Update stacking code.
--HG-- branch : trunk
This commit is contained in:
@@ -908,11 +908,6 @@ void Aura::_AddAura()
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void Aura::_RemoveAura()
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{
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// Remove all triggered by aura spells vs unlimited duration
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// except same aura replace case
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if(m_removeMode!=AURA_REMOVE_BY_STACK)
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CleanupTriggeredSpells();
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Unit* caster = GetCaster();
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if(caster && IsPersistent())
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@@ -1400,6 +1400,9 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool
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case SPELL_AURA_PERIODIC_ENERGIZE:
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case SPELL_AURA_PERIODIC_MANA_LEECH:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_POWER_BURN_MANA:
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case SPELL_AURA_OBS_MOD_MANA:
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case SPELL_AURA_OBS_MOD_HEALTH:
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return false;
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default:
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break;
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+30
-29
@@ -4158,7 +4158,6 @@ bool Unit::AddAura(Aura *Aur)
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// passive and persistent auras can stack with themselves any number of times
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if (!Aur->IsPassive() && !Aur->IsPersistent())
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{
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// if StackAmount==0 not allow auras from same caster
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for(AuraMap::iterator i2 = m_Auras.lower_bound(spair); i2 != m_Auras.upper_bound(spair); ++i2)
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{
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if(i2->second->GetCasterGUID()==Aur->GetCasterGUID())
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@@ -4174,30 +4173,6 @@ bool Unit::AddAura(Aura *Aur)
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RemoveAura(i2,AURA_REMOVE_BY_STACK);
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break;
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}
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bool stop = false;
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switch(aurSpellInfo->EffectApplyAuraName[Aur->GetEffIndex()])
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{
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// DoT/HoT/etc
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case SPELL_AURA_PERIODIC_DAMAGE: // allow stack
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case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_PERIODIC_HEAL:
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case SPELL_AURA_OBS_MOD_HEALTH:
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case SPELL_AURA_PERIODIC_MANA_LEECH:
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case SPELL_AURA_PERIODIC_ENERGIZE:
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case SPELL_AURA_OBS_MOD_MANA:
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case SPELL_AURA_POWER_BURN_MANA:
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break;
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default: // not allow
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// can be only single (this check done at _each_ aura add
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RemoveAura(i2,AURA_REMOVE_BY_STACK);
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stop = true;
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break;
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}
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if(stop)
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break;
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}
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}
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@@ -4350,8 +4325,6 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
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uint32 i_effIndex = (*i).second->GetEffIndex();
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if(i_spellId == spellId) continue;
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bool is_triggered_by_spell = false;
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// prevent triggered aura of removing aura that triggered it
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for(int j = 0; j < 3; ++j)
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@@ -4408,7 +4381,22 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
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sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex());
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continue;
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}
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RemoveAurasDueToSpell(i_spellId);
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// Remove all auras by aura caster
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for (uint8 a=0;a<3;++a)
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{
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spellEffectPair spair = spellEffectPair((*i).second->GetId(), a);
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for(AuraMap::iterator iter = m_Auras.lower_bound(spair); iter != m_Auras.upper_bound(spair);)
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{
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if(iter->second->GetCasterGUID()==(*i).second->GetCasterGUID())
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{
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RemoveAura(iter, AURA_REMOVE_BY_STACK);
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iter = m_Auras.lower_bound(spair);
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}
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else
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++iter;
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}
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}
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if( m_Auras.empty() )
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break;
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@@ -4746,8 +4734,21 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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Aur->_RemoveAura();
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if(mode != AURA_REMOVE_BY_STACK)
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bool stack = false;
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spellEffectPair spair = spellEffectPair(Aur->GetId(), Aur->GetEffIndex());
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for(AuraMap::const_iterator itr = GetAuras().lower_bound(spair); itr != GetAuras().upper_bound(spair); ++itr)
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{
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if (itr->second->GetCasterGUID()==GetGUID())
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{
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stack = true;
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}
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}
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if (!stack)
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{
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// Remove all triggered by aura spells vs unlimited duration
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CleanupTriggeredSpells();
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// Remove Linked Auras
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uint32 id = Aur->GetId();
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if(spellmgr.GetSpellCustomAttr(id) & SPELL_ATTR_CU_LINK_REMOVE)
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{
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