*Prevent assertion fail in Unit::_AddAura after creature add to remove list.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-01-22 20:03:47 +01:00
parent 7b3691ac9e
commit 216d32e8a7
9 changed files with 14 additions and 11 deletions
+1 -1
View File
@@ -1101,7 +1101,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void AddToWorld();
void RemoveFromWorld();
void CleanupsBeforeDelete(); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)
void CleanupsBeforeDelete(bool finalCleanup = true); // used in ~Creature/~Player (or before mass creature delete to remove cross-references to already deleted units)
DiminishingLevels GetDiminishing(DiminishingGroup group);
void IncrDiminishing(DiminishingGroup group);