Core/Dungeon Finder: Some cosmetic changes

- Drop pointer use in updateData struct
- Variable renaming
- Use of guid instead of group/player in rolecheck update

--HG--
branch : trunk
This commit is contained in:
Spp
2010-12-23 06:06:19 +01:00
parent cfa26522ad
commit 1f238d1700
3 changed files with 71 additions and 83 deletions
@@ -115,9 +115,9 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recv_data)
sLog.outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid);
return;
}
sLog.outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Roles: %u", guid, roles);
sLFGMgr->SetRoles(guid, roles);
sLFGMgr->UpdateRoleCheck(grp, GetPlayer());
uint64 gguid = grp->GetGUID();
sLog.outDebug("CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recv_data)
@@ -300,7 +300,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData)
}
uint64 guid = GetPlayer()->GetGUID();
uint8 size = updateData.dungeons ? uint8(updateData.dungeons->size()) : 0;
uint8 size = uint8(updateData.dungeons.size());
sLog.outDebug("SMSG_LFG_UPDATE_PLAYER [" UI64FMTD "] updatetype: %u", guid, updateData.updateType);
WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
@@ -314,7 +314,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData)
data << uint8(size);
if (size)
for (LfgDungeonSet::const_iterator it = updateData.dungeons->begin(); it != updateData.dungeons->end(); ++it)
for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
data << uint32(*it);
data << updateData.comment;
}
@@ -350,7 +350,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData)
}
uint64 guid = GetPlayer()->GetGUID();
uint8 size = updateData.dungeons ? uint8(updateData.dungeons->size()) : 0;
uint8 size = uint8(updateData.dungeons.size());
sLog.outDebug("SMSG_LFG_UPDATE_PARTY [" UI64FMTD "] updatetype: %u", guid, updateData.updateType);
WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
@@ -367,7 +367,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData)
data << uint8(size);
if (size)
for (LfgDungeonSet::const_iterator it = updateData.dungeons->begin(); it != updateData.dungeons->end(); ++it)
for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
data << uint32(*it);
data << updateData.comment;
}