Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.

Signed-off-by: Machiavelli <[email protected]>
This commit is contained in:
Sarjuuk
2011-06-27 14:23:58 +02:00
committed by Machiavelli
parent 8fd3c912c1
commit 249692b54b
8 changed files with 67 additions and 78 deletions
+6
View File
@@ -1988,6 +1988,12 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
( 12749, 'spell_gen_allow_cast_from_item_only'),
( 13258, 'spell_gen_allow_cast_from_item_only'),
( 13166, 'spell_gen_allow_cast_from_item_only'),
(65266, 'spell_gen_vehicle_scaling'),
(65635, 'spell_gen_vehicle_scaling'),
(65636, 'spell_gen_vehicle_scaling'),
(66666, 'spell_gen_vehicle_scaling'),
(66667, 'spell_gen_vehicle_scaling'),
(66668, 'spell_gen_vehicle_scaling'),
-- instances
-- Black Temple
( 41475, 'spell_boss_lady_malande_shield'),