*Check reactstate in UpdateVictim.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-21 17:19:10 -05:00
parent 67255e536b
commit 239919abb2
5 changed files with 5 additions and 15 deletions
@@ -202,7 +202,7 @@ struct TRINITY_DLL_DECL boss_gothikAI : public BossAI
void UpdateAI(const uint32 diff)
{
if(!UpdateVictimByReact() || !CheckInRoom())
if(!UpdateVictim() || !CheckInRoom())
return;
events.Update(diff);
@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_nothAI : public BossAI
void UpdateAI(const uint32 diff)
{
if(!UpdateVictimByReact() || !CheckInRoom())
if(!UpdateVictim() || !CheckInRoom())
return;
events.Update(diff);
@@ -171,7 +171,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public BossAI
if(!phase)
return;
if(!UpdateVictimByReact() || !CheckInRoom())
if(!UpdateVictim() || !CheckInRoom())
return;
events.Update(diff);