Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG-- branch : trunk
This commit is contained in:
@@ -164,7 +164,7 @@ public:
|
||||
void Cleanup()
|
||||
{
|
||||
Unit *pMalchezaar = Unit::GetUnit(*me, malchezaar);
|
||||
|
||||
|
||||
if (pMalchezaar && pMalchezaar->isAlive())
|
||||
CAST_AI(boss_malchezaar::boss_malchezaarAI, CAST_CRE(pMalchezaar)->AI())->Cleanup(me, point);
|
||||
}␍ //below ...
|
||||
|
||||
@@ -1171,26 +1171,26 @@ public:
|
||||
{
|
||||
if (damage < me->GetHealth())
|
||||
return;
|
||||
|
||||
|
||||
//anything below only used if incoming damage will kill
|
||||
|
||||
|
||||
if (Phase == PHASE_ROMULO)
|
||||
{
|
||||
DoScriptText(SAY_ROMULO_DEATH, me);
|
||||
PretendToDie(me);
|
||||
IsFakingDeath = true;
|
||||
Phase = PHASE_BOTH;
|
||||
|
||||
|
||||
if (Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)))
|
||||
{
|
||||
CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->RomuloDead = true;
|
||||
CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->ResurrectSelfTimer = 10000;
|
||||
}
|
||||
|
||||
|
||||
damage = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (Phase == PHASE_BOTH)
|
||||
{
|
||||
if (JulianneDead)
|
||||
@@ -1206,7 +1206,7 @@ public:
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)))
|
||||
{
|
||||
PretendToDie(me);
|
||||
@@ -1217,7 +1217,7 @@ public:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sLog.outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen.");
|
||||
}
|
||||
|
||||
@@ -1267,7 +1267,7 @@ public:
|
||||
{
|
||||
if (!UpdateVictim() || IsFakingDeath)
|
||||
return;
|
||||
|
||||
|
||||
if (JulianneDead)
|
||||
{
|
||||
if (ResurrectTimer <= diff)
|
||||
@@ -1283,7 +1283,7 @@ public:
|
||||
}
|
||||
} else ResurrectTimer -= diff;
|
||||
}
|
||||
|
||||
|
||||
if (BackwardLungeTimer <= diff)
|
||||
{
|
||||
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
|
||||
@@ -1293,26 +1293,26 @@ public:
|
||||
BackwardLungeTimer = urand(15000,30000);
|
||||
}
|
||||
} else BackwardLungeTimer -= diff;
|
||||
|
||||
|
||||
if (DaringTimer <= diff)
|
||||
{
|
||||
DoCast(me, SPELL_DARING);
|
||||
DaringTimer = urand(20000,40000);
|
||||
} else DaringTimer -= diff;
|
||||
|
||||
|
||||
if (DeadlySwatheTimer <= diff)
|
||||
{
|
||||
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
|
||||
DoCast(pTarget, SPELL_DEADLY_SWATHE);
|
||||
DeadlySwatheTimer = urand(15000,25000);
|
||||
} else DeadlySwatheTimer -= diff;
|
||||
|
||||
|
||||
if (PoisonThrustTimer <= diff)
|
||||
{
|
||||
DoCast(me->getVictim(), SPELL_POISON_THRUST);
|
||||
PoisonThrustTimer = urand(10000,20000);
|
||||
} else PoisonThrustTimer -= diff;
|
||||
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user