--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-09 16:43:23 -06:00
66 changed files with 1270 additions and 621 deletions
+174 -123
View File
@@ -612,10 +612,13 @@ void Aura::Update(uint32 diff)
// update before applying (aura can be removed in TriggerSpell or PeriodicTick calls)
m_periodicTimer += m_modifier.periodictime;
if(m_isTrigger)
TriggerSpell();
else
PeriodicTick();
if(!m_target->hasUnitState(UNIT_STAT_ISOLATED))
{
if(m_isTrigger)
TriggerSpell();
else
PeriodicTick();
}
}
}
}
@@ -633,6 +636,9 @@ void AreaAura::Update(uint32 diff)
switch(m_areaAuraType)
{
case AREA_AURA_PARTY:
caster->GetPartyMember(targets, m_radius);
break;
case AREA_AURA_RAID:
caster->GetRaidMember(targets, m_radius);
break;
@@ -705,39 +711,13 @@ void AreaAura::Update(uint32 diff)
}
else if( m_areaAuraType == AREA_AURA_PARTY) // check if in same sub group
{
// not check group if target == owner or target == pet
if (caster->GetCharmerOrOwnerGUID() != tmp_target->GetGUID() && caster->GetGUID() != tmp_target->GetCharmerOrOwnerGUID())
{
Player* check = caster->GetCharmerOrOwnerPlayerOrPlayerItself();
Group *pGroup = check ? check->GetGroup() : NULL;
if( pGroup )
{
Player* checkTarget = tmp_target->GetCharmerOrOwnerPlayerOrPlayerItself();
if(!checkTarget || !pGroup->SameSubGroup(check, checkTarget))
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
else
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
if(!tmp_target->IsInPartyWith(caster))
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
else if( m_areaAuraType == AREA_AURA_RAID) // TODO: fix me!
{
// not check group if target == owner or target == pet
if (caster->GetCharmerOrOwnerGUID() != tmp_target->GetGUID() && caster->GetGUID() != tmp_target->GetCharmerOrOwnerGUID())
{
Player* check = caster->GetCharmerOrOwnerPlayerOrPlayerItself();
Group *pGroup = check ? check->GetGroup() : NULL;
if( pGroup )
{
Player* checkTarget = tmp_target->GetCharmerOrOwnerPlayerOrPlayerItself();
if(!checkTarget)
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
else
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
if(!tmp_target->IsInRaidWith(caster))
tmp_target->RemoveAura(tmp_spellId, tmp_effIndex);
}
else if( m_areaAuraType == AREA_AURA_PET || m_areaAuraType == AREA_AURA_OWNER )
{
@@ -836,15 +816,6 @@ void Aura::_AddAura()
// not call total regen auras at adding
switch (m_modifier.m_auraname)
{
/*case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_LEECH:
if(caster)
m_modifier.m_amount = caster->SpellDamageBonus(m_target, m_spellProto, m_modifier.m_amount, DOT);
break;
case SPELL_AURA_PERIODIC_HEAL:
if(caster)
m_modifier.m_amount = caster->SpellHealingBonus(m_spellProto, m_modifier.m_amount, DOT, m_target);
break;*/
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_OBS_MOD_MANA:
m_periodicTimer = m_modifier.periodictime;
@@ -2976,7 +2947,7 @@ void Aura::HandleAuraModScale(bool apply, bool Real)
m_target->ApplyPercentModFloatValue(OBJECT_FIELD_SCALE_X,m_modifier.m_amount,apply);
}
void Aura::HandleModPossess(bool apply, bool Real)
/*void Aura::HandleModPossess(bool apply, bool Real)
{
if(!Real)
return;
@@ -2994,12 +2965,28 @@ void Aura::HandleModPossess(bool apply, bool Real)
if( apply )
{
if (caster->GetTypeId() == TYPEID_PLAYER)
((Player*)caster)->Possess(m_target);
m_target->SetCharmerGUID(GetCasterGUID());
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,caster->getFaction());
caster->SetCharm(m_target);
m_target->CombatStop();
m_target->DeleteThreatList();
if(m_target->GetTypeId() == TYPEID_UNIT)
{
m_target->StopMoving();
m_target->GetMotionMaster()->Clear();
m_target->GetMotionMaster()->MoveIdle();
CharmInfo *charmInfo = ((Creature*)m_target)->InitCharmInfo(m_target);
charmInfo->InitPossessCreateSpells();
}
if(caster->GetTypeId() == TYPEID_PLAYER)
{
((Player*)caster)->PossessSpellInitialize();
}
}
else
m_target->UnpossessSelf(true);
/*{
{
m_target->SetCharmerGUID(0);
if(m_target->GetTypeId() == TYPEID_PLAYER)
@@ -3028,7 +3015,7 @@ void Aura::HandleModPossess(bool apply, bool Real)
}
}
if(caster->GetTypeId() == TYPEID_PLAYER)
((Player*)caster)->SetFarSight(apply ? m_target->GetGUID() : NULL);*/
((Player*)caster)->SetFarSight(apply ? m_target->GetGUID() : NULL);
}
void Aura::HandleModPossessPet(bool apply, bool Real)
@@ -3055,14 +3042,12 @@ void Aura::HandleModPossessPet(bool apply, bool Real)
if(apply)
{
((Player*)caster)->Possess(m_target);
pet->StopMoving();
pet->GetMotionMaster()->Clear();
pet->GetMotionMaster()->MoveIdle();
}
else
{
((Player*)caster)->RemovePossess(false);
/*pet->StopMoving();
pet->GetMotionMaster()->Clear();
pet->GetMotionMaster()->MoveIdle();*/
pet->AttackStop();
pet->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
pet->SetUnitMovementFlags(MOVEMENTFLAG_NONE);
@@ -3079,93 +3064,85 @@ void Aura::HandleModCharm(bool apply, bool Real)
return;
Unit* caster = GetCaster();
if(!caster)
return;
if( apply )
if(int32(m_target->getLevel()) <= m_modifier.m_amount)
{
if(!caster)
return;
if(int32(m_target->getLevel()) > m_modifier.m_amount)
return;
m_target->SetCharmerGUID(GetCasterGUID());
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,caster->getFaction());
m_target->CastStop(m_target==caster ? GetId() : 0);
caster->SetCharm(m_target);
m_target->CombatStop();
m_target->DeleteThreatList();
if(m_target->GetTypeId() == TYPEID_UNIT)
if( apply )
{
((Creature*)m_target)->AIM_Initialize();
CharmInfo *charmInfo = ((Creature*)m_target)->InitCharmInfo(m_target);
charmInfo->InitCharmCreateSpells();
charmInfo->SetReactState( REACT_DEFENSIVE );
m_target->SetCharmerGUID(GetCasterGUID());
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,caster->getFaction());
m_target->CastStop(m_target==caster ? GetId() : 0);
caster->SetCharm(m_target);
if(caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK)
m_target->CombatStop();
m_target->DeleteThreatList();
if(m_target->GetTypeId() == TYPEID_UNIT)
{
CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo();
if(cinfo && cinfo->type == CREATURE_TYPE_DEMON)
((Creature*)m_target)->AIM_Initialize();
CharmInfo *charmInfo = ((Creature*)m_target)->InitCharmInfo(m_target);
charmInfo->InitCharmCreateSpells();
charmInfo->SetReactState( REACT_DEFENSIVE );
if(caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK)
{
//to prevent client crash
m_target->SetFlag(UNIT_FIELD_BYTES_0, 2048);
//just to enable stat window
charmInfo->SetPetNumber(objmgr.GeneratePetNumber(), true);
//if charmed two demons the same session, the 2nd gets the 1st one's name
m_target->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));
CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo();
if(cinfo && cinfo->type == CREATURE_TYPE_DEMON)
{
//to prevent client crash
m_target->SetFlag(UNIT_FIELD_BYTES_0, 2048);
//just to enable stat window
charmInfo->SetPetNumber(objmgr.GeneratePetNumber(), true);
//if charmed two demons the same session, the 2nd gets the 1st one's name
m_target->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));
}
}
}
}
if(caster->GetTypeId() == TYPEID_PLAYER)
{
((Player*)caster)->CharmSpellInitialize();
if(caster->GetTypeId() == TYPEID_PLAYER)
{
((Player*)caster)->CharmSpellInitialize();
}
}
}
else
{
m_target->SetCharmerGUID(0);
if(m_target->GetTypeId() == TYPEID_PLAYER)
((Player*)m_target)->setFactionForRace(m_target->getRace());
else
{
CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo();
m_target->SetCharmerGUID(0);
// restore faction
if(((Creature*)m_target)->isPet())
if(m_target->GetTypeId() == TYPEID_PLAYER)
((Player*)m_target)->setFactionForRace(m_target->getRace());
else
{
if(Unit* owner = m_target->GetOwner())
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction());
else if(cinfo)
CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo();
// restore faction
if(((Creature*)m_target)->isPet())
{
if(Unit* owner = m_target->GetOwner())
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction());
else if(cinfo)
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,cinfo->faction_A);
}
else if(cinfo) // normal creature
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,cinfo->faction_A);
}
else if(cinfo) // normal creature
m_target->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,cinfo->faction_A);
// restore UNIT_FIELD_BYTES_0
if(caster && cinfo && caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK && cinfo->type == CREATURE_TYPE_DEMON)
{
CreatureDataAddon const *cainfo = ((Creature*)m_target)->GetCreatureAddon();
if(cainfo && cainfo->bytes0 != 0)
m_target->SetUInt32Value(UNIT_FIELD_BYTES_0, cainfo->bytes0);
else
m_target->RemoveFlag(UNIT_FIELD_BYTES_0, 2048);
// restore UNIT_FIELD_BYTES_0
if(cinfo && caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK && cinfo->type == CREATURE_TYPE_DEMON)
{
CreatureDataAddon const *cainfo = ((Creature*)m_target)->GetCreatureAddon();
if(cainfo && cainfo->bytes0 != 0)
m_target->SetUInt32Value(UNIT_FIELD_BYTES_0, cainfo->bytes0);
else
m_target->RemoveFlag(UNIT_FIELD_BYTES_0, 2048);
if(m_target->GetCharmInfo())
m_target->GetCharmInfo()->SetPetNumber(0, true);
else
sLog.outError("Aura::HandleModCharm: target="I64FMTD" with typeid=%d has a charm aura but no charm info!", m_target->GetGUID(), m_target->GetTypeId());
if(m_target->GetCharmInfo())
m_target->GetCharmInfo()->SetPetNumber(0, true);
else
sLog.outError("Aura::HandleModCharm: target="I64FMTD" with typeid=%d has a charm aura but no charm info!", m_target->GetGUID(), m_target->GetTypeId());
}
}
((Creature*)m_target)->AIM_Initialize();
if(((Creature*)m_target)->AI() && caster)
((Creature*)m_target)->AI()->AttackStart(caster);
}
if(caster)
{
caster->SetCharm(0);
if(caster->GetTypeId() == TYPEID_PLAYER)
@@ -3175,9 +3152,15 @@ void Aura::HandleModCharm(bool apply, bool Real)
data << uint32(0);
((Player*)caster)->GetSession()->SendPacket(&data);
}
if(m_target->GetTypeId() == TYPEID_UNIT)
{
((Creature*)m_target)->AIM_Initialize();
if (((Creature*)m_target)->AI())
((Creature*)m_target)->AI()->AttackStart(caster);
}
}
}
}
}*/
void Aura::HandleModConfuse(bool apply, bool Real)
{
@@ -6655,3 +6638,71 @@ void Aura::HandleModAttackerSpellHitChance(bool apply, bool Real)
//cloak of shadows : flare
m_target->ApplySpellImmune(31224, IMMUNITY_ID, 1543, apply);
}
void Aura::HandleModPossess(bool apply, bool Real)
{
if(!Real)
return;
Unit* caster = GetCaster();
if(caster && caster->GetTypeId() == TYPEID_UNIT)
{
HandleModCharm(apply, Real);
return;
}
if(apply)
{
if(m_target->getLevel() > m_modifier.m_amount)
return;
m_target->SetCharmedOrPossessedBy(caster, true);
}
else
m_target->RemoveCharmedOrPossessedBy(caster);
}
void Aura::HandleModPossessPet(bool apply, bool Real)
{
if(!Real)
return;
Unit* caster = GetCaster();
if(!caster || caster->GetTypeId() != TYPEID_PLAYER)
return;
if(caster->GetPet() != m_target)
return;
if(apply)
m_target->SetCharmedOrPossessedBy(caster, true);
else
{
m_target->RemoveCharmedOrPossessedBy(caster);
// Reinitialize the pet bar and make the pet come back to the owner
((Player*)caster)->PetSpellInitialize();
if(!m_target->getVictim())
{
m_target->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
m_target->GetCharmInfo()->SetCommandState(COMMAND_FOLLOW);
}
}
}
void Aura::HandleModCharm(bool apply, bool Real)
{
if(!Real)
return;
Unit* caster = GetCaster();
if(apply)
{
if(int32(m_target->getLevel()) > m_modifier.m_amount)
return;
m_target->SetCharmedOrPossessedBy(caster, false);
}
else
m_target->RemoveCharmedOrPossessedBy(caster);
}