Code Style (game + scripts only):

"==" --> " == " (when needed)

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:25:02 +02:00
parent 49d05ba9aa
commit 2454c290b8
98 changed files with 738 additions and 738 deletions
+8 -8
View File
@@ -153,7 +153,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c
return false;
PetType pet_type = PetType(fields[18].GetUInt8());
if (pet_type==HUNTER_PET)
if (pet_type == HUNTER_PET)
{
CreatureInfo const* creatureInfo = objmgr.GetCreatureTemplate(petentry);
if (!creatureInfo || !creatureInfo->isTameable(owner->CanTameExoticPets()))
@@ -368,7 +368,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
pOwner->GetTemporaryUnsummonedPetNumber() != m_charmInfo->GetPetNumber())
{
// pet will lost anyway at restore temporary unsummoned
if (getPetType()==HUNTER_PET)
if (getPetType() == HUNTER_PET)
return;
// for warlock case
@@ -404,7 +404,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
PET_SAVE_NOT_IN_SLOT, owner, uint32(mode));
// prevent existence another hunter pet in PET_SAVE_AS_CURRENT and PET_SAVE_NOT_IN_SLOT
if (getPetType()==HUNTER_PET && (mode==PET_SAVE_AS_CURRENT||mode > PET_SAVE_LAST_STABLE_SLOT))
if (getPetType() == HUNTER_PET && (mode == PET_SAVE_AS_CURRENT||mode > PET_SAVE_LAST_STABLE_SLOT))
CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND (slot = '%u' OR slot > '%u')",
owner,PET_SAVE_AS_CURRENT,PET_SAVE_LAST_STABLE_SLOT);
// save pet
@@ -461,7 +461,7 @@ void Pet::DeleteFromDB(uint32 guidlow)
void Pet::setDeathState(DeathState s) // overwrite virtual Creature::setDeathState and Unit::setDeathState
{
Creature::setDeathState(s);
if (getDeathState()==CORPSE)
if (getDeathState() == CORPSE)
{
if (getPetType() == HUNTER_PET)
{
@@ -477,7 +477,7 @@ void Pet::setDeathState(DeathState s) // overwrite virtual
//SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
}
else if (getDeathState()==ALIVE)
else if (getDeathState() == ALIVE)
{
//RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
CastPetAuras(true);
@@ -519,7 +519,7 @@ void Pet::Update(uint32 diff)
if (owner->GetPetGUID() != GetGUID())
{
sLog.outError("Pet %u is not pet of owner %u, removed", GetEntry(), m_owner->GetName());
Remove(getPetType()==HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT);
Remove(getPetType() == HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT);
return;
}
}
@@ -833,7 +833,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
//scale
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family);
if (cFamily && cFamily->minScale > 0.0f && petType==HUNTER_PET)
if (cFamily && cFamily->minScale > 0.0f && petType == HUNTER_PET)
{
float scale;
if (getLevel() >= cFamily->maxScaleLevel)
@@ -1348,7 +1348,7 @@ bool Pet::addSpell(uint32 spell_id,ActiveStates active /*= ACT_DECIDE*/, PetSpel
{
// skip learning spell and no rank spell case
uint32 rankSpellId = talentInfo->RankID[i];
if (!rankSpellId || rankSpellId==spell_id)
if (!rankSpellId || rankSpellId == spell_id)
continue;
// skip unknown ranks