diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index f6d54b488e..b5487eaaf9 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -12834,7 +12834,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag // Remove charge (aura can be removed by triggers) if(useCharges && takeCharges) { - sLog.outError("%d, %d, %d", Id, procSpell? procSpell->Id : 0, procFlag); i->aura->DropAuraCharge(); } }