Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -56,7 +56,7 @@ struct mobs_spitelashesAI : public ScriptedAI
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if (!spellhit &&
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Hitter->GetTypeId() == TYPEID_PLAYER &&
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CAST_PLR(Hitter)->GetQuestStatus(9364) == QUEST_STATUS_INCOMPLETE &&
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(Spellkind->Id==118 || Spellkind->Id== 12824 || Spellkind->Id== 12825 || Spellkind->Id== 12826))
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(Spellkind->Id == 118 || Spellkind->Id == 12824 || Spellkind->Id == 12825 || Spellkind->Id == 12826))
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{
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spellhit=true;
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DoCast(m_creature, 29124); //become a sheep
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