[svn] * Merge Temp dev SVN with Assembla.
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
This commit is contained in:
@@ -299,7 +299,7 @@ AddonChannel = 1
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LogSQL = 1
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PidFile = ""
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LogLevel = 3
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LogLevel = 1
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LogTime = 0
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LogFile = "server.log"
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LogTimestamp = 0
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@@ -807,7 +807,7 @@ GM.LogTrade = 1
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# Visibility.Distance.Grey.Unit
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# Visibility grey distance for creatures/players (fast changing objects)
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# addition to appropriate object type Visibility.Distance.* use in case visibility removing to
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# object (except corpse around distences) If � is distance and G is grey distance then object
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# object (except corpse around distences) If ? is distance and G is grey distance then object
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# make visible if distance to it <= D but make non visible if distance > D+G
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# Default: 1 (yard)
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#
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@@ -1133,10 +1133,6 @@ Network.TcpNodelay = 1
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# PlayerStart.AllFlightPaths
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# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
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#
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# AntiCheat.GMIsland
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# If a player enters GM island, he will get teleported away. This will prevent cheaters from buying GM stuff
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# on servers with a GM mall. GM's will not get teleported away.
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#
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# GamemasterStartLevel
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# GM starting level
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# Default: 70 Min,max: 1 - 255
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@@ -1149,12 +1145,6 @@ Network.TcpNodelay = 1
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# MusicInBattleground
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# If enabled, "L70ETC - Power of the horde" will be played when BG starts ;)
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#
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# EnableQueueForGMs
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# NOTE: This option currently does not work due to ACE patch
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# GMs will also be added to the login queue (not gmlvl 3+) if enabled. Useful for GM servers.
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# Default: 0 - off
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# 1 - on
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#
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# HonorPointsAfterDuel
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# The amount of honor points the duel winner will get after a duel.
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# Default: 0 - disable
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@@ -1162,9 +1152,6 @@ Network.TcpNodelay = 1
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# DisableWaterBreath
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# Disable/enable waterbreathing for players
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#
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# DisableResurrectSickness
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# Players wont get any resurrect sickness when speaking with a spirit healer if this is enabled+
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#
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# AlwaysMaxWeaponSkill
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# Players will automatically gain max weapon/defense skill when logging in, leveling up etc.
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#
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@@ -1188,6 +1175,12 @@ Network.TcpNodelay = 1
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# NoResetTalentsCost
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# Enable or disable no cost when reseting talents
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#
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# ForbiddenMaps
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# map ids that users below SEC_GAMEMASTER cannot enter, with delimiter ','
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# Default: ""
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# example: "538,90"
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# Note that it's HIGHLY DISCOURAGED to forbid starting maps (0, 1, 530)!
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#
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###################################################################################################################
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PlayerStart.Gold = 0
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@@ -1197,14 +1190,11 @@ PlayerStart.AllReputation = 0
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PlayerStart.AllSpells = 0
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PlayerStart.MapsExplored = 0
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PlayerStart.AllFlightPaths = 0
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AntiCheat.GMIsland = 0
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GamemasterStartLevel = 70
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PlayerInstantLogout = 0
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MusicInBattleground = 0
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EnableQueueForGMs = 0
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HonorPointsAfterDuel = 0
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DisableWaterBreath = 0
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DisableResurrectSickness = 0
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AlwaysMaxWeaponSkill = 0
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PvPToken.Enable = 0
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PvPToken.MapAllowType = 4
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@@ -1212,190 +1202,3 @@ PvPToken.ItemID = 29434
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PvPToken.ItemCount = 1
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NoResetTalentsCost = 0
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###################################################################################################################
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# IRC SYSTEM CONFIG
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#
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# irc.active
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# Enable IRC bot/system
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# Default: 0 - Disable
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# 0 - Enable
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# irc.icc
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# IRC connect code
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# Default: 001 - Welcome To Network msg
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# 375 - Beginning Of MOTD
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# 376 - End Of MOTD
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#
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# irc.host
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# IRC server to connect to
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#
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# irc.port
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# IRC server port to use
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# Default: "6667" - Semi-standard IRC port
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#
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# irc.user
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# The username/ident to use when connecting to the IRC server
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#
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# irc.nick
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# IRC nickname to be used by the bot
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#
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# irc.pass
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# The password to be used to identify to NickServ
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#
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# irc.auth
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# IRC Authentication Method
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# Default: 0 - Disable
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# 1 - NickServ - Normal Method - PRIVMSG NickServ :IDENTIFY Password
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# 2 - NickServ - Alternate Method To Identify To A Different Nick - PRIVMSG NickServ :IDENTIFY irc.auth.nick Password
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# 3 - QuakeNet - Normal Method - PRIVMSG [email protected] :AUTH irc.nick Password
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# 4 - QuakeNet - Alternate Method To Identify To A Different Nick - PRIVMSG [email protected] :AUTH irc.auth.nick Password
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#
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# irc.auth.nick
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# IRC Nickname to use if Auth method 2 or 4 is used
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#
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# irc.ldef
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# Leave a defined IRC channel on server connect
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# Default: 0 - Disable
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# 1 - Enable
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# irc.defchan
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# IRC channel to leave on server connect if irc.ldef is on
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#
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# irc.wct
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# Time to wait before (re)attemptimg connection to IRC server
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# Default: 30000 - (30 Seconds)
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#
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# irc.maxattempt
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# Maximum attempts to try IRC server
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# Default: 20
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#
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# irc.auto.announce
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# Time to wait in Minutes to announce random messages from database.
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# Default: 30 - (30 Minutes)
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#
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# irc.autojoin_kick
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# Autojoin IRC channel if kicked
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# Default: 1 - Enable
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# 0 - Disable
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#
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# irc.command_prefix
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# IRC command prefix
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# Example: (.)online all
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#
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# irc.joinmsg
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# irc.rstmsg
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# irc.kickmsg
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# Bot join/restart/kick messages
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#
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# irc.chan_#
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# wow.chan_#
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# IRC and WOW channels to link. Leave # out of IRC channel. Both channels _ARE_ case sensitive
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# Example: irc.chan_1 = "Trinity"
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# irc.chan_2 = "trinity2"
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# wow.chan_1 = "world"
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# wow.chan_2 = "LookingForGroup"
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#
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# irc.StatusChannel
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# Channel Number To Display Status Messages In (AuctionHouse, Levels, Deaths, Etc)
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# Default: 1 - Channel ID 1
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#
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# irc.AnnounceChannel
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# Channel Number To Display Announcements In (Announces, Notifies, Event)
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# Default: 1 - Channel ID 1
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#
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# irc.op_gm_login
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# Op The GM In All Channels The Bot Is On When They Log In
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# Default: 0 - Disable
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# 1 - Enable
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#
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# irc.op_gm_level
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# The Minimum GM Level Required To Have The Bot Op The User
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# Default: 5 - GM Level 5
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#
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# irc.ajoin (Experimental/Under Development)
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# Force players to autojoin an in game channel
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# Atleast one player must be in the channel on server start, and atleast one person online for invite to work
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# Default: 0 - Disable
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# 1 - Enable
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# irc.ajchan
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# Channel to join if above is Enabled.
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#
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# irc.online.result
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# Maximum number of results per line for the online command
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#
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# chat.*** (Defineable Strings)
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# wow_* - String is displayed in IRC channel
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# irc_* - String is displayed in WOW channel
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# Options: $Name, $Level, $Msg, $GM (not all options work in every string)
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#
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# Botmask
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# This defines what the bot announces, if its 0 everything is disabled
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# simply add the values of the elements you want to create this mask.
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# Example: WoW join/leaves are 1 and IRC join/leaves are 2, if you want both of these active then the BotMask is 3.
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# (1)Display WoW Chan Join/Leaves In IRC
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# (2)Display IRC Chan Join/Leaves/NickChanges In WoW
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# (4)Display Unknown Command Message When Trigger Is Used And No Command Exists
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# (8)Announce Security Level > 0 As GM At Login
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# (16)Announce GM In GM ON State AS GM At Login
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# (32)Return Errors To Notice. (If disabled then default is Private Message)
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# (64)Display WoW Status Messages (Levels/Deaths)
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# (128)Display Nick Changes From IRC In WOW
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# (256)Display WoW Announces/Notifies In IRC
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# (512)Do Not Let Players Use Commands On Higher GM Level Players
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# (1024)Enable AuctionHouse Announcements
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#
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# irc.gmlog
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# Minimum GM level to not show login/pass info in IRC logs
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#
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# irc.logfile.prefix
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# The prefix of the IRC logfile. Directories can be added here.
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# Example: "IRC/IRC_" outputs IRC_YYYY-MM-DD.log to the IRC subdirectory in your logs dir
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#
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# irc.fun.games (Experimental/Under Development)
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# Enable IRC games
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# Default: 0 - Disable
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# 1 - Enable
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# irc.gm#
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# GM tag to append to (GM onjoin / online command) IRC color codes are acceptable
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#
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###################################################################################################################
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irc.active = 0
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irc.icc = 001
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irc.host = ""
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irc.port = "6667"
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irc.user = "TC"
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irc.nick = "TrinityCoreBot"
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irc.pass = ""
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irc.auth = 0
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irc.auth.nick = "TrinityCoreBot"
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irc.ldef = 0
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irc.defchan = "lobby"
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irc.wct = 30000
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irc.maxattempt = 20
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irc.auto.announce = 30
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irc.autojoin_kick = 1
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irc.command_prefix = "-"
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irc.joinmsg = "Trinity Core running. Command trigger is $Trigger."
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irc.rstmsg = "Trinity Core is restarting..."
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irc.kickmsg = "Do not kick me."
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irc.chan_1 = "mangos"
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wow.chan_1 = "world"
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irc.StatusChannel = 1
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irc.AnnounceChannel = 1
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irc.op_gm_login = 0
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irc.op_gm_level = 3
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irc.ajoin = 1
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irc.ajchan = "World"
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irc.online.result = 30
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chat.wow_irc = "-WoW-$Name [$Level]: $Msg"
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chat.irc_wow = "-IRC-$Name: $Msg"
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chat.join_wow = "[$GM] $Name has joined IRC."
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chat.leave_wow = "[$GM] $Name has left IRC."
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Botmask = 1023
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irc.gmlog = 1
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irc.logfile.prefix = "irc_"
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irc.fun.games = 0
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irc.gm1 = "[Moderator]"
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irc.gm2 = "[Game Master]"
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irc.gm3 = "[BugTracker]"
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irc.gm4 = "[DevTeam Admin]"
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irc.gm5 = "[SysOP]"
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