*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
*Add hook for handling spell effects in new scripting system. --HG-- branch : trunk
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@@ -172,6 +172,7 @@ set(game_STAT_SRCS
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Spells/SpellEffects.cpp
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Spells/Spell.cpp
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Spells/SpellMgr.cpp
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Spells/SpellScript.cpp
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Tools/CharacterDatabaseCleaner.cpp
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Tools/PlayerDump.cpp
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Tools/Tools.cpp
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