change CRLF files to LF This needs to be done in the main TC2 repo too

--HG--
branch : trunk
This commit is contained in:
2009-02-26 11:11:57 -05:00
parent 64540eff85
commit 2376e04a3a
8 changed files with 3281 additions and 3281 deletions
@@ -1,189 +1,189 @@
DROP TABLE IF EXISTS `achievement_reward`;
CREATE TABLE `achievement_reward` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`title_A` mediumint(8) unsigned NOT NULL default '0',
`title_H` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`sender` mediumint(8) unsigned NOT NULL default '0',
`subject` varchar(255) default NULL,
`text` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
DROP TABLE IF EXISTS `locales_achievement_reward`;
CREATE TABLE `locales_achievement_reward` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`subject_loc1` varchar(100) NOT NULL default '',
`subject_loc2` varchar(100) NOT NULL default '',
`subject_loc3` varchar(100) NOT NULL default '',
`subject_loc4` varchar(100) NOT NULL default '',
`subject_loc5` varchar(100) NOT NULL default '',
`subject_loc6` varchar(100) NOT NULL default '',
`subject_loc7` varchar(100) NOT NULL default '',
`subject_loc8` varchar(100) NOT NULL default '',
`text_loc1` text default NULL,
`text_loc2` text default NULL,
`text_loc3` text default NULL,
`text_loc4` text default NULL,
`text_loc5` text default NULL,
`text_loc6` text default NULL,
`text_loc7` text default NULL,
`text_loc8` text default NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
TRUNCATE `creature_equip_template`;
ALTER TABLE `creature_equip_template`
DROP COLUMN `equipinfo1`,
DROP COLUMN `equipinfo2`,
DROP COLUMN `equipinfo3`,
DROP COLUMN `equipslot1`,
DROP COLUMN `equipslot2`,
DROP COLUMN `equipslot3`,
CHANGE COLUMN `equipmodel1` `equipentry1` mediumint(8) UNSIGNED default '0' NOT NULL,
CHANGE COLUMN `equipmodel2` `equipentry2` mediumint(8) UNSIGNED default '0' NOT NULL,
CHANGE COLUMN `equipmodel3` `equipentry3` mediumint(8) UNSIGNED default '0' NOT NULL;
UPDATE `creature_template` set equipment_id = 0;
ALTER TABLE `item_template`
ADD COLUMN `ScalingStatDistribution` smallint(6) DEFAULT '0' NOT NULL after `stat_value10`,
ADD COLUMN `ScalingStatValue` smallint(6) DEFAULT '0' NOT NULL after `ScalingStatDistribution`,
ADD COLUMN `ItemLimitCategory` smallint(6) DEFAULT '0' NOT NULL after `ArmorDamageModifier`,
CHANGE COLUMN `Duration` `Duration` int(11) NOT NULL default '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time' after ArmorDamageModifier,
ADD COLUMN `StatsCount` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `ContainerSlots`,
CHANGE COLUMN `TotemCategory` `TotemCategory` mediumint(9) NOT NULL default '0';
UPDATE `item_template`
SET `maxcount`=0 WHERE `maxcount` > 32000;
UPDATE `item_template`
SET `stackable`=0 WHERE `stackable` > 32000;
ALTER TABLE `item_template`
CHANGE COLUMN `maxcount` `maxcount` smallint(5) NOT NULL default '-1',
CHANGE COLUMN `stackable` `stackable` smallint(5) NOT NULL default '1';
UPDATE `item_template`
SET `stackable`=-1 WHERE `stackable` = 0;
ALTER TABLE `quest_template`
ADD COLUMN `PlayersSlain` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `CharTitleId`,
ADD COLUMN `BonusTalents` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `PlayersSlain`,
CHANGE COLUMN `RewHonorableKills` `RewHonorableKills` int unsigned NOT NULL default '0';
DROP TABLE IF EXISTS `milling_loot_template`;
CREATE TABLE `milling_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`ChanceOrQuestChance` float NOT NULL default '100',
`groupid` tinyint(3) unsigned NOT NULL default '0',
`mincountOrRef` mediumint(9) NOT NULL default '1',
`maxcount` tinyint(3) unsigned NOT NULL default '1',
`lootcondition` tinyint(3) unsigned NOT NULL default '0',
`condition_value1` mediumint(8) unsigned NOT NULL default '0',
`condition_value2` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
DROP TABLE IF EXISTS `spell_affect`;
CREATE TABLE `spell_affect` (
`entry` smallint(5) unsigned NOT NULL default '0',
`effectId` tinyint(3) unsigned NOT NULL default '0',
`SpellClassMask0` int(5) unsigned NOT NULL default '0',
`SpellClassMask1` int(5) unsigned NOT NULL default '0',
`SpellClassMask2` int(5) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`effectId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
ALTER TABLE `skill_discovery_template`
DROP PRIMARY KEY,
ADD PRIMARY KEY (`spellId`,`reqSpell`),
ADD COLUMN `reqClass` tinyint(2) unsigned NOT NULL default '0' COMMENT 'class requirement' AFTER reqSpell;
ALTER TABLE skill_discovery_template
DROP COLUMN `reqClass`,
ADD COLUMN `reqSkillValue` smallint(5) unsigned NOT NULL default '0' COMMENT 'skill points requirement' AFTER reqSpell;
DROP TABLE IF EXISTS `player_classlevelstats`;
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`basehp` smallint(5) unsigned NOT NULL,
`basemana` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
DROP TABLE IF EXISTS `player_levelstats`;
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` tinyint(3) unsigned NOT NULL,
`agi` tinyint(3) unsigned NOT NULL,
`sta` tinyint(3) unsigned NOT NULL,
`inte` tinyint(3) unsigned NOT NULL,
`spi` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
DROP TABLE IF EXISTS `playercreateinfo_spell`;
CREATE TABLE `playercreateinfo_spell` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`Spell` mediumint(8) unsigned NOT NULL default '0',
`Note` varchar(255) default NULL,
PRIMARY KEY (`race`,`class`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `playercreateinfo_action`;
CREATE TABLE `playercreateinfo_action` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`button` smallint(5) unsigned NOT NULL default '0',
`action` smallint(5) unsigned NOT NULL default '0',
`type` smallint(5) unsigned NOT NULL default '0',
`misc` smallint(5) unsigned NOT NULL default '0',
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `spell_learn_spell`;
CREATE TABLE `spell_learn_spell` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SpellID` smallint(5) unsigned NOT NULL default '0',
`Active` tinyint(3) unsigned NOT NULL default '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
DROP TABLE IF EXISTS `spell_proc_event`;
CREATE TABLE `spell_proc_event` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SchoolMask` tinyint(4) NOT NULL default '0',
`SpellFamilyName` smallint(5) unsigned NOT NULL default '0',
`SpellFamilyMask0` int(10) unsigned NOT NULL default '0',
`SpellFamilyMask1` int(10) unsigned NOT NULL default '0',
`SpellFamilyMask2` int(10) unsigned NOT NULL default '0',
`procFlags` int(10) unsigned NOT NULL default '0',
`procEx` int(10) unsigned NOT NULL default '0',
`ppmRate` float NOT NULL default '0',
`CustomChance` float NOT NULL default '0',
`Cooldown` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `player_xp_for_level`;
CREATE TABLE `player_xp_for_level` (
`lvl` int(3) unsigned NOT NULL,
`xp_for_next_level` int(10) unsigned NOT NULL,
PRIMARY KEY (`lvl`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `spell_loot_template`;
CREATE TABLE `spell_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`ChanceOrQuestChance` float NOT NULL default '100',
`groupid` tinyint(3) unsigned NOT NULL default '0',
`mincountOrRef` mediumint(9) NOT NULL default '1',
`maxcount` tinyint(3) unsigned NOT NULL default '1',
`lootcondition` tinyint(3) unsigned NOT NULL default '0',
`condition_value1` mediumint(8) unsigned NOT NULL default '0',
`condition_value2` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`item`)
DROP TABLE IF EXISTS `achievement_reward`;
CREATE TABLE `achievement_reward` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`title_A` mediumint(8) unsigned NOT NULL default '0',
`title_H` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`sender` mediumint(8) unsigned NOT NULL default '0',
`subject` varchar(255) default NULL,
`text` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
DROP TABLE IF EXISTS `locales_achievement_reward`;
CREATE TABLE `locales_achievement_reward` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`subject_loc1` varchar(100) NOT NULL default '',
`subject_loc2` varchar(100) NOT NULL default '',
`subject_loc3` varchar(100) NOT NULL default '',
`subject_loc4` varchar(100) NOT NULL default '',
`subject_loc5` varchar(100) NOT NULL default '',
`subject_loc6` varchar(100) NOT NULL default '',
`subject_loc7` varchar(100) NOT NULL default '',
`subject_loc8` varchar(100) NOT NULL default '',
`text_loc1` text default NULL,
`text_loc2` text default NULL,
`text_loc3` text default NULL,
`text_loc4` text default NULL,
`text_loc5` text default NULL,
`text_loc6` text default NULL,
`text_loc7` text default NULL,
`text_loc8` text default NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
TRUNCATE `creature_equip_template`;
ALTER TABLE `creature_equip_template`
DROP COLUMN `equipinfo1`,
DROP COLUMN `equipinfo2`,
DROP COLUMN `equipinfo3`,
DROP COLUMN `equipslot1`,
DROP COLUMN `equipslot2`,
DROP COLUMN `equipslot3`,
CHANGE COLUMN `equipmodel1` `equipentry1` mediumint(8) UNSIGNED default '0' NOT NULL,
CHANGE COLUMN `equipmodel2` `equipentry2` mediumint(8) UNSIGNED default '0' NOT NULL,
CHANGE COLUMN `equipmodel3` `equipentry3` mediumint(8) UNSIGNED default '0' NOT NULL;
UPDATE `creature_template` set equipment_id = 0;
ALTER TABLE `item_template`
ADD COLUMN `ScalingStatDistribution` smallint(6) DEFAULT '0' NOT NULL after `stat_value10`,
ADD COLUMN `ScalingStatValue` smallint(6) DEFAULT '0' NOT NULL after `ScalingStatDistribution`,
ADD COLUMN `ItemLimitCategory` smallint(6) DEFAULT '0' NOT NULL after `ArmorDamageModifier`,
CHANGE COLUMN `Duration` `Duration` int(11) NOT NULL default '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time' after ArmorDamageModifier,
ADD COLUMN `StatsCount` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `ContainerSlots`,
CHANGE COLUMN `TotemCategory` `TotemCategory` mediumint(9) NOT NULL default '0';
UPDATE `item_template`
SET `maxcount`=0 WHERE `maxcount` > 32000;
UPDATE `item_template`
SET `stackable`=0 WHERE `stackable` > 32000;
ALTER TABLE `item_template`
CHANGE COLUMN `maxcount` `maxcount` smallint(5) NOT NULL default '-1',
CHANGE COLUMN `stackable` `stackable` smallint(5) NOT NULL default '1';
UPDATE `item_template`
SET `stackable`=-1 WHERE `stackable` = 0;
ALTER TABLE `quest_template`
ADD COLUMN `PlayersSlain` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `CharTitleId`,
ADD COLUMN `BonusTalents` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `PlayersSlain`,
CHANGE COLUMN `RewHonorableKills` `RewHonorableKills` int unsigned NOT NULL default '0';
DROP TABLE IF EXISTS `milling_loot_template`;
CREATE TABLE `milling_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`ChanceOrQuestChance` float NOT NULL default '100',
`groupid` tinyint(3) unsigned NOT NULL default '0',
`mincountOrRef` mediumint(9) NOT NULL default '1',
`maxcount` tinyint(3) unsigned NOT NULL default '1',
`lootcondition` tinyint(3) unsigned NOT NULL default '0',
`condition_value1` mediumint(8) unsigned NOT NULL default '0',
`condition_value2` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
DROP TABLE IF EXISTS `spell_affect`;
CREATE TABLE `spell_affect` (
`entry` smallint(5) unsigned NOT NULL default '0',
`effectId` tinyint(3) unsigned NOT NULL default '0',
`SpellClassMask0` int(5) unsigned NOT NULL default '0',
`SpellClassMask1` int(5) unsigned NOT NULL default '0',
`SpellClassMask2` int(5) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`effectId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
ALTER TABLE `skill_discovery_template`
DROP PRIMARY KEY,
ADD PRIMARY KEY (`spellId`,`reqSpell`),
ADD COLUMN `reqClass` tinyint(2) unsigned NOT NULL default '0' COMMENT 'class requirement' AFTER reqSpell;
ALTER TABLE skill_discovery_template
DROP COLUMN `reqClass`,
ADD COLUMN `reqSkillValue` smallint(5) unsigned NOT NULL default '0' COMMENT 'skill points requirement' AFTER reqSpell;
DROP TABLE IF EXISTS `player_classlevelstats`;
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`basehp` smallint(5) unsigned NOT NULL,
`basemana` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
DROP TABLE IF EXISTS `player_levelstats`;
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` tinyint(3) unsigned NOT NULL,
`agi` tinyint(3) unsigned NOT NULL,
`sta` tinyint(3) unsigned NOT NULL,
`inte` tinyint(3) unsigned NOT NULL,
`spi` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
DROP TABLE IF EXISTS `playercreateinfo_spell`;
CREATE TABLE `playercreateinfo_spell` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`Spell` mediumint(8) unsigned NOT NULL default '0',
`Note` varchar(255) default NULL,
PRIMARY KEY (`race`,`class`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `playercreateinfo_action`;
CREATE TABLE `playercreateinfo_action` (
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`button` smallint(5) unsigned NOT NULL default '0',
`action` smallint(5) unsigned NOT NULL default '0',
`type` smallint(5) unsigned NOT NULL default '0',
`misc` smallint(5) unsigned NOT NULL default '0',
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `spell_learn_spell`;
CREATE TABLE `spell_learn_spell` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SpellID` smallint(5) unsigned NOT NULL default '0',
`Active` tinyint(3) unsigned NOT NULL default '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
DROP TABLE IF EXISTS `spell_proc_event`;
CREATE TABLE `spell_proc_event` (
`entry` smallint(5) unsigned NOT NULL default '0',
`SchoolMask` tinyint(4) NOT NULL default '0',
`SpellFamilyName` smallint(5) unsigned NOT NULL default '0',
`SpellFamilyMask0` int(10) unsigned NOT NULL default '0',
`SpellFamilyMask1` int(10) unsigned NOT NULL default '0',
`SpellFamilyMask2` int(10) unsigned NOT NULL default '0',
`procFlags` int(10) unsigned NOT NULL default '0',
`procEx` int(10) unsigned NOT NULL default '0',
`ppmRate` float NOT NULL default '0',
`CustomChance` float NOT NULL default '0',
`Cooldown` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `player_xp_for_level`;
CREATE TABLE `player_xp_for_level` (
`lvl` int(3) unsigned NOT NULL,
`xp_for_next_level` int(10) unsigned NOT NULL,
PRIMARY KEY (`lvl`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `spell_loot_template`;
CREATE TABLE `spell_loot_template` (
`entry` mediumint(8) unsigned NOT NULL default '0',
`item` mediumint(8) unsigned NOT NULL default '0',
`ChanceOrQuestChance` float NOT NULL default '100',
`groupid` tinyint(3) unsigned NOT NULL default '0',
`mincountOrRef` mediumint(9) NOT NULL default '1',
`maxcount` tinyint(3) unsigned NOT NULL default '1',
`lootcondition` tinyint(3) unsigned NOT NULL default '0',
`condition_value1` mediumint(8) unsigned NOT NULL default '0',
`condition_value2` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';