Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
Signed-off-by: Machiavelli <[email protected]>
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@@ -1349,9 +1349,6 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading Creature template addons...");
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sObjectMgr->LoadCreatureTemplateAddons();
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sLog->outString("Loading Vehicle scaling information...");
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sObjectMgr->LoadVehicleScaling();
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sLog->outString("Loading Reputation Reward Rates...");
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sObjectMgr->LoadReputationRewardRate();
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