Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly

--HG--
branch : trunk
This commit is contained in:
click
2010-08-08 19:45:53 +02:00
parent 31160bcfce
commit 1f80c7b3c0
174 changed files with 1066 additions and 1066 deletions
+7 -7
View File
@@ -691,7 +691,7 @@ enum MovementFlags2
MOVEMENTFLAG2_UNK8 = 0x00000080,
MOVEMENTFLAG2_UNK9 = 0x00000100,
MOVEMENTFLAG2_UNK10 = 0x00000200,
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00000400,
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00000400,
MOVEMENTFLAG2_INTERPOLATED_TURNING = 0x00000800,
MOVEMENTFLAG2_INTERPOLATED_PITCHING = 0x00001000,
MOVEMENTFLAG2_UNK14 = 0x00002000,
@@ -699,7 +699,7 @@ enum MovementFlags2
MOVEMENTFLAG2_UNK16 = 0x00008000,
// player only?
MOVEMENTFLAG2_INTERPOLATED =
MOVEMENTFLAG2_INTERPOLATED =
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT |
MOVEMENTFLAG2_INTERPOLATED_TURNING |
MOVEMENTFLAG2_INTERPOLATED_PITCHING
@@ -2108,7 +2108,7 @@ namespace Trinity
public:
PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) {}
bool operator() (const Unit *a, const Unit *b) const
{
{
float rA = a->GetMaxPower(m_power) ? float(a->GetPower(m_power)) / float(a->GetMaxPower(m_power)) : 0.0f;
float rB = b->GetMaxPower(m_power) ? float(b->GetPower(m_power)) / float(b->GetMaxPower(m_power)) : 0.0f;
return m_ascending ? rA < rB : rA > rB;
@@ -2117,14 +2117,14 @@ namespace Trinity
const Powers m_power;
const bool m_ascending;
};
// Binary predicate for sorting Units based on percent value of health
class HealthPctOrderPred
{
public:
HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) {}
bool operator() (const Unit *a, const Unit *b) const
{
{
float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
float rB = b->GetMaxHealth() ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f;
return m_ascending ? rA < rB : rA > rB;
@@ -2150,14 +2150,14 @@ inline void Unit::SendMonsterMoveByPath(Path<Elem,Node> const& path, uint32 star
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight()) ? (SPLINEFLAG_FLYING|SPLINEFLAG_WALKING) : SPLINEFLAG_WALKING);
data << uint32(traveltime);
data << uint32(pathSize);
for (uint32 i = start; i < end; ++i)
{
data << float(path[i].x);
data << float(path[i].y);
data << float(path[i].z);
}
SendMessageToSet(&data, true);
}
#endif