Scripts/Achievements:
- Move achievement Shocking! to appropriate boss script instead of instance script. - Split the polarity spellscript into two and move to proper boss file - Fixed a typo in Loatheb's spore achievement.
This commit is contained in:
@@ -82,7 +82,7 @@ class boss_loatheb : public CreatureScript
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_sporeLoserData = false;
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}
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uint32 GetData(int32 id)
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uint32 GetData(uint32 id)
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{
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if (id != DATA_ACHIEVEMENT_SPORE_LOSER)
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return 0;
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@@ -83,7 +83,11 @@ enum ThaddiusSpells
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SPELL_BALL_LIGHTNING = 28299,
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SPELL_CHAIN_LIGHTNING = 28167,
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H_SPELL_CHAIN_LIGHTNING = 54531,
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SPELL_BERSERK = 27680
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SPELL_BERSERK = 27680,
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SPELL_POSITIVE_CHARGE = 28062,
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SPELL_POSITIVE_CHARGE_STACK = 29659,
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SPELL_NEGATIVE_CHARGE = 28085,
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SPELL_NEGATIVE_CHARGE_STACK = 29660
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};
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enum Events
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@@ -94,6 +98,11 @@ enum Events
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EVENT_BERSERK,
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};
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enum Achievement
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{
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DATA_POLARITY_SWITCH = 76047605,
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};
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class boss_thaddius : public CreatureScript
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{
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public:
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@@ -135,6 +144,7 @@ public:
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bool checkStalaggAlive;
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bool checkFeugenAlive;
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bool polaritySwitch;
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uint32 uiAddsTimer;
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void KilledUnit(Unit* /*victim*/)
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@@ -194,6 +204,20 @@ public:
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me->SetReactState(REACT_AGGRESSIVE);
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}
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void SetData(uint32 id, uint32 data)
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{
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if (id == DATA_POLARITY_SWITCH)
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polaritySwitch = data ? true : false;
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}
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uint32 GetData(uint32 id)
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{
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if (id != DATA_POLARITY_SWITCH)
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return 0;
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return uint32(polaritySwitch);
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}
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void UpdateAI(const uint32 diff)
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{
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if (checkFeugenAlive && checkStalaggAlive)
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@@ -409,6 +433,24 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
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{
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PrepareSpellScript(spell_thaddius_pos_neg_charge_SpellScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_CHARGE))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_CHARGE_STACK))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_CHARGE))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_CHARGE_STACK))
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return false;
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return true;
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}
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bool Load()
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{
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return GetCaster()->GetTypeId() == TYPEID_UNIT;
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}
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void HandleTargets(std::list<Unit*>& targetList)
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{
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uint8 count = 0;
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@@ -417,16 +459,16 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
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if (Player* target = (*ihit)->ToPlayer())
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if (target->HasAura(GetTriggeringSpell()->Id))
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++count;
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if (count)
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{
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uint32 spellId = 0;
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switch (GetSpellInfo()->Id)
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{
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case 28062: spellId = 29659; break;
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case 28085: spellId = 29660; break;
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case 39090: spellId = 39089; break;
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case 39093: spellId = 39092; break;
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}
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if (GetSpellInfo()->Id == SPELL_POSITIVE_CHARGE)
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spellId = SPELL_POSITIVE_CHARGE_STACK;
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else // if (GetSpellInfo()->Id == SPELL_NEGATIVE_CHARGE)
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spellId = SPELL_NEGATIVE_CHARGE_STACK;
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GetCaster()->SetAuraStack(spellId, GetCaster(), count);
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}
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}
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@@ -435,14 +477,17 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
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{
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if (!GetTriggeringSpell())
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return;
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Unit* target = GetHitUnit();
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Unit* caster = GetCaster();
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if (target->HasAura(GetTriggeringSpell()->Id))
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SetHitDamage(0);
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else
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if (InstanceScript* instance = target->GetInstanceScript())
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instance->SetData(DATA_POLARITY_SWITCHED, 1);
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{
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if (target->GetTypeId() == TYPEID_PLAYER && caster->IsAIEnabled)
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caster->ToCreature()->AI()->SetData(DATA_POLARITY_SWITCH, 1);
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}
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}
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void Register()
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@@ -458,10 +503,22 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
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}
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};
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class achievement_polarity_switch : public AchievementCriteriaScript
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{
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public:
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achievement_polarity_switch() : AchievementCriteriaScript("achievement_polarity_switch") { }
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bool OnCheck(Player* /*source*/, Unit* target)
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{
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return target && target->GetAI()->GetData(DATA_POLARITY_SWITCH);
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}
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};
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void AddSC_boss_thaddius()
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{
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new boss_thaddius();
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new mob_stalagg();
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new mob_feugen();
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new spell_thaddius_pos_neg_charge();
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new achievement_polarity_switch();
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}
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@@ -148,8 +148,6 @@ public:
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time_t maxHorsemenDiedTime;
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uint32 playerDied;
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uint32 PolaritySwitch;
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void Initialize()
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{
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@@ -170,8 +168,6 @@ public:
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playerDied = 0;
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gothikDoorState = GO_STATE_ACTIVE;
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PolaritySwitch = 0;
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memset(portalsGUID, 0, sizeof(portalsGUID));
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}
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@@ -315,9 +311,6 @@ public:
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case DATA_ABOMINATION_KILLED:
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AbominationCount = value;
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break;
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case DATA_POLARITY_SWITCHED:
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PolaritySwitch = value;
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break;
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}
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}
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@@ -447,13 +440,6 @@ public:
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if (AreAllEncoutersDone() && !playerDied)
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return true;
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return false;
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// Criteria for achievement 2178: Shocking! (10-man)
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case 7604:
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// Criteria for achievement 2179: Shocking! (25-man)
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case 7605:
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if (!PolaritySwitch)
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return true;
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return false;
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}
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return false;
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}
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@@ -461,14 +447,14 @@ public:
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std::string GetSaveData()
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{
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std::ostringstream saveStream;
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saveStream << GetBossSaveData() << gothikDoorState << ' ' << playerDied << ' ' << PolaritySwitch;
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saveStream << GetBossSaveData() << gothikDoorState << ' ' << playerDied;
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return saveStream.str();
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}
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void Load(const char * data)
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{
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std::istringstream loadStream(LoadBossState(data));
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uint32 temp, buff, buff2, buff3;
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uint32 temp, buff, buff2;
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for (uint32 i = 0; i < MAX_BOSS_NUMBER; ++i)
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loadStream >> temp;
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@@ -477,8 +463,6 @@ public:
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gothikDoorState = GOState(buff);
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loadStream >> buff2;
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playerDied = buff2;
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loadStream >> buff3;
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PolaritySwitch = buff3;
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}
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};
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@@ -49,8 +49,6 @@ enum Data
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DATA_HORSEMEN2,
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DATA_HORSEMEN3,
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DATA_ABOMINATION_KILLED,
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DATA_POLARITY_SWITCHED,
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};
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enum Data64
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