Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -1890,7 +1890,7 @@ void BattleGroundMgr::SendToBattleGround(Player *pl, uint32 instanceId, BattleGr
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uint32 mapid = bg->GetMapId();
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float x, y, z, O;
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uint32 team = pl->GetBGTeam();
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if (team==0)
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if (team == 0)
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team = pl->GetTeam();
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bg->GetTeamStartLoc(team, x, y, z, O);
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