ///< Queue of SQL statements
Database* m_dbEngine; ///< Pointer to used Database engine
bool m_running;
volatile bool m_running;
SqlDelayThread();
public:
+3 -4
View File
@@ -23,9 +23,8 @@
#include "Common.h"
#include "zthread/LockedQueue.h"
#include "zthread/FastMutex.h"
#include "zthread/Thread.h"
#include "ace/Thread_Mutex.h"
#include "LockedQueue.h"
#include <queue>
#include "Utilities/Callback.h"
@@ -72,7 +71,7 @@ class SqlResultQueue; /// queue for thread
class SqlQueryHolder; /// groups several async quries
class SqlQueryHolderEx; /// points to a holder, added to the delay thread
class SqlResultQueue : public ZThread::LockedQueue<Trinity::IQueryCallback*, ZThread::FastMutex>
class SqlResultQueue : public ACE_Based::LockedQueue<MaNGOS::IQueryCallback* , ACE_Thread_Mutex>
{
public:
SqlResultQueue() {}
+1 -1
View File
@@ -82,7 +82,7 @@ enum ColorTypes
const int Colors = int(WHITE)+1;
class Log : public Trinity::Singleton<Log, Trinity::ClassLevelLockable<Log, ZThread::FastMutex> >
class Log : public Trinity::Singleton<Log, Trinity::ClassLevelLockable<Log, ACE_Thread_Mutex> >
{
friend class Trinity::OperatorNew<Log>;
Log();
+3
View File
@@ -38,6 +38,7 @@ libmangosshared_a_SOURCES = \
Common.cpp \
Common.h \
Errors.h \
LockedQueue.h \
Log.cpp \
Log.h \
MemoryLeaks.cpp \
@@ -45,6 +46,8 @@ libmangosshared_a_SOURCES = \
ProgressBar.cpp \
ProgressBar.h \
Timer.h \
Threading.cpp \
Threading.h \
Util.cpp \
Util.h \
WorldPacket.h \
+7 -13
View File
@@ -23,40 +23,34 @@
#include "sockets/socket_include.h"
#include "utf8cpp/utf8.h"
#include "mersennetwister/MersenneTwister.h"
#include "zthread/ThreadLocal.h"
#include <ace/TSS_T.h>
typedef ZThread::ThreadLocal<MTRand> MTRandTSS;
/* NOTE: Not sure if static initialization is ok for TSS objects ,
* as I see zthread uses custom implementation of the TSS
* ,and in the consturctor there is no code ,so I suppose its ok
* If its not ok ,change it to use singleton.
*/
typedef ACE_TSS<MTRand> MTRandTSS;
static MTRandTSS mtRand;
int32 irand (int32 min, int32 max)
{
return int32 (mtRand.get ().randInt (max - min)) + min;
return int32 (mtRand->randInt (max - min)) + min;
}
uint32 urand (uint32 min, uint32 max)
{
return mtRand.get ().randInt (max - min) + min;
return mtRand->randInt (max - min) + min;
}
int32 rand32 ()
{
return mtRand.get ().randInt ();
return mtRand->randInt ();
}
double rand_norm(void)
{
return mtRand.get ().randExc ();
return mtRand->randExc ();
}
double rand_chance (void)
{
return mtRand.get ().randExc (100.0);
return mtRand->randExc (100.0);
}
Tokens StrSplit(const std::string &src, const std::string &sep)
+2 -2
View File
@@ -155,7 +155,7 @@ bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
}
/// Exit the realm
bool ChatHandler::HandleServerExitCommand(const char* args)
bool ChatHandler::HandleServerExitCommand(const char* /*args*/)
{
SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
@@ -163,7 +163,7 @@ bool ChatHandler::HandleServerExitCommand(const char* args)
}
/// Display info on users currently in the realm
bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
bool ChatHandler::HandleAccountOnlineListCommand(const char* /*args*/)
{
///- Get the list of accounts ID logged to the realm
QueryResult *resultDB = CharacterDatabase.Query("SELECT name,account FROM characters WHERE online > 0");
+1 -1
View File
@@ -26,7 +26,7 @@
#define __CLIRUNNABLE_H
/// Command Line Interface handling thread
class CliRunnable : public ZThread::Runnable
class CliRunnable : public ACE_Based::Runnable
{
public:
void run();
+5
View File
@@ -35,8 +35,13 @@ trinity_worldd_SOURCES = \
WorldRunnable.h
## Link world daemon against the shared library
<<<<<<< HEAD:src/mangosd/Makefile.am
trinity_worldd_LDADD = ../bindings/scripts/libtrinityscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la ../../dep/src/g3dlite/libg3dlite.a
trinity_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L../../dep/src/g3dlite -L../bindings/scripts/ -L$(libdir) $(TRINI_LIBS) -export-dynamic
=======
mangos_worldd_LDADD = ../bindings/universal/libmangosscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/g3dlite/libg3dlite.a
mangos_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/g3dlite -L../bindings/universal/ -L$(libdir) $(MANGOS_LIBS) -export-dynamic
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/mangosd/Makefile.am
## Additional files to include when running 'make dist'
# Include world daemon configuration
+10 -10
View File
@@ -60,7 +60,7 @@ INSTANTIATE_SINGLETON_1( Master );
volatile uint32 Master::m_masterLoopCounter = 0;
class FreezeDetectorRunnable : public ZThread::Runnable
class FreezeDetectorRunnable : public ACE_Based::Runnable
{
public:
FreezeDetectorRunnable() { _delaytime = 0; }
@@ -79,7 +79,7 @@ public:
w_lastchange = 0;
while(!World::IsStopped())
{
ZThread::Thread::sleep(1000);
ACE_Based::Thread::Sleep(1000);
uint32 curtime = getMSTime();
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
@@ -115,7 +115,7 @@ public:
}
};
class RARunnable : public ZThread::Runnable
class RARunnable : public ACE_Based::Runnable
{
public:
uint32 numLoops, loopCounter;
@@ -181,7 +181,7 @@ public:
{
while (!World::IsStopped())
{
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
ACE_Based::Thread::Sleep (static_cast<unsigned long> (socketSelecttime / 1000));
checkping ();
}
}
@@ -237,8 +237,8 @@ int Master::Run()
_HookSignals();
///- Launch WorldRunnable thread
ZThread::Thread t(new WorldRunnable);
t.setPriority ((ZThread::Priority )2);
ACE_Based::Thread t(*new WorldRunnable);
t.setPriority ((ACE_Based::Priority )2);
// set server online
LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
@@ -250,10 +250,10 @@ int Master::Run()
#endif
{
///- Launch CliRunnable thread
ZThread::Thread td1(new CliRunnable);
ACE_Based::Thread td1(*new CliRunnable);
}
ZThread::Thread td2(new RARunnable);
ACE_Based::Thread td2(*new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
@@ -314,8 +314,8 @@ int Master::Run()
{
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
fdr->SetDelayTime(freeze_delay*1000);
ZThread::Thread t(fdr);
t.setPriority(ZThread::High);
ACE_Based::Thread t(*fdr);
t.setPriority(ACE_Based::High);
}
///- Launch the world listener socket
+1 -1
View File
@@ -76,7 +76,7 @@ void WorldRunnable::run()
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
{
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
ZThread::Thread::sleep(prevSleepTime);
ACE_Based::Thread::Sleep(prevSleepTime);
}
else
prevSleepTime = 0;
+1 -1
View File
@@ -26,7 +26,7 @@
#define __WORLDRUNNABLE_H
/// Heartbeat thread for the World
class WorldRunnable : public ZThread::Runnable
class WorldRunnable : public ACE_Based::Runnable
{
public:
void run();
+8 -8
View File
@@ -173,7 +173,7 @@ typedef struct AuthHandler
#endif
/// Launch a thread to transfer a patch to the client
class PatcherRunnable: public ZThread::Runnable
class PatcherRunnable: public ACE_Based::Runnable
{
public:
PatcherRunnable(class AuthSocket *);
@@ -236,7 +236,8 @@ AuthSocket::AuthSocket(ISocketHandler &h) : TcpSocket(h)
/// Close patch file descriptor before leaving
AuthSocket::~AuthSocket()
{
ZThread::Guard<ZThread::Mutex> g(patcherLock);
ACE_Guard<ACE_Thread_Mutex> g(patcherLock);
if(pPatch)
fclose(pPatch);
}
@@ -912,7 +913,7 @@ bool AuthSocket::_HandleXferResume()
ibuf.Read((char*)&start,sizeof(start));
fseek(pPatch,start,0);
ZThread::Thread u(new PatcherRunnable(this));
ACE_Based::Thread u(*new PatcherRunnable(this));
return true;
}
@@ -924,7 +925,6 @@ bool AuthSocket::_HandleXferCancel()
///- Close and delete the socket
ibuf.Remove(1); //clear input buffer
//ZThread::Thread::sleep(15);
SetCloseAndDelete();
return true;
@@ -946,8 +946,7 @@ bool AuthSocket::_HandleXferAccept()
ibuf.Remove(1); //clear input buffer
fseek(pPatch,0,0);
ZThread::Thread u(new PatcherRunnable(this));
ACE_Based::Thread u(*new PatcherRunnable(this));
return true;
}
@@ -965,7 +964,8 @@ PatcherRunnable::PatcherRunnable(class AuthSocket * as)
/// Send content of patch file to the client
void PatcherRunnable::run()
{
ZThread::Guard<ZThread::Mutex> g(mySocket->patcherLock);
ACE_Guard<ACE_Thread_Mutex> g(mySocket->patcherLock);
XFER_DATA_STRUCT xfdata;
xfdata.opcode = XFER_DATA;
@@ -974,7 +974,7 @@ void PatcherRunnable::run()
///- Wait until output buffer is reasonably empty
while(mySocket->Ready() && mySocket->IsLag())
{
ZThread::Thread::sleep(1);
ACE_Based::Thread::Sleep(1);
}
///- And send content of the patch file to the client
xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch);
+1 -2
View File
@@ -33,7 +33,6 @@
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
#include "zthread/Mutex.h"
/// Handle login commands
class AuthSocket: public TcpSocket
@@ -61,7 +60,7 @@ class AuthSocket: public TcpSocket
void _SetVSFields(const std::string& rI);
FILE *pPatch;
ZThread::Mutex patcherLock;
ACE_Thread_Mutex patcherLock;
bool IsLag();
private:
+5
View File
@@ -32,8 +32,13 @@ trinity_realmd_SOURCES = \
RealmList.h
## Link realm list daemon against the shared library
<<<<<<< HEAD:src/realmd/Makefile.am
trinity_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la
trinity_realmd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L$(libdir) $(TRINI_LIBS)
=======
mangos_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a
mangos_realmd_LDFLAGS = -L../../dep/src/sockets -L$(libdir) $(MANGOS_LIBS)
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/realmd/Makefile.am
## Additional files to include when running 'make dist'
# Include realm list daemon configuration