[7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos. --HG-- branch : trunk
This commit is contained in:
@@ -68,10 +68,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="TrinityCore.lib zthread.lib"
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AdditionalDependencies="TrinityCore.lib aced.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
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SubSystem="2"
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@@ -151,10 +151,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="TrinityCore.lib zthread.lib"
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AdditionalDependencies="TrinityCore.lib ace.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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@@ -236,10 +236,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="TrinityCore.lib zthread.lib"
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AdditionalDependencies="TrinityCore.lib aced.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
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SubSystem="2"
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@@ -320,10 +320,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="TrinityCore.lib zthread.lib"
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AdditionalDependencies="TrinityCore.lib ace.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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@@ -68,10 +68,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="trinitycore.lib zthread.lib"
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AdditionalDependencies="trinitycore.lib aced.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
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SubSystem="2"
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@@ -152,10 +152,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="trinitycore.lib zthread.lib"
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AdditionalDependencies="trinitycore.lib ace.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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@@ -237,10 +237,10 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="trinitycore.lib zthread.lib"
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AdditionalDependencies="trinitycore.lib aced.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
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SubSystem="2"
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@@ -320,10 +320,10 @@
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/>
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||||
<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="trinitycore.lib zthread.lib"
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AdditionalDependencies="trinitycore.lib ace.lib"
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OutputFile="$(OutDir)/TrinityScript.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\zthread__$(PlatformName)_$(ConfigurationName);..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName)"
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AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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@@ -129,5 +129,11 @@ typedef uint32 DWORD;
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typedef uint64 OBJECT_HANDLE;
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#define MaNGOS Trinity
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#define MANGOS_DLL_DECL TRINITY_DLL_DECL
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#define MANGOS_DLL_SPEC TRINITY_DLL_SPEC
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#define MANGOS_DEBUG TRINITY_DEBUG
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#define GetMangosString GetTrinityString
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#endif //TRINITY_DEFINE_H
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@@ -24,7 +24,7 @@
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "zthread/Mutex.h"
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#include "ace/Thread_Mutex.h"
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#include <list>
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#include <map>
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#include "Utilities/UnorderedMap.h"
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@@ -113,7 +113,7 @@ class InstanceSave
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bool m_canReset;
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};
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class TRINITY_DLL_DECL InstanceSaveManager : public Trinity::Singleton<InstanceSaveManager, Trinity::ClassLevelLockable<InstanceSaveManager, ZThread::Mutex> >
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class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSaveManager, MaNGOS::ClassLevelLockable<InstanceSaveManager, ACE_Thread_Mutex> >
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{
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friend class InstanceSave;
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public:
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+9
-14
@@ -23,9 +23,9 @@
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#include "Platform/Define.h"
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#include "Policies/ThreadingModel.h"
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#include "zthread/Lockable.h"
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#include "zthread/Mutex.h"
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#include "zthread/FairReadWriteLock.h"
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#include "ace/RW_Thread_Mutex.h"
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#include "ace/Thread_Mutex.h"
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#include "DBCStructure.h"
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#include "GridDefines.h"
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#include "Cell.h"
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@@ -46,13 +46,8 @@ class WorldObject;
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class TempSummon;
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class CreatureGroup;
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namespace ZThread
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{
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class Lockable;
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class ReadWriteLock;
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}
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typedef ZThread::FairReadWriteLock GridRWLock;
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typedef ACE_RW_Thread_Mutex GridRWLock;
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template<class MUTEX, class LOCK_TYPE>
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struct RGuard
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@@ -68,9 +63,9 @@ struct WGuard
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Trinity::GeneralLock<LOCK_TYPE> i_lock;
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};
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typedef RGuard<GridRWLock, ZThread::Lockable> GridReadGuard;
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typedef WGuard<GridRWLock, ZThread::Lockable> GridWriteGuard;
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typedef Trinity::SingleThreaded<GridRWLock>::Lock NullGuard;
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typedef RGuard<GridRWLock, ACE_Thread_Mutex> GridReadGuard;
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typedef WGuard<GridRWLock, ACE_Thread_Mutex> GridWriteGuard;
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typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
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//******************************************
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// Map file format defines
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@@ -251,7 +246,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
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typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
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class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ZThread::Mutex>
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class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>
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{
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friend class MapReference;
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public:
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@@ -466,7 +461,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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protected:
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void SetUnloadReferenceLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadReferenceLock(on); }
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typedef Trinity::ObjectLevelLockable<Map, ZThread::Mutex>::Lock Guard;
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typedef MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>::Lock Guard;
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MapEntry const* i_mapEntry;
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uint8 i_spawnMode;
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@@ -34,9 +34,9 @@
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#include "ObjectMgr.h"
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#include "Language.h"
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#define CLASS_LOCK Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>
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#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(MapManager, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(MapManager, ZThread::Mutex);
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INSTANTIATE_CLASS_MUTEX(MapManager, ACE_Thread_Mutex);
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extern GridState* si_GridStates[]; // debugging code, should be deleted some day
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@@ -23,14 +23,14 @@
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "zthread/Mutex.h"
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#include "ace/Thread_Mutex.h"
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#include "Common.h"
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#include "Map.h"
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#include "GridStates.h"
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class Transport;
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class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> >
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class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> >
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{
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friend class Trinity::OperatorNew<MapManager>;
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@@ -149,7 +149,7 @@ class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinit
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return (iter == i_maps.end() ? NULL : iter->second);
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}
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typedef Trinity::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard;
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typedef MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard;
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uint32 i_gridCleanUpDelay;
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MapMapType i_maps;
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IntervalTimer i_timer;
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@@ -41,9 +41,9 @@
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#include <cmath>
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#define CLASS_LOCK Trinity::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex>
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#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ZThread::FastMutex);
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INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex);
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ObjectAccessor::ObjectAccessor() {}
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ObjectAccessor::~ObjectAccessor() {}
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@@ -470,7 +470,7 @@ ObjectAccessor::UpdateObjectVisibility(WorldObject *obj)
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/// Define the static member of HashMapHolder
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template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
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template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock;
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template <class T> ACE_Thread_Mutex HashMapHolder<T>::i_lock;
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/// Global definitions for the hashmap storage
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@@ -23,7 +23,7 @@
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "zthread/FastMutex.h"
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#include <ace/Thread_Mutex.h>
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#include "Utilities/UnorderedMap.h"
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#include "Policies/ThreadingModel.h"
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@@ -51,8 +51,8 @@ class HashMapHolder
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public:
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typedef UNORDERED_MAP< uint64, T* > MapType;
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typedef ZThread::FastMutex LockType;
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typedef Trinity::GeneralLock<LockType > Guard;
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typedef ACE_Thread_Mutex LockType;
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typedef MaNGOS::GeneralLock<LockType > Guard;
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static void Insert(T* o) { m_objectMap[o->GetGUID()] = o; }
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@@ -80,7 +80,7 @@ class HashMapHolder
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static MapType m_objectMap;
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};
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class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor, Trinity::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex> >
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class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> >
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{
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friend class Trinity::OperatorNew<ObjectAccessor>;
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@@ -228,8 +228,8 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
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friend struct WorldObjectChangeAccumulator;
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Player2CorpsesMapType i_player2corpse;
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typedef ZThread::FastMutex LockType;
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typedef Trinity::GeneralLock<LockType > Guard;
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typedef ACE_Thread_Mutex LockType;
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typedef MaNGOS::GeneralLock<LockType > Guard;
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static void _buildChangeObjectForPlayer(WorldObject *, UpdateDataMapType &);
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static void _buildPacket(Player *, Object *, UpdateDataMapType &);
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@@ -24,9 +24,6 @@
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#include "Platform/Define.h"
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#include <cassert>
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#define MaNGOS Trinity
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#define GetMangosString GetTrinityString
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enum Gender
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{
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GENDER_MALE = 0,
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+2
-2
@@ -626,7 +626,7 @@ class World
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static float m_VisibleObjectGreyDistance;
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// CLI command holder to be thread safe
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ZThread::LockedQueue<CliCommandHolder*, ZThread::FastMutex> cliCmdQueue;
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ACE_Based::LockedQueue<CliCommandHolder*,ACE_Thread_Mutex> cliCmdQueue;
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SqlResultQueue *m_resultQueue;
|
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|
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// next daily quests reset time
|
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@@ -637,7 +637,7 @@ class World
|
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|
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//sessions that are added async
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void AddSession_(WorldSession* s);
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ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
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ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex> addSessQueue;
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|
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//used versions
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std::string m_DBVersion;
|
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|
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@@ -27,9 +27,9 @@
|
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#include "Config/ConfigEnv.h"
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#include "Log.h"
|
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|
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#define CLASS_LOCK Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex>
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#define CLASS_LOCK MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(WorldLog, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(WorldLog, ZThread::FastMutex);
|
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INSTANTIATE_CLASS_MUTEX(WorldLog, ACE_Thread_Mutex);
|
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|
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#define WORLD_LOG_FILE_STRING "world.log"
|
||||
|
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|
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+2
-2
@@ -32,13 +32,13 @@
|
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#include <stdarg.h>
|
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|
||||
/// %Log packets to a file
|
||||
class TRINITY_DLL_DECL WorldLog : public Trinity::Singleton<WorldLog, Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex> >
|
||||
class MANGOS_DLL_DECL WorldLog : public MaNGOS::Singleton<WorldLog, MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> >
|
||||
{
|
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friend class Trinity::OperatorNew<WorldLog>;
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WorldLog();
|
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WorldLog(const WorldLog &);
|
||||
WorldLog& operator=(const WorldLog &);
|
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typedef Trinity::ClassLevelLockable<WorldLog, ZThread::FastMutex>::Lock Guard;
|
||||
typedef MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>::Lock Guard;
|
||||
|
||||
/// Close the file in destructor
|
||||
~WorldLog();
|
||||
|
||||
@@ -719,8 +719,7 @@ class TRINITY_DLL_SPEC WorldSession
|
||||
uint32 m_latency;
|
||||
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
|
||||
AddonsList m_addonsList;
|
||||
|
||||
ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
|
||||
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
|
||||
};
|
||||
#endif
|
||||
/// @}
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||||
|
||||
+8
-4
@@ -84,6 +84,7 @@
|
||||
#include <math.h>
|
||||
#include <errno.h>
|
||||
#include <signal.h>
|
||||
#include <assert.h>
|
||||
|
||||
#if PLATFORM == PLATFORM_WINDOWS
|
||||
#define STRCASECMP stricmp
|
||||
@@ -99,10 +100,13 @@
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
|
||||
#include <zthread/FastMutex.h>
|
||||
#include <zthread/LockedQueue.h>
|
||||
#include <zthread/Runnable.h>
|
||||
#include <zthread/Thread.h>
|
||||
#include "LockedQueue.h"
|
||||
#include "Threading.h"
|
||||
|
||||
#include <ace/Guard_T.h>
|
||||
#include <ace/RW_Thread_Mutex.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
|
||||
|
||||
#if PLATFORM == PLATFORM_WINDOWS
|
||||
# define FD_SETSIZE 4096
|
||||
|
||||
@@ -110,7 +110,8 @@ bool Database::PExecuteLog(const char * format,...)
|
||||
|
||||
void Database::SetResultQueue(SqlResultQueue * queue)
|
||||
{
|
||||
m_queryQueues[ZThread::ThreadImpl::current()] = queue;
|
||||
m_queryQueues[ACE_Based::Thread::current()] = queue;
|
||||
|
||||
}
|
||||
|
||||
QueryResult* Database::PQuery(const char *format,...)
|
||||
|
||||
@@ -21,8 +21,7 @@
|
||||
#ifndef DATABASE_H
|
||||
#define DATABASE_H
|
||||
|
||||
#include "zthread/Thread.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "Utilities/UnorderedMap.h"
|
||||
#include "Database/SqlDelayThread.h"
|
||||
|
||||
@@ -30,8 +29,8 @@ class SqlTransaction;
|
||||
class SqlResultQueue;
|
||||
class SqlQueryHolder;
|
||||
|
||||
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlTransaction*> TransactionQueues;
|
||||
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlResultQueue*> QueryQueues;
|
||||
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlTransaction*> TransactionQueues;
|
||||
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlResultQueue*> QueryQueues;
|
||||
|
||||
#define MAX_QUERY_LEN 32*1024
|
||||
|
||||
@@ -43,7 +42,7 @@ class TRINITY_DLL_SPEC Database
|
||||
TransactionQueues m_tranQueues; ///< Transaction queues from diff. threads
|
||||
QueryQueues m_queryQueues; ///< Query queues from diff threads
|
||||
SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer
|
||||
ZThread::Thread* m_delayThread; ///< Pointer to executer thread
|
||||
ACE_Based::Thread* m_delayThread; ///< Pointer to executer thread
|
||||
|
||||
public:
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
@@ -59,7 +59,7 @@
|
||||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#include "Util.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "Database/MySQLDelayThread.h"
|
||||
#include "Database/SqlOperations.h"
|
||||
@@ -203,8 +203,8 @@ QueryResult* DatabaseMysql::Query(const char *sql)
|
||||
|
||||
{
|
||||
// guarded block for thread-safe mySQL request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
#ifdef TRINITY_DEBUG
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
if(mysql_query(mMysql, sql))
|
||||
@@ -251,7 +251,7 @@ bool DatabaseMysql::Execute(const char *sql)
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody) return DirectExecute(sql);
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{ // Statement for transaction
|
||||
@@ -273,8 +273,9 @@ bool DatabaseMysql::DirectExecute(const char* sql)
|
||||
|
||||
{
|
||||
// guarded block for thread-safe mySQL request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
#ifdef TRINITY_DEBUG
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
if(mysql_query(mMysql, sql))
|
||||
@@ -318,8 +319,9 @@ bool DatabaseMysql::BeginTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread==ZThread::ThreadImpl::current())
|
||||
if (tranThread == ACE_Based::Thread::current())
|
||||
return false; // huh? this thread already started transaction
|
||||
|
||||
mMutex.acquire();
|
||||
if (!_TransactionCmd("START TRANSACTION"))
|
||||
{
|
||||
@@ -329,7 +331,7 @@ bool DatabaseMysql::BeginTransaction()
|
||||
return true; // transaction started
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
// If for thread exists queue and also contains transaction
|
||||
@@ -349,7 +351,7 @@ bool DatabaseMysql::CommitTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("COMMIT");
|
||||
tranThread = NULL;
|
||||
@@ -357,7 +359,7 @@ bool DatabaseMysql::CommitTransaction()
|
||||
return _res;
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
@@ -377,7 +379,7 @@ bool DatabaseMysql::RollbackTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("ROLLBACK");
|
||||
tranThread = NULL;
|
||||
@@ -385,7 +387,7 @@ bool DatabaseMysql::RollbackTransaction()
|
||||
return _res;
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
@@ -408,7 +410,8 @@ void DatabaseMysql::InitDelayThread()
|
||||
assert(!m_delayThread);
|
||||
|
||||
//New delay thread for delay execute
|
||||
m_delayThread = new ZThread::Thread(m_threadBody = new MySQLDelayThread(this));
|
||||
m_threadBody = new MySQLDelayThread(this);
|
||||
m_delayThread = new ACE_Based::Thread(*m_threadBody);
|
||||
}
|
||||
|
||||
void DatabaseMysql::HaltDelayThread()
|
||||
|
||||
@@ -25,7 +25,8 @@
|
||||
|
||||
#include "Database.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "ace/Guard_T.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define FD_SETSIZE 1024
|
||||
@@ -65,9 +66,9 @@ class TRINITY_DLL_SPEC DatabaseMysql : public Database
|
||||
// must be call before finish thread run
|
||||
void ThreadEnd();
|
||||
private:
|
||||
ZThread::FastMutex mMutex;
|
||||
ACE_Thread_Mutex mMutex;
|
||||
|
||||
ZThread::ThreadImpl* tranThread;
|
||||
ACE_Based::Thread * tranThread;
|
||||
|
||||
MYSQL *mMysql;
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#include "Util.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "Database/PGSQLDelayThread.h"
|
||||
#include "Database/SqlOperations.h"
|
||||
@@ -126,8 +126,13 @@ QueryResult* DatabasePostgre::Query(const char *sql)
|
||||
uint32 fieldCount = 0;
|
||||
|
||||
// guarded block for thread-safe request
|
||||
<<<<<<< HEAD:src/shared/Database/DatabasePostgre.cpp
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
#ifdef TRINITY_DEBUG
|
||||
=======
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/shared/Database/DatabasePostgre.cpp
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
// Send the query
|
||||
@@ -174,9 +179,10 @@ bool DatabasePostgre::Execute(const char *sql)
|
||||
return false;
|
||||
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody) return DirectExecute(sql);
|
||||
if (!m_threadBody)
|
||||
return DirectExecute(sql);
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{ // Statement for transaction
|
||||
@@ -197,8 +203,8 @@ bool DatabasePostgre::DirectExecute(const char* sql)
|
||||
return false;
|
||||
{
|
||||
// guarded block for thread-safe request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
#ifdef TRINITY_DEBUG
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
PGresult *res = PQexec(mPGconn, sql);
|
||||
@@ -247,7 +253,7 @@ bool DatabasePostgre::BeginTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread==ZThread::ThreadImpl::current())
|
||||
if (tranThread == ACE_Based::Thread::current())
|
||||
return false; // huh? this thread already started transaction
|
||||
mMutex.acquire();
|
||||
if (!_TransactionCmd("START TRANSACTION"))
|
||||
@@ -258,7 +264,7 @@ bool DatabasePostgre::BeginTransaction()
|
||||
return true;
|
||||
}
|
||||
// transaction started
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
// If for thread exists queue and also contains transaction
|
||||
@@ -278,14 +284,14 @@ bool DatabasePostgre::CommitTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("COMMIT");
|
||||
tranThread = NULL;
|
||||
mMutex.release();
|
||||
return _res;
|
||||
}
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
@@ -304,14 +310,14 @@ bool DatabasePostgre::RollbackTransaction()
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("ROLLBACK");
|
||||
tranThread = NULL;
|
||||
mMutex.release();
|
||||
return _res;
|
||||
}
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
@@ -334,7 +340,8 @@ void DatabasePostgre::InitDelayThread()
|
||||
assert(!m_delayThread);
|
||||
|
||||
//New delay thread for delay execute
|
||||
m_delayThread = new ZThread::Thread(m_threadBody = new PGSQLDelayThread(this));
|
||||
m_threadBody = new PGSQLDelayThread(this);
|
||||
m_delayThread = new ACE_Based::Thread(*m_threadBody);
|
||||
}
|
||||
|
||||
void DatabasePostgre::HaltDelayThread()
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#define _DatabasePostgre_H
|
||||
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include <stdarg.h>
|
||||
|
||||
#ifdef WIN32
|
||||
@@ -63,10 +62,8 @@ class DatabasePostgre : public Database
|
||||
// must be call before finish thread run
|
||||
void ThreadEnd();
|
||||
private:
|
||||
ZThread::FastMutex mMutex;
|
||||
ZThread::FastMutex tranMutex;
|
||||
|
||||
ZThread::ThreadImpl* tranThread;
|
||||
ACE_Thread_Mutex mMutex;
|
||||
ACE_Based::Thread * tranThread;
|
||||
|
||||
PGconn *mPGconn;
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ class TRINITY_DLL_SPEC QueryResult
|
||||
if(iter->second == name)
|
||||
return iter->first;
|
||||
}
|
||||
assert(false && "unknown field name");
|
||||
ASSERT(false && "unknown field name");
|
||||
return uint32(-1);
|
||||
}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ void SqlDelayThread::run()
|
||||
{
|
||||
// if the running state gets turned off while sleeping
|
||||
// empty the queue before exiting
|
||||
ZThread::Thread::sleep(10);
|
||||
ACE_Based::Thread::Sleep(10);
|
||||
while (!m_sqlQueue.empty())
|
||||
{
|
||||
s = m_sqlQueue.next();
|
||||
|
||||
@@ -21,21 +21,22 @@
|
||||
#ifndef __SQLDELAYTHREAD_H
|
||||
#define __SQLDELAYTHREAD_H
|
||||
|
||||
#include "zthread/Thread.h"
|
||||
#include "zthread/Runnable.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "zthread/LockedQueue.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "LockedQueue.h"
|
||||
#include "Threading.h"
|
||||
|
||||
|
||||
class Database;
|
||||
class SqlOperation;
|
||||
|
||||
class SqlDelayThread : public ZThread::Runnable
|
||||
class SqlDelayThread : public ACE_Based::Runnable
|
||||
{
|
||||
typedef ZThread::LockedQueue<SqlOperation*, ZThread::FastMutex> SqlQueue;
|
||||
typedef ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex> SqlQueue;
|
||||
|
||||
private:
|
||||
SqlQueue m_sqlQueue; ///< Queue of SQL statements
|
||||
Database* m_dbEngine; ///< Pointer to used Database engine
|
||||
bool m_running;
|
||||
volatile bool m_running;
|
||||
|
||||
SqlDelayThread();
|
||||
public:
|
||||
|
||||
@@ -23,9 +23,8 @@
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "zthread/LockedQueue.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "zthread/Thread.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "LockedQueue.h"
|
||||
#include <queue>
|
||||
#include "Utilities/Callback.h"
|
||||
|
||||
@@ -72,7 +71,7 @@ class SqlResultQueue; /// queue for thread
|
||||
class SqlQueryHolder; /// groups several async quries
|
||||
class SqlQueryHolderEx; /// points to a holder, added to the delay thread
|
||||
|
||||
class SqlResultQueue : public ZThread::LockedQueue<Trinity::IQueryCallback*, ZThread::FastMutex>
|
||||
class SqlResultQueue : public ACE_Based::LockedQueue<MaNGOS::IQueryCallback* , ACE_Thread_Mutex>
|
||||
{
|
||||
public:
|
||||
SqlResultQueue() {}
|
||||
|
||||
+1
-1
@@ -82,7 +82,7 @@ enum ColorTypes
|
||||
|
||||
const int Colors = int(WHITE)+1;
|
||||
|
||||
class Log : public Trinity::Singleton<Log, Trinity::ClassLevelLockable<Log, ZThread::FastMutex> >
|
||||
class Log : public Trinity::Singleton<Log, Trinity::ClassLevelLockable<Log, ACE_Thread_Mutex> >
|
||||
{
|
||||
friend class Trinity::OperatorNew<Log>;
|
||||
Log();
|
||||
|
||||
@@ -38,6 +38,7 @@ libmangosshared_a_SOURCES = \
|
||||
Common.cpp \
|
||||
Common.h \
|
||||
Errors.h \
|
||||
LockedQueue.h \
|
||||
Log.cpp \
|
||||
Log.h \
|
||||
MemoryLeaks.cpp \
|
||||
@@ -45,6 +46,8 @@ libmangosshared_a_SOURCES = \
|
||||
ProgressBar.cpp \
|
||||
ProgressBar.h \
|
||||
Timer.h \
|
||||
Threading.cpp \
|
||||
Threading.h \
|
||||
Util.cpp \
|
||||
Util.h \
|
||||
WorldPacket.h \
|
||||
|
||||
+7
-13
@@ -23,40 +23,34 @@
|
||||
#include "sockets/socket_include.h"
|
||||
#include "utf8cpp/utf8.h"
|
||||
#include "mersennetwister/MersenneTwister.h"
|
||||
#include "zthread/ThreadLocal.h"
|
||||
#include <ace/TSS_T.h>
|
||||
|
||||
typedef ZThread::ThreadLocal<MTRand> MTRandTSS;
|
||||
|
||||
/* NOTE: Not sure if static initialization is ok for TSS objects ,
|
||||
* as I see zthread uses custom implementation of the TSS
|
||||
* ,and in the consturctor there is no code ,so I suppose its ok
|
||||
* If its not ok ,change it to use singleton.
|
||||
*/
|
||||
typedef ACE_TSS<MTRand> MTRandTSS;
|
||||
static MTRandTSS mtRand;
|
||||
|
||||
int32 irand (int32 min, int32 max)
|
||||
{
|
||||
return int32 (mtRand.get ().randInt (max - min)) + min;
|
||||
return int32 (mtRand->randInt (max - min)) + min;
|
||||
}
|
||||
|
||||
uint32 urand (uint32 min, uint32 max)
|
||||
{
|
||||
return mtRand.get ().randInt (max - min) + min;
|
||||
return mtRand->randInt (max - min) + min;
|
||||
}
|
||||
|
||||
int32 rand32 ()
|
||||
{
|
||||
return mtRand.get ().randInt ();
|
||||
return mtRand->randInt ();
|
||||
}
|
||||
|
||||
double rand_norm(void)
|
||||
{
|
||||
return mtRand.get ().randExc ();
|
||||
return mtRand->randExc ();
|
||||
}
|
||||
|
||||
double rand_chance (void)
|
||||
{
|
||||
return mtRand.get ().randExc (100.0);
|
||||
return mtRand->randExc (100.0);
|
||||
}
|
||||
|
||||
Tokens StrSplit(const std::string &src, const std::string &sep)
|
||||
|
||||
@@ -155,7 +155,7 @@ bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
|
||||
}
|
||||
|
||||
/// Exit the realm
|
||||
bool ChatHandler::HandleServerExitCommand(const char* args)
|
||||
bool ChatHandler::HandleServerExitCommand(const char* /*args*/)
|
||||
{
|
||||
SendSysMessage(LANG_COMMAND_EXIT);
|
||||
World::StopNow(SHUTDOWN_EXIT_CODE);
|
||||
@@ -163,7 +163,7 @@ bool ChatHandler::HandleServerExitCommand(const char* args)
|
||||
}
|
||||
|
||||
/// Display info on users currently in the realm
|
||||
bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
|
||||
bool ChatHandler::HandleAccountOnlineListCommand(const char* /*args*/)
|
||||
{
|
||||
///- Get the list of accounts ID logged to the realm
|
||||
QueryResult *resultDB = CharacterDatabase.Query("SELECT name,account FROM characters WHERE online > 0");
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#define __CLIRUNNABLE_H
|
||||
|
||||
/// Command Line Interface handling thread
|
||||
class CliRunnable : public ZThread::Runnable
|
||||
class CliRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
|
||||
@@ -35,8 +35,13 @@ trinity_worldd_SOURCES = \
|
||||
WorldRunnable.h
|
||||
|
||||
## Link world daemon against the shared library
|
||||
<<<<<<< HEAD:src/mangosd/Makefile.am
|
||||
trinity_worldd_LDADD = ../bindings/scripts/libtrinityscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la ../../dep/src/g3dlite/libg3dlite.a
|
||||
trinity_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L../../dep/src/g3dlite -L../bindings/scripts/ -L$(libdir) $(TRINI_LIBS) -export-dynamic
|
||||
=======
|
||||
mangos_worldd_LDADD = ../bindings/universal/libmangosscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/g3dlite/libg3dlite.a
|
||||
mangos_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/g3dlite -L../bindings/universal/ -L$(libdir) $(MANGOS_LIBS) -export-dynamic
|
||||
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/mangosd/Makefile.am
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Include world daemon configuration
|
||||
|
||||
+10
-10
@@ -60,7 +60,7 @@ INSTANTIATE_SINGLETON_1( Master );
|
||||
|
||||
volatile uint32 Master::m_masterLoopCounter = 0;
|
||||
|
||||
class FreezeDetectorRunnable : public ZThread::Runnable
|
||||
class FreezeDetectorRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
FreezeDetectorRunnable() { _delaytime = 0; }
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
w_lastchange = 0;
|
||||
while(!World::IsStopped())
|
||||
{
|
||||
ZThread::Thread::sleep(1000);
|
||||
ACE_Based::Thread::Sleep(1000);
|
||||
uint32 curtime = getMSTime();
|
||||
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
|
||||
|
||||
@@ -115,7 +115,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class RARunnable : public ZThread::Runnable
|
||||
class RARunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
uint32 numLoops, loopCounter;
|
||||
@@ -181,7 +181,7 @@ public:
|
||||
{
|
||||
while (!World::IsStopped())
|
||||
{
|
||||
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
|
||||
ACE_Based::Thread::Sleep (static_cast<unsigned long> (socketSelecttime / 1000));
|
||||
checkping ();
|
||||
}
|
||||
}
|
||||
@@ -237,8 +237,8 @@ int Master::Run()
|
||||
_HookSignals();
|
||||
|
||||
///- Launch WorldRunnable thread
|
||||
ZThread::Thread t(new WorldRunnable);
|
||||
t.setPriority ((ZThread::Priority )2);
|
||||
ACE_Based::Thread t(*new WorldRunnable);
|
||||
t.setPriority ((ACE_Based::Priority )2);
|
||||
|
||||
// set server online
|
||||
LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
|
||||
@@ -250,10 +250,10 @@ int Master::Run()
|
||||
#endif
|
||||
{
|
||||
///- Launch CliRunnable thread
|
||||
ZThread::Thread td1(new CliRunnable);
|
||||
ACE_Based::Thread td1(*new CliRunnable);
|
||||
}
|
||||
|
||||
ZThread::Thread td2(new RARunnable);
|
||||
ACE_Based::Thread td2(*new RARunnable);
|
||||
|
||||
///- Handle affinity for multiple processors and process priority on Windows
|
||||
#ifdef WIN32
|
||||
@@ -314,8 +314,8 @@ int Master::Run()
|
||||
{
|
||||
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
|
||||
fdr->SetDelayTime(freeze_delay*1000);
|
||||
ZThread::Thread t(fdr);
|
||||
t.setPriority(ZThread::High);
|
||||
ACE_Based::Thread t(*fdr);
|
||||
t.setPriority(ACE_Based::High);
|
||||
}
|
||||
|
||||
///- Launch the world listener socket
|
||||
|
||||
@@ -76,7 +76,7 @@ void WorldRunnable::run()
|
||||
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
|
||||
{
|
||||
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
|
||||
ZThread::Thread::sleep(prevSleepTime);
|
||||
ACE_Based::Thread::Sleep(prevSleepTime);
|
||||
}
|
||||
else
|
||||
prevSleepTime = 0;
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#define __WORLDRUNNABLE_H
|
||||
|
||||
/// Heartbeat thread for the World
|
||||
class WorldRunnable : public ZThread::Runnable
|
||||
class WorldRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
|
||||
@@ -173,7 +173,7 @@ typedef struct AuthHandler
|
||||
#endif
|
||||
|
||||
/// Launch a thread to transfer a patch to the client
|
||||
class PatcherRunnable: public ZThread::Runnable
|
||||
class PatcherRunnable: public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
PatcherRunnable(class AuthSocket *);
|
||||
@@ -236,7 +236,8 @@ AuthSocket::AuthSocket(ISocketHandler &h) : TcpSocket(h)
|
||||
/// Close patch file descriptor before leaving
|
||||
AuthSocket::~AuthSocket()
|
||||
{
|
||||
ZThread::Guard<ZThread::Mutex> g(patcherLock);
|
||||
ACE_Guard<ACE_Thread_Mutex> g(patcherLock);
|
||||
|
||||
if(pPatch)
|
||||
fclose(pPatch);
|
||||
}
|
||||
@@ -912,7 +913,7 @@ bool AuthSocket::_HandleXferResume()
|
||||
ibuf.Read((char*)&start,sizeof(start));
|
||||
fseek(pPatch,start,0);
|
||||
|
||||
ZThread::Thread u(new PatcherRunnable(this));
|
||||
ACE_Based::Thread u(*new PatcherRunnable(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -924,7 +925,6 @@ bool AuthSocket::_HandleXferCancel()
|
||||
///- Close and delete the socket
|
||||
ibuf.Remove(1); //clear input buffer
|
||||
|
||||
//ZThread::Thread::sleep(15);
|
||||
SetCloseAndDelete();
|
||||
|
||||
return true;
|
||||
@@ -946,8 +946,7 @@ bool AuthSocket::_HandleXferAccept()
|
||||
ibuf.Remove(1); //clear input buffer
|
||||
fseek(pPatch,0,0);
|
||||
|
||||
ZThread::Thread u(new PatcherRunnable(this));
|
||||
|
||||
ACE_Based::Thread u(*new PatcherRunnable(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -965,7 +964,8 @@ PatcherRunnable::PatcherRunnable(class AuthSocket * as)
|
||||
/// Send content of patch file to the client
|
||||
void PatcherRunnable::run()
|
||||
{
|
||||
ZThread::Guard<ZThread::Mutex> g(mySocket->patcherLock);
|
||||
ACE_Guard<ACE_Thread_Mutex> g(mySocket->patcherLock);
|
||||
|
||||
XFER_DATA_STRUCT xfdata;
|
||||
xfdata.opcode = XFER_DATA;
|
||||
|
||||
@@ -974,7 +974,7 @@ void PatcherRunnable::run()
|
||||
///- Wait until output buffer is reasonably empty
|
||||
while(mySocket->Ready() && mySocket->IsLag())
|
||||
{
|
||||
ZThread::Thread::sleep(1);
|
||||
ACE_Based::Thread::Sleep(1);
|
||||
}
|
||||
///- And send content of the patch file to the client
|
||||
xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch);
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
#include "sockets/Utility.h"
|
||||
#include "sockets/Parse.h"
|
||||
#include "sockets/Socket.h"
|
||||
#include "zthread/Mutex.h"
|
||||
|
||||
/// Handle login commands
|
||||
class AuthSocket: public TcpSocket
|
||||
@@ -61,7 +60,7 @@ class AuthSocket: public TcpSocket
|
||||
void _SetVSFields(const std::string& rI);
|
||||
|
||||
FILE *pPatch;
|
||||
ZThread::Mutex patcherLock;
|
||||
ACE_Thread_Mutex patcherLock;
|
||||
bool IsLag();
|
||||
|
||||
private:
|
||||
|
||||
@@ -32,8 +32,13 @@ trinity_realmd_SOURCES = \
|
||||
RealmList.h
|
||||
|
||||
## Link realm list daemon against the shared library
|
||||
<<<<<<< HEAD:src/realmd/Makefile.am
|
||||
trinity_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la
|
||||
trinity_realmd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L$(libdir) $(TRINI_LIBS)
|
||||
=======
|
||||
mangos_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a
|
||||
mangos_realmd_LDFLAGS = -L../../dep/src/sockets -L$(libdir) $(MANGOS_LIBS)
|
||||
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/realmd/Makefile.am
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Include realm list daemon configuration
|
||||
|
||||
Reference in New Issue
Block a user