Core/Object: Use updatefield flags extracted from client to determine whether to send or not a field value instead of sending all data to client for non-player objects

This commit is contained in:
Shauren
2012-07-22 14:20:26 +02:00
parent 395994c707
commit 1fd37ac61b
12 changed files with 1793 additions and 179 deletions
-1
View File
@@ -1693,7 +1693,6 @@ void World::SetInitialWorldSettings()
///- Initilize static helper structures
AIRegistry::Initialize();
Player::InitVisibleBits();
///- Initialize MapManager
sLog->outString("Starting Map System");