Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG-- branch : trunk
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@@ -1203,7 +1203,7 @@ namespace Trinity
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class GameObjectInRangeCheck
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{
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public:
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GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
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GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
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x(_x), y(_y), z(_z), range(_range), entry(_entry) {}
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bool operator() (GameObject* go)
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{
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