Nopch fix
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@@ -21,15 +21,17 @@
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* Scriptnames of files in this file should be prefixed with "spell_item_".
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "Battleground.h"
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#include "CreatureAIImpl.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SkillDiscovery.h"
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#include "SpellAuraEffects.h"
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#include "SpellHistory.h"
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#include "SkillDiscovery.h"
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#include "Battleground.h"
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#include "Log.h"
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#include "SpellScript.h"
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// Generic script for handling item dummy effects which trigger another spell.
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class spell_item_trigger_spell : public SpellScriptLoader
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