Code Style (game + scripts only):

"==" --> " == " (when needed)

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:25:02 +02:00
parent 49d05ba9aa
commit 2454c290b8
98 changed files with 738 additions and 738 deletions
@@ -274,7 +274,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
m_creature->GetMotionMaster()->MoveTargetedHome();
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
@@ -380,7 +380,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
m_creature->GetMotionMaster()->MoveTargetedHome();
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
@@ -489,7 +489,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
m_creature->GetMotionMaster()->MoveTargetedHome();
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
@@ -702,7 +702,7 @@ struct mob_palehoof_orbAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (currentPhase==PHASE_NONE)
if (currentPhase == PHASE_NONE)
return;
if (SummonTimer<=diff)