Buildsystem: Removed unused MemoryLeaks files
Buildsystem/Windows: WheatyExceptionReport is now build in worldserver and authserver instead of shared (fixes crash reports not being generated) --HG-- branch : trunk
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@@ -17,6 +17,10 @@ if(CMAKE_COMPILER_IS_GNUCXX)
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endif()
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if( SERVERS )
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set(sources_Debugging
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${CMAKE_SOURCE_DIR}/src/server/shared/Debugging/WheatyExceptionReport.cpp
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${CMAKE_SOURCE_DIR}/src/server/shared/Debugging/WheatyExceptionReport.h
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)
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add_subdirectory(shared)
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add_subdirectory(game)
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add_subdirectory(collision)
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