Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -130,9 +130,9 @@ bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature, ui
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break;
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case GOSSIP_ACTION_INFO_DEF + 3:
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pPlayer->SEND_GOSSIP_MENU(4735, pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(5929)==QUEST_STATUS_INCOMPLETE)
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if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE)
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pPlayer->AreaExploredOrEventHappens(5929);
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if (pPlayer->GetQuestStatus(5930)==QUEST_STATUS_INCOMPLETE)
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if (pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE)
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pPlayer->AreaExploredOrEventHappens(5930);
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break;
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}
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