[7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound. Author: VladimirMangos
*Note: some conflicts of string. --HG-- branch : trunk
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@@ -129,7 +129,6 @@ class ChatHandler
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bool HandleDebugGetLootRecipient(const char * args);
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bool HandleDebugGetValue(const char* args);
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bool HandleDebugMod32Value(const char* args);
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bool HandleDebugPlaySoundCommand(const char* args);
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bool HandleDebugSetValue(const char* args);
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bool HandleDebugSetItemFlagCommand(const char * args);
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bool HandleDebugSpawnVehicle(const char * args);
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@@ -144,6 +143,10 @@ class ChatHandler
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bool HandleBindSightCommand(const char* args);
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bool HandleUnbindSightCommand(const char* args);
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bool HandleDebugPlayCinematicCommand(const char* args);
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bool HandleDebugPlayMovieCommand(const char* args);
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bool HandleDebugPlaySoundCommand(const char* args);
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bool HandleDebugSendBuyErrorCommand(const char* args);
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bool HandleDebugSendChannelNotifyCommand(const char* args);
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bool HandleDebugSendChatMsgCommand(const char* args);
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