* Get rid of framework and move the files to game and shared.
--HG-- branch : trunk
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@@ -1,11 +0,0 @@
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SET(trinityframework_STAT_SRCS
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Policies/ObjectLifeTime.cpp
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Utilities/EventProcessor.cpp
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)
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include_directories(
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${ACE_INCLUDE_DIR}
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${CMAKE_SOURCE_DIR}/src/server/framework
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)
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add_library(trinityframework STATIC ${trinityframework_STAT_SRCS})
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