Core/Players: This should fix crashes related to trading soulbound items
Updates issue #4162. Updates issue #4165. --HG-- branch : trunk extra : rebase_source : eb30f245cb3a24ade6823d2fbb025cc9998870df
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@@ -1262,7 +1262,7 @@ class Player : public Unit, public GridObject<Player>
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void UpdateEnchantTime(uint32 time);
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void UpdateSoulboundTradeItems();
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void RemoveTradeableItem(uint32 guid);
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void RemoveTradeableItem(Item* item);
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void UpdateItemDuration(uint32 time, bool realtimeonly = false);
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void AddEnchantmentDurations(Item *item);
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void RemoveEnchantmentDurations(Item *item);
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