* Nope still won't build yet

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-07 09:04:14 -06:00
parent 12dc250bf0
commit 2435b4152d
28 changed files with 61 additions and 61 deletions
+3 -3
View File
@@ -23,10 +23,10 @@
#include <cmath>
#include "GameSystem/TypeContainer.h"
#include "GameSystem/TypeContainerVisitor.h"
#include "Dynamic/TypeContainer.h"
#include "Dynamic/TypeContainerVisitor.h"
#include "GridDefines.h"
#include "Grids/GridDefines.h"
class Map;
class WorldObject;
+3 -3
View File
@@ -32,10 +32,10 @@
Grid's perspective, the loader meets its API requirement is suffice.
*/
#include "Platform/Define.h"
#include "Define.h"
#include "Policies/ThreadingModel.h"
#include "TypeContainer.h"
#include "TypeContainerVisitor.h"
#include "Dynamic/TypeContainer.h"
#include "Dynamic/TypeContainerVisitor.h"
// forward declaration
template<class A, class T, class O> class GridLoader;
+1 -1
View File
@@ -22,7 +22,7 @@
#define TRINITY_GRIDDEFINES_H
#include "Common.h"
#include "GameSystem/NGrid.h"
#include "Grids/NGrid.h"
#include <cmath>
// Forward class definitions
+1 -1
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@@ -21,7 +21,7 @@
#ifndef _GRIDREFMANAGER
#define _GRIDREFMANAGER
#include "Utilities/LinkedReference/RefManager.h"
#include "Dynamic/LinkedReference/RefManager.h"
template<class OBJECT>
class GridReference;
+1 -1
View File
@@ -21,7 +21,7 @@
#ifndef _GRIDREFERENCE_H
#define _GRIDREFERENCE_H
#include "Utilities/LinkedReference/Reference.h"
#include "Dynamic/LinkedReference/Reference.h"
template<class OBJECT>
class GridRefManager;
+4 -4
View File
@@ -24,10 +24,10 @@
/** NGrid is nothing more than a wrapper of the Grid with an NxN cells
*/
#include "GameSystem/Grid.h"
#include "GameSystem/GridReference.h"
#include "Timer.h"
#include "Util.h"
#include "Grids/Grid.h"
#include "Grids/GridReference.h"
#include "Utilities/Timer.h"
#include "Utilities/Util.h"
#define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000