Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/CoreAI/GameObjectAI.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/Battleground.cpp src/server/game/Conditions/ConditionMgr.h src/server/game/Entities/Pet/Pet.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/LootHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
This commit is contained in:
@@ -77,17 +77,13 @@ void SummonList::RemoveNotExisting()
|
||||
}
|
||||
}
|
||||
|
||||
bool SummonList::HasEntry(uint32 entry)
|
||||
bool SummonList::HasEntry(uint32 entry) const
|
||||
{
|
||||
for (iterator i = begin(); i != end();)
|
||||
for (const_iterator i = begin(); i != end(); ++i)
|
||||
{
|
||||
Creature* summon = Unit::GetCreature(*me, *i);
|
||||
if (!summon)
|
||||
erase(i++);
|
||||
else if (summon->GetEntry() == entry)
|
||||
if (summon && summon->GetEntry() == entry)
|
||||
return true;
|
||||
else
|
||||
++i;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user