Core/Spells: Drop some redundant code.
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@@ -3800,14 +3800,10 @@ void SpellMgr::LoadSpellCustomAttr()
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case 57761: // Fireball!
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case 39805: // Lightning Overload
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case 64823: // Item - Druid T8 Balance 4P Bonus
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case 44401:
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case 44401: // Missile Barrage
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spellInfo->procCharges = 1;
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++count;
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break;
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case 53390: // Tidal Wave
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spellInfo->procCharges = 2;
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++count;
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break;
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case 44544: // Fingers of Frost
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spellInfo->EffectSpellClassMask[0] = flag96(685904631, 1151048, 0);
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++count;
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