Code Style. Closes issue 1515
--HG-- branch : trunk
This commit is contained in:
+6
-20
@@ -24,12 +24,12 @@
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void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
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void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
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{
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{
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if (int32(personal_rating) + mod < 0)
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if (int32(personal_rating) + mod < 0)
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personal_rating = 0;
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personal_rating = 0;
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else
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else
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personal_rating += mod;
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personal_rating += mod;
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if (plr)
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if (plr)
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plr->SetArenaTeamInfoField(slot, ARENA_TEAM_PERSONAL_RATING, personal_rating);
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plr->SetArenaTeamInfoField(slot, ARENA_TEAM_PERSONAL_RATING, personal_rating);
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}
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}
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ArenaTeam::ArenaTeam()
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ArenaTeam::ArenaTeam()
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@@ -155,9 +155,7 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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newmember.personal_rating = 1000;
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newmember.personal_rating = 1000;
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}
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}
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else
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else
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{
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newmember.personal_rating = 1500;
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newmember.personal_rating = 1500;
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}
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m_members.push_back(newmember);
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m_members.push_back(newmember);
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CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating);
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CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating);
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@@ -288,13 +286,11 @@ void ArenaTeam::SetCaptain(const uint64& guid)
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void ArenaTeam::DelMember(uint64 guid)
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void ArenaTeam::DelMember(uint64 guid)
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{
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{
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for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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{
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if (itr->guid == guid)
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if (itr->guid == guid)
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{
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{
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m_members.erase(itr);
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m_members.erase(itr);
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break;
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break;
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}
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}
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}
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if (Player *player = objmgr.GetPlayer(guid))
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if (Player *player = objmgr.GetPlayer(guid))
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{
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{
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@@ -311,22 +307,16 @@ void ArenaTeam::Disband(WorldSession *session)
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{
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{
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// event
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// event
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if (session)
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if (session)
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{
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// probably only 1 string required...
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// probably only 1 string required...
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BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName(), GetName(), "");
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BroadcastEvent(ERR_ARENA_TEAM_DISBANDED_S, 0, 2, session->GetPlayerName(), GetName(), "");
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}
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while (!m_members.empty())
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while (!m_members.empty())
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{
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// Removing from members is done in DelMember.
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// Removing from members is done in DelMember.
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DelMember(m_members.front().guid);
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DelMember(m_members.front().guid);
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}
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if (session)
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if (session)
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{
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if (Player *player = session->GetPlayer())
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if (Player *player = session->GetPlayer())
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sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());
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sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());
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}
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CharacterDatabase.BeginTransaction();
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CharacterDatabase.BeginTransaction();
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CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);
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CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);
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@@ -765,12 +755,8 @@ void ArenaTeam::FinishWeek()
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bool ArenaTeam::IsFighting() const
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bool ArenaTeam::IsFighting() const
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{
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{
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for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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{
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if (Player *p = objmgr.GetPlayer(itr->guid))
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if (Player *p = objmgr.GetPlayer(itr->guid))
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{
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if (p->GetMap()->IsBattleArena())
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if (p->GetMap()->IsBattleArena())
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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