* Nope still won't build yet
--HG-- branch : trunk
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@@ -21,7 +21,7 @@
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#ifndef TRINITY_SHAREDDEFINES_H
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#define TRINITY_SHAREDDEFINES_H
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#include "Platform/Define.h"
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#include "Define.h"
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#include <cassert>
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// loot modes for creatures and gameobjects, bitmask!
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