Core/Player: Add new function AddItem. Useful in the scriptsystem for custom scripts.
--HG-- branch : trunk
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@@ -1272,6 +1272,8 @@ class Player : public Unit, public GridObject<Player>
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void LoadCorpse();
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void LoadPet();
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bool AddItem(uint32 itemId, uint32 count);
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uint32 m_stableSlots;
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/*********************************************************/
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