Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG-- branch : trunk
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@@ -1461,7 +1461,7 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group)
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{
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if (!player || !isRaidGroup())
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return;
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uint8 prevSubGroup = player->GetSubGroup();
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if (prevSubGroup == group)
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return;
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@@ -1773,12 +1773,12 @@ InstanceGroupBind* Group::GetBoundInstance(MapEntry const* mapEntry)
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{
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if (!mapEntry)
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return NULL;
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Difficulty difficulty = GetDifficulty(mapEntry->IsRaid());
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// some instances only have one difficulty
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MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty);
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BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(mapEntry->MapID);
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if (itr != m_boundInstances[difficulty].end())
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return &itr->second;
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