*Update script of heigan.
--HG-- branch : trunk
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+3
-2
@@ -13861,11 +13861,12 @@ void Unit::NearTeleportTo( float x, float y, float z, float orientation, bool ca
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DestroyForNearbyPlayers();
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GetMap()->CreatureRelocation((Creature*)this, x, y, z, orientation);
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ObjectAccessor::UpdateObjectVisibility(this);
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//WorldPacket data;
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// Work strange for many spells: triggered active mover set for targeted player to creature
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//BuildTeleportAckMsg(&data, x, y, z, orientation);
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BuildHeartBeatMsg(&data);
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SendMessageToSet(&data, false);
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//BuildHeartBeatMsg(&data);
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//SendMessageToSet(&data, false);
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}
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}
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