Core/DataStores: Coding style.
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@@ -880,7 +880,7 @@ struct DungeonEncounterEntry
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uint32 difficulty; // 2 instance mode
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//uint32 unk0; // 3
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uint32 encounterIndex; // 4 encounter index for creating completed mask
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char* encounterName; // 5-20 encounter name
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char* encounterName; // 5 encounter name
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//uint32 nameFlags; // 21
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//uint32 unk1; // 22
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};
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@@ -1107,8 +1107,7 @@ struct GtRegenMPPerSptEntry
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struct HolidayDescriptionsEntry
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{
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uint32 ID; // 0, this is NOT holiday id
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//char* name[16] // 1-16 m_name_lang
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// 17 name flags
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//char* name // 1 m_name_lang
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};
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*/
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@@ -1116,8 +1115,7 @@ struct HolidayDescriptionsEntry
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struct HolidayNamesEntry
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{
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uint32 ID; // 0, this is NOT holiday id
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//char* name[16] // 1-16 m_name_lang
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// 17 name flags
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//char* name // 1 m_name_lang
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};
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*/
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@@ -1299,7 +1297,7 @@ struct LFGDungeonEntry
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uint32 expansion; // 29
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//uint32 unk4; // 30
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uint32 grouptype; // 31
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//char* desc; // 32-47 Description
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//char* desc; // 32 Description
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// Helpers
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uint32 Entry() const { return ID + (type << 24); }
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};
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@@ -1804,31 +1802,31 @@ struct SpellClassOptionsEntry
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struct SpellInterruptsEntry
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{
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//uint32 Id; // 0 m_ID
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uint32 AuraInterruptFlags; // 33 m_auraInterruptFlags
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//uint32 // 34 4.0.0
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uint32 ChannelInterruptFlags; // 35 m_channelInterruptFlags
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//uint32 // 36 4.0.0
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uint32 InterruptFlags; // 32 m_interruptFlags
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uint32 AuraInterruptFlags; // 1 m_auraInterruptFlags
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//uint32 // 2 4.0.0
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uint32 ChannelInterruptFlags; // 3 m_channelInterruptFlags
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//uint32 // 4 4.0.0
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uint32 InterruptFlags; // 5 m_interruptFlags
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};
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// SpellLevels.dbc
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struct SpellLevelsEntry
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{
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//uint32 Id; // 0 m_ID
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uint32 baseLevel; // 41 m_baseLevel
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uint32 maxLevel; // 40 m_maxLevel
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uint32 spellLevel; // 42 m_spellLevel
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uint32 baseLevel; // 1 m_baseLevel
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uint32 maxLevel; // 2 m_maxLevel
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uint32 spellLevel; // 3 m_spellLevel
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};
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// SpellPower.dbc
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struct SpellPowerEntry
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{
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//uint32 Id; // 0 m_ID
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uint32 manaCost; // 45 m_manaCost
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uint32 manaCostPerlevel; // 46 m_manaCostPerLevel
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uint32 ManaCostPercentage; // 144 m_manaCostPct
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uint32 manaPerSecond; // 47 m_manaPerSecond
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//uint32 PowerDisplayId; // 168 m_powerDisplayID - id from PowerDisplay.dbc, new in 3.1
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uint32 manaCost; // 1 m_manaCost
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uint32 manaCostPerlevel; // 2 m_manaCostPerLevel
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uint32 ManaCostPercentage; // 3 m_manaCostPct
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uint32 manaPerSecond; // 4 m_manaPerSecond
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//uint32 PowerDisplayId; // 5 m_powerDisplayID - id from PowerDisplay.dbc, new in 3.1
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//uint32 unk1; // 6 4.0.0
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};
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@@ -1877,10 +1875,10 @@ struct SpellShapeshiftEntry
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struct SpellTargetRestrictionsEntry
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{
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uint32 Id; // 0 m_ID
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uint32 MaxAffectedTargets; // 152 m_maxTargets
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uint32 MaxTargetLevel; // 147 m_maxTargetLevel
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uint32 TargetCreatureType; // 18 m_targetCreatureType
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uint32 Targets; // 17 m_targets
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uint32 MaxAffectedTargets; // 1 m_maxTargets
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uint32 MaxTargetLevel; // 2 m_maxTargetLevel
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uint32 TargetCreatureType; // 3 m_targetCreatureType
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uint32 Targets; // 4 m_targets
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};
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// SpellReagents.dbc
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