Core/Battlefield: Fix queue invite in war time

This commit is contained in:
Vincent-Michael
2012-08-25 01:44:05 +02:00
parent c61ce54f03
commit 24a3f6c27c
+1 -1
View File
@@ -133,7 +133,7 @@ bool Battlefield::Update(uint32 diff)
m_Timer -= diff;
// Invite players a few minutes before the battle's beginning
if (!m_StartGrouping && m_Timer <= m_StartGroupingTimer)
if (!IsWarTime() && !m_StartGrouping && m_Timer <= m_StartGroupingTimer)
{
m_StartGrouping = true;
InvitePlayersInZoneToQueue();