From 23ec7faf73481cd4c279b7c0a02e488dcba1e422 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 26 Jun 2010 13:06:36 +0200 Subject: [PATCH] Typo --HG-- branch : trunk --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 223153ba3f..c8715eedba 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16270,7 +16270,7 @@ void Unit::NearTeleportTo(float x, float y, float z, float orientation, bool cas bool Unit::SetPosition(float x, float y, float z, float orientation, bool teleport) { // prevent crash when a bad coord is sent by the client - if (!Trinity::IsValidMapCoord(x,y,z,o)) + if (!Trinity::IsValidMapCoord(x,y,z,orientation)) { sLog.outDebug("Unit::SetPosition(%f, %f, %f) .. bad coordinates!",x,y,z); return false;