Re-commit 262 due to EOL issues. (no difference from 262)

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-20 16:16:57 -06:00
parent 0b61584e1b
commit 1e997b95cc
359 changed files with 2730 additions and 2144 deletions
+6 -6
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "WorldPacket.h"
@@ -89,8 +89,8 @@ bool WorldSession::SendAuctionInfo(WorldPacket & data, AuctionEntry* auction)
sLog.outError("auction to item, that doesn't exist !!!!");
return false;
}
data << auction->Id;
data << pItem->GetUInt32Value(OBJECT_FIELD_ENTRY);
data << (uint32) auction->Id;
data << (uint32) pItem->GetEntry();
for (uint8 i = 0; i < MAX_INSPECTED_ENCHANTMENT_SLOT; i++)
{
@@ -245,7 +245,7 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR);
return;
}
// prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to auction)
// prevent sending bag with items (cheat: can be placed in bag after adding equiped empty bag to auction)
if(!it)
{
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_ITEM_NOT_FOUND);
@@ -716,7 +716,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(proto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
name = il->Name[loc_idx];
}
}
+7 -6
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -41,7 +41,7 @@ Bag::~Bag()
{
for(int i = 0; i < MAX_BAG_SIZE; ++i)
if (m_bagslot[i])
delete m_bagslot[i];
delete m_bagslot[i];
}
void Bag::AddToWorld()
@@ -71,7 +71,7 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
Object::_Create( guidlow, 0, HIGHGUID_CONTAINER );
SetUInt32Value(OBJECT_FIELD_ENTRY, itemid);
SetEntry(itemid);
SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
@@ -85,7 +85,7 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
// Setting the number of Slots the Container has
SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots);
// Cleanning 20 slots
// Cleaning 20 slots
for (uint8 i = 0; i < MAX_BAG_SIZE; i++)
{
SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
@@ -213,6 +213,7 @@ uint8 Bag::GetSlotByItemGUID(uint64 guid) const
if(m_bagslot[i] != 0)
if(m_bagslot[i]->GetGUID() == guid)
return i;
return NULL_SLOT;
}
@@ -220,6 +221,6 @@ Item* Bag::GetItemByPos( uint8 slot ) const
{
if( slot < GetBagSize() )
return m_bagslot[slot];
return NULL;
}
+32 -4
View File
@@ -63,16 +63,44 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverCommandTable[] =
{
{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleRestartCommand, "", NULL },
{ "idleshutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleRestartCommand, "", NULL },
{ "shutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleShutDownCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
+8 -6
View File
@@ -175,6 +175,7 @@ class ChatHandler
bool HandleModifyHonorCommand (const char* args);
bool HandleModifyRepCommand(const char* args);
bool HandleModifyArenaCommand(const char* args);
bool HandleModifyGenderCommand(const char* args);
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
@@ -191,6 +192,7 @@ class ChatHandler
bool HandleNpcSetMoveTypeCommand(const char* args);
bool HandleNpcSpawnDistCommand(const char* args);
bool HandleNpcSpawnTimeCommand(const char* args);
bool HandleNpcTameCommand(const char* args);
bool HandleNpcTextEmoteCommand(const char* args);
bool HandleNpcUnFollowCommand(const char* args);
bool HandleNpcWhisperCommand(const char* args);
@@ -215,6 +217,7 @@ class ChatHandler
bool HandleReloadCommandCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
bool HandleReloadDbScriptStringCommand(const char* args);
bool HandleReloadGameGraveyardZoneCommand(const char* args);
bool HandleReloadGameObjectScriptsCommand(const char* args);
bool HandleReloadGameTeleCommand(const char* args);
@@ -270,10 +273,15 @@ class ChatHandler
bool HandleServerCorpsesCommand(const char* args);
bool HandleServerExitCommand(const char* args);
bool HandleServerIdleRestartCommand(const char* args);
bool HandleServerIdleShutDownCommand(const char* args);
bool HandleServerInfoCommand(const char* args);
bool HandleServerMotdCommand(const char* args);
bool HandleServerRestartCommand(const char* args);
bool HandleServerSetMotdCommand(const char* args);
bool HandleServerSetLogLevelCommand(const char* args);
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
bool HandleAddHonorCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
@@ -327,11 +335,6 @@ class ChatHandler
bool HandleBanListAccountCommand(const char* args);
bool HandleBanListCharacterCommand(const char* args);
bool HandleBanListIPCommand(const char* args);
bool HandleIdleRestartCommand(const char* args);
bool HandleIdleShutDownCommand(const char* args);
bool HandleShutDownCommand(const char* args);
bool HandleRestartCommand(const char* args);
bool HandleSecurityCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
@@ -365,7 +368,6 @@ class ChatHandler
bool HandleHideAreaCommand(const char* args);
bool HandleAddItemCommand(const char* args);
bool HandleAddItemSetCommand(const char* args);
bool HandleModifyGenderCommand(const char* args);
bool HandlePetTpCommand(const char* args);
bool HandlePetUnlearnCommand(const char* args);
bool HandlePetLearnCommand(const char* args);
+13 -8
View File
@@ -177,7 +177,7 @@ void Creature::RemoveCorpse()
float x,y,z,o;
GetRespawnCoord(x, y, z, &o);
MapManager::Instance().GetMap(GetMapId(), this)->CreatureRelocation(this,x,y,z,o);
GetMap()->CreatureRelocation(this,x,y,z,o);
}
/**
@@ -209,7 +209,7 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data )
}
}
SetUInt32Value(OBJECT_FIELD_ENTRY, Entry); // normal entry always
SetEntry(Entry); // normal entry always
m_creatureInfo = cinfo; // map mode related always
// Cancel load if no model defined
@@ -352,7 +352,7 @@ void Creature::Update(uint32 diff)
lootForPickPocketed = false;
lootForBody = false;
if(m_originalEntry != GetUInt32Value(OBJECT_FIELD_ENTRY))
if(m_originalEntry != GetEntry())
UpdateEntry(m_originalEntry);
CreatureInfo const *cinfo = GetCreatureInfo();
@@ -371,9 +371,9 @@ void Creature::Update(uint32 diff)
setDeathState( JUST_ALIVED );
//Call AI respawn virtual function
AI()->JustRespawned();
i_AI->JustRespawned();
MapManager::Instance().GetMap(GetMapId(), this)->Add(this);
GetMap()->Add(this);
}
break;
}
@@ -435,7 +435,7 @@ void Creature::Update(uint32 diff)
{
// do not allow the AI to be changed during update
m_AI_locked = true;
AI()->UpdateAI(diff);
i_AI->UpdateAI(diff);
m_AI_locked = false;
}
@@ -2096,9 +2096,14 @@ uint32 Creature::getLevelForTarget( Unit const* target ) const
return level;
}
char const* Creature::GetScriptName() const
std::string Creature::GetScriptName()
{
return ObjectMgr::GetCreatureTemplate(GetEntry())->ScriptName;
return objmgr.GetScriptName(GetScriptId());
}
uint32 Creature::GetScriptId()
{
return ObjectMgr::GetCreatureTemplate(GetEntry())->ScriptID;
}
VendorItemData const* Creature::GetVendorItems() const
+10 -7
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_CREATURE_H
@@ -205,10 +205,11 @@ struct CreatureInfo
uint32 equipmentId;
uint32 MechanicImmuneMask;
uint32 flags_extra;
char const* ScriptName;
uint32 ScriptID;
uint32 GetRandomValidModelId() const;
uint32 GetFirstValidModelId() const;
// helpers
SkillType GetRequiredLootSkill() const
{
if(type_flags & CREATURE_TYPEFLAGS_HERBLOOT)
@@ -218,7 +219,7 @@ struct CreatureInfo
else
return SKILL_SKINNING; // normal case
}
bool isTameable() const
{
return type == CREATURE_TYPE_BEAST && family != 0 && (type_flags & CREATURE_TYPEFLAGS_TAMEBLE);
@@ -498,7 +499,9 @@ class TRINITY_DLL_SPEC Creature : public Unit
CreatureInfo const *GetCreatureInfo() const { return m_creatureInfo; }
CreatureDataAddon const* GetCreatureAddon() const;
char const* GetScriptName() const;
std::string GetScriptName();
uint32 GetScriptId();
void prepareGossipMenu( Player *pPlayer, uint32 gossipid = 0 );
void sendPreparedGossip( Player* player );
@@ -524,7 +527,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
// overwrite WorldObject function for proper name localization
const char* GetNameForLocaleIdx(int32 locale_idx) const;
void setDeathState(DeathState s); // overwrite virtual Unit::setDeathState
bool LoadFromDB(uint32 guid, Map *map);
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "CreatureAI.h"
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CREATUREAIIMPL_H
#define CREATUREAIIMPL_H
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "CreatureAIRegistry.h"
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Creature.h"
+4 -3
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_FORMULAS_H
@@ -29,7 +29,7 @@ namespace Trinity
{
inline uint32 hk_honor_at_level(uint32 level, uint32 count=1)
{
return (uint32) ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f )));
return (uint32)ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f )));
}
}
namespace XP
@@ -80,6 +80,7 @@ namespace Trinity
inline uint32 BaseGain(uint32 pl_level, uint32 mob_level, ContentLevels content)
{
//TODO: need modifier for CONTENT_71_80 different from CONTENT_61_70?
const uint32 nBaseExp = content == CONTENT_1_60 ? 45 : 235;
if( mob_level >= pl_level )
{
+3 -7
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -66,8 +66,6 @@ void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
std::string ticketText;
recv_data >> ticketText;
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
ticket->SetText(ticketText.c_str());
else
@@ -105,9 +103,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
if(ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1);
+10 -3
View File
@@ -50,7 +50,10 @@ class GMTicket
{
m_text = text ? text : "";
m_lastUpdate = time(NULL);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", m_text.c_str(), m_guid);
std::string escapedString = m_text;
CharacterDatabase.escape_string(escapedString);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid);
}
void DeleteFromDB() const
@@ -62,7 +65,11 @@ class GMTicket
{
CharacterDatabase.BeginTransaction();
DeleteFromDB();
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, GetText());
std::string escapedString = m_text;
CharacterDatabase.escape_string(escapedString);
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, escapedString.c_str());
CharacterDatabase.CommitTransaction();
}
private:
@@ -115,4 +122,4 @@ class GMTicketMgr
};
#define ticketmgr Trinity::Singleton<GMTicketMgr>::Instance()
#endif
#endif
+3 -3
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_GAMEOBJECT_H
@@ -357,7 +357,7 @@ struct GameObjectInfo
uint32 data[24];
} raw;
};
char *ScriptName;
uint32 ScriptId;
};
struct GameObjectLocale
+13 -12
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -179,7 +179,7 @@ bool ItemCanGoIntoBag(ItemPrototype const *pProto, ItemPrototype const *pBagProt
case ITEM_SUBCLASS_CONTAINER:
return true;
case ITEM_SUBCLASS_SOUL_CONTAINER:
if(!(pProto->BagFamily & BAG_FAMILY_MASK_SHARDS))
if(!(pProto->BagFamily & BAG_FAMILY_MASK_SOUL_SHARDS))
return false;
return true;
case ITEM_SUBCLASS_HERB_CONTAINER:
@@ -247,7 +247,7 @@ bool Item::Create( uint32 guidlow, uint32 itemid, Player const* owner)
{
Object::_Create( guidlow, 0, HIGHGUID_ITEM );
SetUInt32Value(OBJECT_FIELD_ENTRY, itemid);
SetEntry(itemid);
SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
@@ -429,7 +429,7 @@ void Item::DeleteFromInventoryDB()
ItemPrototype const *Item::GetProto() const
{
return objmgr.GetItemPrototype(GetUInt32Value(OBJECT_FIELD_ENTRY));
return objmgr.GetItemPrototype(GetEntry());
}
Player* Item::GetOwner()const
@@ -762,9 +762,7 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges)
{
// Better lost small time at check in comparison lost time at item save to DB.
if( GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET)==id &&
GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET)==duration &&
GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET)==charges )
if((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges))
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id);
@@ -775,7 +773,7 @@ void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint
void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration)
{
if(GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET)==duration)
if(GetEnchantmentDuration(slot) == duration)
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration);
@@ -784,17 +782,20 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration)
void Item::SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges)
{
if(GetEnchantmentCharges(slot) == charges)
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges);
SetState(ITEM_CHANGED);
}
void Item::ClearEnchantment(EnchantmentSlot slot)
{
if(!GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET))
if(!GetEnchantmentId(slot))
return;
for(int x=0;x<3;x++)
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x,0);
for(uint8 x = 0; x < 3; ++x)
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x, 0);
SetState(ITEM_CHANGED);
}
+2 -3
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_ITEM_H
@@ -228,7 +228,6 @@ class TRINITY_DLL_SPEC Item : public Object
bool IsLimitedToAnotherMapOrZone( uint32 cur_mapId, uint32 cur_zoneId) const;
bool GemsFitSockets() const;
uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
uint32 GetCount() const { return GetUInt32Value (ITEM_FIELD_STACK_COUNT); }
void SetCount(uint32 value) { SetUInt32Value (ITEM_FIELD_STACK_COUNT, value); }
uint32 GetMaxStackCount() const { return GetProto()->Stackable; }
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
+2 -2
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _ITEM_ENCHANTMENT_MGR_H
+17 -14
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -313,9 +313,9 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
if (il->Description.size() > loc_idx && !il->Description[loc_idx].empty())
if (il->Description.size() > size_t(loc_idx) && !il->Description[loc_idx].empty())
Description = il->Description[loc_idx];
}
}
@@ -360,6 +360,8 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->Damage[i].DamageMax;
data << pProto->Damage[i].DamageType;
}
// resistances (7)
data << pProto->Armor;
data << pProto->HolyRes;
data << pProto->FireRes;
@@ -367,10 +369,11 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->FrostRes;
data << pProto->ShadowRes;
data << pProto->ArcaneRes;
data << pProto->Delay;
data << pProto->Ammo_type;
data << pProto->RangedModRange;
data << (float)pProto->RangedModRange;
for(int s = 0; s < 5; s++)
{
// send DBC data for cooldowns in same way as it used in Spell::SendSpellCooldown
@@ -976,7 +979,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
}
}
@@ -1027,7 +1030,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
return;
}
if(item==gift) // not possible with pacjket from real client
if(item==gift) // not possable with pacjket from real client
{
_player->SendEquipError( EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, NULL );
return;
@@ -1072,16 +1075,16 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("INSERT INTO character_gifts VALUES ('%u', '%u', '%u', '%u')", GUID_LOPART(item->GetOwnerGUID()), item->GetGUIDLow(), item->GetEntry(), item->GetUInt32Value(ITEM_FIELD_FLAGS));
item->SetUInt32Value(OBJECT_FIELD_ENTRY, gift->GetUInt32Value(OBJECT_FIELD_ENTRY));
item->SetEntry(gift->GetEntry());
switch (item->GetEntry())
{
case 5042: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 5043); break;
case 5048: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 5044); break;
case 17303: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17302); break;
case 17304: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17305); break;
case 17307: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17308); break;
case 21830: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 21831); break;
case 5042: item->SetEntry( 5043); break;
case 5048: item->SetEntry( 5044); break;
case 17303: item->SetEntry(17302); break;
case 17304: item->SetEntry(17305); break;
case 17307: item->SetEntry(17308); break;
case 21830: item->SetEntry(21831); break;
}
item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, _player->GetGUID());
item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
+28 -12
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _ITEMPROTOTYPE_H
@@ -99,16 +99,18 @@ enum ITEM_FLAGS
ITEM_FLAGS_UNIQUE_EQUIPPED = 0x00080000,
ITEM_FLAGS_USEABLE_IN_ARENA = 0x00200000,
ITEM_FLAGS_THROWABLE = 0x00400000, // not used in game for check trow possibility, only for item in game tooltip
ITEM_FLAGS_SPECIALUSE = 0x00800000 // last used flag in 2.3.0
ITEM_FLAGS_SPECIALUSE = 0x00800000, // last used flag in 2.3.0
ITEM_FLAGS_BOA = 0x08000000, // bind on account
ITEM_FLAGS_MILLABLE = 0x20000000
};
enum BAG_FAMILY_MASK
{
BAG_FAMILY_MASK_ARROWS = 0x00000001,
BAG_FAMILY_MASK_BULLETS = 0x00000002,
BAG_FAMILY_MASK_SHARDS = 0x00000004,
BAG_FAMILY_MASK_SOUL_SHARDS = 0x00000004,
BAG_FAMILY_MASK_LEATHERWORKING_SUPP = 0x00000008,
BAG_FAMILY_MASK_UNUSED = 0x00000010, // not used currently
BAG_FAMILY_MASK_INSCRIPTION_SUPP = 0x00000010,
BAG_FAMILY_MASK_HERBS = 0x00000020,
BAG_FAMILY_MASK_ENCHANTING_SUPP = 0x00000040,
BAG_FAMILY_MASK_ENGINEERING_SUPP = 0x00000080,
@@ -116,13 +118,11 @@ enum BAG_FAMILY_MASK
BAG_FAMILY_MASK_GEMS = 0x00000200,
BAG_FAMILY_MASK_MINING_SUPP = 0x00000400,
BAG_FAMILY_MASK_SOULBOUND_EQUIPMENT = 0x00000800,
BAG_FAMILY_MASK_VANITY_PETS = 0x00001000
BAG_FAMILY_MASK_VANITY_PETS = 0x00001000,
BAG_FAMILY_MASK_CURRENCY_TOKENS = 0x00002000,
BAG_FAMILY_MASK_QUEST_ITEMS = 0x00004000
};
/* TODO: Not entirely positive on need for this??
enum SOCKET_CONTENT ();
*/
enum SocketColor
{
SOCKET_COLOR_META = 1,
@@ -275,7 +275,7 @@ enum ItemSubclassArmor
ITEM_SUBCLASS_ARMOR_TOTEM = 9
};
#define MAX_ITEM_SUBCLASS_ARMOR 10
#define MAX_ITEM_SUBCLASS_ARMOR 10
enum ItemSubclassReagent
{
@@ -390,6 +390,22 @@ enum ItemSubclassJunk
#define MAX_ITEM_SUBCLASS_JUNK 6
enum ItemSubclassGlyph
{
ITEM_SUBCLASS_GLYPH_WARRIOR = 1,
ITEM_SUBCLASS_GLYPH_PALADIN = 2,
ITEM_SUBCLASS_GLYPH_HUNTER = 3,
ITEM_SUBCLASS_GLYPH_ROGUE = 4,
ITEM_SUBCLASS_GLYPH_PRIEST = 5,
ITEM_SUBCLASS_GLYPH_DEATH_KNIGHT = 6,
ITEM_SUBCLASS_GLYPH_SHAMAN = 7,
ITEM_SUBCLASS_GLYPH_MAGE = 8,
ITEM_SUBCLASS_GLYPH_WARLOCK = 9,
ITEM_SUBCLASS_GLYPH_DRUID = 11
};
#define MAX_ITEM_SUBCLASS_GLYPH 12
const uint32 MaxItemSubclassValues[MAX_ITEM_CLASS] =
{
MAX_ITEM_SUBCLASS_CONSUMABLE,
@@ -524,7 +540,7 @@ struct ItemPrototype
uint32 GemProperties; // id from GemProperties.dbc
uint32 RequiredDisenchantSkill;
float ArmorDamageModifier;
char* ScriptName;
uint32 ScriptId;
uint32 DisenchantID;
uint32 FoodType;
uint32 MinMoneyLoot;
+24 -72
View File
@@ -2361,8 +2361,8 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
std::string show = show_str;
// Check
// Remember: "show" must also be the name of a column!
if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2")
&& (show != "text3") && (show != "text4") && (show != "text5")
if( (show != "emote") && (show != "spell") && (show != "textid1") && (show != "textid2")
&& (show != "textid3") && (show != "textid4") && (show != "textid5")
&& (show != "waittime") && (show != "del") && (show != "move") && (show != "add")
&& (show != "model1") && (show != "model2") && (show != "orientation"))
{
@@ -2705,6 +2705,13 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
return false;
}
// set in game textids not supported
if( show == "textid1" || show == "textid2" || show == "textid3" ||
show == "textid4" || show == "textid5" )
{
return false;
}
WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str);
Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT));
@@ -2842,7 +2849,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
//pCreature->GetPositionX();
QueryResult *result =
WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u",
WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE wpguid = %u",
target->GetGUIDLow() );
if(!result)
{
@@ -2854,7 +2861,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
const char* maxDIFF = "0.01";
PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID());
result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF);
if(!result)
{
@@ -2871,11 +2878,9 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
int waittime = fields[2].GetUInt32();
uint32 emote = fields[3].GetUInt32();
uint32 spell = fields[4].GetUInt32();
const char * text1 = fields[5].GetString();
const char * text2 = fields[6].GetString();
const char * text3 = fields[7].GetString();
const char * text4 = fields[8].GetString();
const char * text5 = fields[9].GetString();
uint32 textid[MAX_WAYPOINT_TEXT];
for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
textid[i] = fields[5+i].GetUInt32();
uint32 model1 = fields[10].GetUInt32();
uint32 model2 = fields[11].GetUInt32();
@@ -2888,11 +2893,8 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2);
PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote);
PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell);
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1);
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2);
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3);
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4);
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5);
for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, i+1, textid[i], (textid[i] ? GetTrinityString(textid[i]) : ""));
}while( result->NextRow() );
// Cleanup memory
@@ -3213,8 +3215,8 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid);
QueryResult *result = WorldDatabase.PQuery(
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
"SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid );
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
"SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid );
if (!result)
{
@@ -3231,7 +3233,7 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
Field *fields = result->Fetch();
outfile << "INSERT INTO creature_movement ";
outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES ";
outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5 ) VALUES ";
outfile << "( ";
outfile << fields[15].GetUInt32(); // id
@@ -3256,65 +3258,15 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
outfile << ", ";
outfile << fields[9].GetUInt32(); // spell
outfile << ", ";
const char *tmpChar = fields[10].GetString();
if( !tmpChar )
{
outfile << "NULL"; // text1
}
else
{
outfile << "'";
outfile << tmpChar; // text1
outfile << "'";
}
outfile << fields[10].GetUInt32(); // textid1
outfile << ", ";
tmpChar = fields[11].GetString();
if( !tmpChar )
{
outfile << "NULL"; // text2
}
else
{
outfile << "'";
outfile << tmpChar; // text2
outfile << "'";
}
outfile << fields[11].GetUInt32(); // textid2
outfile << ", ";
tmpChar = fields[12].GetString();
if( !tmpChar )
{
outfile << "NULL"; // text3
}
else
{
outfile << "'";
outfile << tmpChar; // text3
outfile << "'";
}
outfile << fields[12].GetUInt32(); // textid3
outfile << ", ";
tmpChar = fields[13].GetString();
if( !tmpChar )
{
outfile << "NULL"; // text4
}
else
{
outfile << "'";
outfile << tmpChar; // text4
outfile << "'";
}
outfile << fields[13].GetUInt32(); // textid4
outfile << ", ";
tmpChar = fields[14].GetString();
if( !tmpChar )
{
outfile << "NULL"; // text5
}
else
{
outfile << "'";
outfile << tmpChar; // text5
outfile << "'";
}
outfile << fields[14].GetUInt32(); // textid5
outfile << ");\n ";
} while( result->NextRow() );
+120 -52
View File
@@ -135,6 +135,7 @@ bool ChatHandler::HandleReloadAllScriptsCommand(const char*)
HandleReloadQuestStartScriptsCommand("a");
HandleReloadSpellScriptsCommand("a");
SendGlobalSysMessage("DB tables `*_scripts` reloaded.");
HandleReloadDbScriptStringCommand("a");
return true;
}
@@ -601,6 +602,14 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg)
return true;
}
bool ChatHandler::HandleReloadDbScriptStringCommand(const char* arg)
{
sLog.outString( "Re-Loading Script strings from `db_script_string`...");
objmgr.LoadDbScriptStrings();
SendGlobalSysMessage("DB table `db_script_string` reloaded.");
return true;
}
bool ChatHandler::HandleReloadGameGraveyardZoneCommand(const char* /*arg*/)
{
sLog.outString( "Re-Loading Graveyard-zone links...");
@@ -1767,7 +1776,8 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
// search highest talent rank
uint32 spellid = 0;
for(int rank = 4; rank >= 0; --rank)
int rank = 4;
for(; rank >= 0; --rank)
{
if(talentInfo->RankID[rank]!=0)
{
@@ -4645,91 +4655,149 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
return true;
}
bool ChatHandler::HandleShutDownCommand(const char* args)
bool ChatHandler::HandleServerShutDownCancelCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
int32 time = atoi(args);
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
return false;
sWorld.ShutdownServ(time);
}
sWorld.ShutdownCancel();
return true;
}
bool ChatHandler::HandleRestartCommand(const char* args)
bool ChatHandler::HandleServerShutDownCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
int32 time = atoi(args);
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
int32 time = atoi (time_str);
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
return false;
if (exitcode_str)
{
int32 exitcode = atoi (exitcode_str);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART);
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
sWorld.ShutdownServ (time, 0, exitcode);
}
else
sWorld.ShutdownServ(time,0,SHUTDOWN_EXIT_CODE);
return true;
}
bool ChatHandler::HandleIdleRestartCommand(const char* args)
bool ChatHandler::HandleServerRestartCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
int32 time = atoi(args);
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
int32 time = atoi (time_str);
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
return false;
if (exitcode_str)
{
int32 exitcode = atoi (exitcode_str);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART+SHUTDOWN_MASK_IDLE);
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode);
}
else
sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
return true;
}
bool ChatHandler::HandleIdleShutDownCommand(const char* args)
bool ChatHandler::HandleServerIdleRestartCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
int32 time = atoi(args);
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
int32 time = atoi (time_str);
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
return false;
if (exitcode_str)
{
int32 exitcode = atoi (exitcode_str);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE);
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode);
}
else
sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE);
return true;
}
bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
{
if(!*args)
return false;
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
int32 time = atoi (time_str);
///- Prevent interpret wrong arg value as 0 secs shutdown time
if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
return false;
if (exitcode_str)
{
int32 exitcode = atoi (exitcode_str);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
sWorld.ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode);
}
else
sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE);
return true;
}
+7 -8
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Mail.h"
@@ -187,18 +187,17 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR);
return;
}
if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION))
{
pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR);
return;
}
if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
{
pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD);
return;
}
if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
{
pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD);
return;
}
}
}
pl->SendMailResult(0, 0, MAIL_OK);
+3 -3
View File
@@ -1713,7 +1713,7 @@ void InstanceMap::CreateInstanceData(bool load)
InstanceTemplate const* mInstance = objmgr.GetInstanceTemplate(GetId());
if (mInstance)
{
i_script = mInstance->script;
i_script_id = mInstance->script_id;
i_data = Script->CreateInstanceData(this);
}
@@ -1730,7 +1730,7 @@ void InstanceMap::CreateInstanceData(bool load)
const char* data = fields[0].GetString();
if(data)
{
sLog.outDebug("Loading instance data for `%s` with id %u", i_script.c_str(), i_InstanceId);
sLog.outDebug("Loading instance data for `%s` with id %u", objmgr.GetScriptName(i_script_id), i_InstanceId);
i_data->Load(data);
}
delete result;
@@ -1738,7 +1738,7 @@ void InstanceMap::CreateInstanceData(bool load)
}
else
{
sLog.outDebug("New instance data, \"%s\" ,initialized!",i_script.c_str());
sLog.outDebug("New instance data, \"%s\" ,initialized!", objmgr.GetScriptName(i_script_id));
i_data->Initialize();
}
}
+3 -6
View File
@@ -105,7 +105,7 @@ struct InstanceTemplate
float startLocY;
float startLocZ;
float startLocO;
char const* script;
uint32 script_id;
};
enum LevelRequirementVsMode
@@ -343,7 +343,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map
void Update(const uint32&);
void CreateInstanceData(bool load);
bool Reset(uint8 method);
std::string GetScript() { return i_script; }
uint32 GetScriptId() { return i_script_id; }
InstanceData* GetInstanceData() { return i_data; }
void PermBindAllPlayers(Player *player);
time_t GetResetTime();
@@ -355,10 +355,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map
bool m_resetAfterUnload;
bool m_unloadWhenEmpty;
InstanceData* i_data;
std::string i_script;
// only online players that are inside the instance currently
// TODO ? - use the grid instead to access the players
PlayerList i_Players;
uint32 i_script_id;
};
class TRINITY_DLL_SPEC BattleGroundMap : public Map
+1 -1
View File
@@ -222,7 +222,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
return true;
}
void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode)
void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId)
{
Map *m = _GetBaseMap(mapid);
if (m && m->Instanceable())
+4 -3
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_MAPMANAGER_H
@@ -27,6 +27,7 @@
#include "Common.h"
#include "Map.h"
#include "GridStates.h"
class Transport;
class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> >
@@ -44,7 +45,7 @@ class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinit
// only const version for outer users
Map const* GetBaseMap(uint32 id) const { return const_cast<MapManager*>(this)->_GetBaseMap(id); }
void DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode);
void DeleteInstance(uint32 mapid, uint32 instanceId);
inline uint16 GetAreaFlag(uint32 mapid, float x, float y) const
{
+288 -144
View File
@@ -10,17 +10,18 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
#include "Database/SQLStorageImpl.h"
#include "Log.h"
#include "MapManager.h"
@@ -116,8 +117,12 @@ ObjectMgr::ObjectMgr()
m_hiGoGuid = 1;
m_hiDoGuid = 1;
m_hiCorpseGuid = 1;
m_hiPetNumber = 1;
m_ItemTextId = 1;
m_mailid = 1;
m_auctionid = 1;
m_guildId = 1;
m_arenaTeamId = 1;
mGuildBankTabPrice.resize(GUILD_BANK_MAX_TABS);
mGuildBankTabPrice[0] = 100;
@@ -415,7 +420,7 @@ void ObjectMgr::SendAuctionWonMail( AuctionEntry *auction )
sLog.outDebug( "AuctionWon body string : %s", msgAuctionWonBody.str().c_str() );
//prepare mail data... :
uint32 itemTextId = this->CreateItemText( msgAuctionWonBody.str() );
uint32 itemTextId = CreateItemText( msgAuctionWonBody.str() );
// set owner to bidder (to prevent delete item with sender char deleting)
// owner in `data` will set at mail receive and item extracting
@@ -466,7 +471,7 @@ void ObjectMgr::SendAuctionSalePendingMail( AuctionEntry * auction )
sLog.outDebug("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());
uint32 itemTextId = this->CreateItemText( msgAuctionSalePendingBody.str() );
uint32 itemTextId = CreateItemText( msgAuctionSalePendingBody.str() );
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->location, auction->owner, msgAuctionSalePendingSubject.str(), itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_AUCTION);
}
@@ -498,7 +503,7 @@ void ObjectMgr::SendAuctionSuccessfulMail( AuctionEntry * auction )
sLog.outDebug("AuctionSuccessful body string : %s", auctionSuccessfulBody.str().c_str());
uint32 itemTextId = this->CreateItemText( auctionSuccessfulBody.str() );
uint32 itemTextId = CreateItemText( auctionSuccessfulBody.str() );
uint32 profit = auction->bid + auction->deposit - auctionCut;
@@ -545,7 +550,6 @@ void ObjectMgr::SendAuctionExpiredMail( AuctionEntry * auction )
// will delete item or place to receiver mail list
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->location, GUID_LOPART(owner_guid), subject.str(), 0, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
}
// owner not found
else
@@ -563,8 +567,8 @@ CreatureInfo const* ObjectMgr::GetCreatureTemplate(uint32 id)
void ObjectMgr::LoadCreatureLocales()
{
mCreatureLocaleMap.clear();
mCreatureLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,subname_loc1,name_loc2,subname_loc2,name_loc3,subname_loc3,name_loc4,subname_loc4,name_loc5,subname_loc5,name_loc6,subname_loc6,name_loc7,subname_loc7,name_loc8,subname_loc8 FROM locales_creature");
if(!result)
@@ -623,7 +627,7 @@ void ObjectMgr::LoadCreatureLocales()
sLog.outString();
sLog.outString( ">> Loaded %u creature locale strings", mCreatureLocaleMap.size() );
}
void ObjectMgr::LoadNpcOptionLocales()
{
mNpcOptionLocaleMap.clear(); // need for reload case
@@ -692,9 +696,19 @@ void ObjectMgr::LoadNpcOptionLocales()
sLog.outString( ">> Loaded %u npc_option locale strings", mNpcOptionLocaleMap.size() );
}
struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader>
{
template<class D>
void convert_from_str(uint32 field_pos, char *src, D &dst)
{
dst = D(objmgr.GetScriptId(src));
}
};
void ObjectMgr::LoadCreatureTemplates()
{
sCreatureStorage.Load();
SQLCreatureLoader loader;
loader.Load(sCreatureStorage);
sLog.outString( ">> Loaded %u creature definitions", sCreatureStorage.RecordCount );
sLog.outString();
@@ -1512,7 +1526,7 @@ void ObjectMgr::LoadAuctions()
aItem->deposit = fields[10].GetUInt32();
aItem->location = fields[11].GetUInt8();
//check if sold item exists
if ( this->GetAItem( aItem->item_guidlow ) )
if ( GetAItem( aItem->item_guidlow ) )
{
GetAuctionsMap( aItem->location )->AddAuction(aItem);
}
@@ -1532,8 +1546,8 @@ void ObjectMgr::LoadAuctions()
void ObjectMgr::LoadItemLocales()
{
mItemLocaleMap.clear();
mItemLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,description_loc1,name_loc2,description_loc2,name_loc3,description_loc3,name_loc4,description_loc4,name_loc5,description_loc5,name_loc6,description_loc6,name_loc7,description_loc7,name_loc8,description_loc8 FROM locales_item");
if(!result)
@@ -1594,9 +1608,19 @@ void ObjectMgr::LoadItemLocales()
sLog.outString( ">> Loaded %u Item locale strings", mItemLocaleMap.size() );
}
struct SQLItemLoader : public SQLStorageLoaderBase<SQLItemLoader>
{
template<class D>
void convert_from_str(uint32 field_pos, char *src, D &dst)
{
dst = D(objmgr.GetScriptId(src));
}
};
void ObjectMgr::LoadItemPrototypes()
{
sItemStorage.Load ();
SQLItemLoader loader;
loader.Load(sItemStorage);
sLog.outString( ">> Loaded %u item prototypes", sItemStorage.RecordCount );
sLog.outString();
@@ -2506,7 +2530,7 @@ void ObjectMgr::LoadPlayerInfo()
// skip expansion races if not playing with expansion
if (sWorld.getConfig(CONFIG_EXPANSION) < 1 && (race == RACE_BLOODELF || race == RACE_DRAENEI))
continue;
// skip expansion classes if not playing with expansion
if (sWorld.getConfig(CONFIG_EXPANSION) < 2 && class_ == CLASS_DEATH_KNIGHT)
continue;
@@ -3555,7 +3579,7 @@ void ObjectMgr::LoadQuests()
void ObjectMgr::LoadQuestLocales()
{
mQuestLocaleMap.clear();
mQuestLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"Title_loc1,Details_loc1,Objectives_loc1,OfferRewardText_loc1,RequestItemsText_loc1,EndText_loc1,ObjectiveText1_loc1,ObjectiveText2_loc1,ObjectiveText3_loc1,ObjectiveText4_loc1,"
@@ -3749,7 +3773,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
scripts.clear(); // need for reload support
QueryResult *result = WorldDatabase.PQuery( "SELECT id,delay,command,datalong,datalong2,datatext, x, y, z, o FROM %s", tablename );
QueryResult *result = WorldDatabase.PQuery( "SELECT id,delay,command,datalong,datalong2,dataint, x, y, z, o FROM %s", tablename );
uint32 count = 0;
@@ -3771,16 +3795,16 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
Field *fields = result->Fetch();
ScriptInfo tmp;
tmp.id = fields[0].GetUInt32();
tmp.delay = fields[1].GetUInt32();
tmp.command = fields[2].GetUInt32();
tmp.datalong = fields[3].GetUInt32();
tmp.id = fields[0].GetUInt32();
tmp.delay = fields[1].GetUInt32();
tmp.command = fields[2].GetUInt32();
tmp.datalong = fields[3].GetUInt32();
tmp.datalong2 = fields[4].GetUInt32();
tmp.datatext = fields[5].GetCppString();
tmp.x = fields[6].GetFloat();
tmp.y = fields[7].GetFloat();
tmp.z = fields[8].GetFloat();
tmp.o = fields[9].GetFloat();
tmp.dataint = fields[5].GetInt32();
tmp.x = fields[6].GetFloat();
tmp.y = fields[7].GetFloat();
tmp.z = fields[8].GetFloat();
tmp.o = fields[9].GetFloat();
// generic command args check
switch(tmp.command)
@@ -3792,6 +3816,18 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
sLog.outErrorDb("Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.datalong,tmp.id);
continue;
}
if(tmp.dataint==0)
{
sLog.outErrorDb("Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.dataint,tmp.id);
continue;
}
if(tmp.dataint < MIN_DB_SCRIPT_STRING_ID || tmp.dataint >= MAX_DB_SCRIPT_STRING_ID)
{
sLog.outErrorDb("Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.dataint,MIN_DB_SCRIPT_STRING_ID,MAX_DB_SCRIPT_STRING_ID,tmp.id);
continue;
}
// if(!objmgr.GetMangosStringLocale(tmp.dataint)) will checked after db_script_string loading
break;
}
@@ -4156,8 +4192,8 @@ void ObjectMgr::LoadPageTexts()
void ObjectMgr::LoadPageTextLocales()
{
mPageTextLocaleMap.clear();
mPageTextLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text");
if(!result)
@@ -4206,9 +4242,19 @@ void ObjectMgr::LoadPageTextLocales()
sLog.outString( ">> Loaded %u PageText locale strings", mPageTextLocaleMap.size() );
}
struct SQLInstanceLoader : public SQLStorageLoaderBase<SQLInstanceLoader>
{
template<class D>
void convert_from_str(uint32 field_pos, char *src, D &dst)
{
dst = D(objmgr.GetScriptId(src));
}
};
void ObjectMgr::LoadInstanceTemplate()
{
sInstanceTemplate.Load();
SQLInstanceLoader loader;
loader.Load(sInstanceTemplate);
for(uint32 i = 0; i < sInstanceTemplate.MaxEntry; i++)
{
@@ -4324,8 +4370,8 @@ void ObjectMgr::LoadGossipText()
void ObjectMgr::LoadNpcTextLocales()
{
mNpcTextLocaleMap.clear();
mNpcTextLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"Text0_0_loc1,Text0_1_loc1,Text1_0_loc1,Text1_1_loc1,Text2_0_loc1,Text2_1_loc1,Text3_0_loc1,Text3_1_loc1,Text4_0_loc1,Text4_1_loc1,Text5_0_loc1,Text5_1_loc1,Text6_0_loc1,Text6_1_loc1,Text7_0_loc1,Text7_1_loc1,"
"Text0_0_loc2,Text0_1_loc2,Text1_0_loc2,Text1_1_loc2,Text2_0_loc2,Text2_1_loc2,Text3_0_loc2,Text3_1_loc1,Text4_0_loc2,Text4_1_loc2,Text5_0_loc2,Text5_1_loc2,Text6_0_loc2,Text6_1_loc2,Text7_0_loc2,Text7_1_loc2,"
@@ -4622,7 +4668,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
Field *fields = result->Fetch();
uint32 Trigger_ID = fields[0].GetUInt32();
std::string scriptName = fields[1].GetCppString();
const char *scriptName = fields[1].GetString();
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if(!atEntry)
@@ -4630,7 +4676,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
sLog.outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
continue;
}
mAreaTriggerScripts[Trigger_ID] = scriptName;
mAreaTriggerScripts[Trigger_ID] = GetScriptId(scriptName);
} while( result->NextRow() );
delete result;
@@ -4638,6 +4684,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
sLog.outString();
sLog.outString( ">> Loaded %u areatrigger scripts", count );
}
uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid )
{
bool found = false;
@@ -4696,11 +4743,11 @@ void ObjectMgr::GetTaxiPath( uint32 source, uint32 destination, uint32 &path, ui
uint16 ObjectMgr::GetTaxiMount( uint32 id, uint32 team )
{
uint32 mount_entry = 0;
uint32 mount_id = 0;
uint16 mount_entry = 0;
uint16 mount_id = 0;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id);
if (node)
if(node)
{
if (team == ALLIANCE) mount_entry = node->alliance_mount_type;
else mount_entry = node->horde_mount_type;
@@ -4939,7 +4986,6 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
}
}
// find now nearest graveyard at same map
if(entryNear)
return entryNear;
@@ -5180,7 +5226,6 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiCharGuid = (*result)[0].GetUInt32()+1;
delete result;
}
@@ -5188,23 +5233,16 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiCreatureGuid = (*result)[0].GetUInt32()+1;
delete result;
}
result = CharacterDatabase.Query( "SELECT MAX(id) FROM character_pet" );
if( result )
{
m_hiPetGuid = (*result)[0].GetUInt32()+1;
delete result;
}
// pet guids are not saved to DB, set to 0 (pet guid != pet id)
m_hiPetGuid = 0;
result = CharacterDatabase.Query( "SELECT MAX(guid) FROM item_instance" );
if( result )
{
m_hiItemGuid = (*result)[0].GetUInt32()+1;
delete result;
}
@@ -5218,7 +5256,6 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiGoGuid = (*result)[0].GetUInt32()+1;
delete result;
}
@@ -5226,74 +5263,93 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_auctionid = (*result)[0].GetUInt32()+1;
delete result;
}
else
{
m_auctionid = 0;
}
result = CharacterDatabase.Query( "SELECT MAX(id) FROM mail" );
if( result )
{
m_mailid = (*result)[0].GetUInt32()+1;
delete result;
}
else
{
m_mailid = 0;
}
result = CharacterDatabase.Query( "SELECT MAX(id) FROM item_text" );
if( result )
{
m_ItemTextId = (*result)[0].GetUInt32();
m_ItemTextId = (*result)[0].GetUInt32()+1;
delete result;
}
else
m_ItemTextId = 0;
result = CharacterDatabase.Query( "SELECT MAX(guid) FROM corpse" );
if( result )
{
m_hiCorpseGuid = (*result)[0].GetUInt32()+1;
delete result;
}
result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
if (result)
{
m_arenaTeamId = (*result)[0].GetUInt32()+1;
delete result;
}
result = CharacterDatabase.Query( "SELECT MAX(guildid) FROM guild" );
if (result)
{
m_guildId = (*result)[0].GetUInt32()+1;
delete result;
}
}
uint32 ObjectMgr::GenerateArenaTeamId()
{
if(m_arenaTeamId>=0xFFFFFFFE)
{
sLog.outError("Arena team ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return m_arenaTeamId++;
}
uint32 ObjectMgr::GenerateGuildId()
{
if(m_guildId>=0xFFFFFFFE)
{
sLog.outError("Guild ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return m_guildId++;
}
uint32 ObjectMgr::GenerateAuctionID()
{
++m_auctionid;
if(m_auctionid>=0xFFFFFFFF)
if(m_auctionid>=0xFFFFFFFE)
{
sLog.outError("Auctions ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_auctionid;
return m_auctionid++;
}
uint32 ObjectMgr::GenerateMailID()
{
++m_mailid;
if(m_mailid>=0xFFFFFFFF)
if(m_mailid>=0xFFFFFFFE)
{
sLog.outError("Mail ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_mailid;
return m_mailid++;
}
uint32 ObjectMgr::GenerateItemTextID()
{
++m_ItemTextId;
if(m_ItemTextId>=0xFFFFFFFF)
if(m_ItemTextId>=0xFFFFFFFE)
{
sLog.outError("Item text ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_ItemTextId;
return m_ItemTextId++;
}
uint32 ObjectMgr::CreateItemText(std::string text)
@@ -5315,61 +5371,54 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
switch(guidhigh)
{
case HIGHGUID_ITEM:
++m_hiItemGuid;
if(m_hiItemGuid>=0xFFFFFFFF)
if(m_hiItemGuid>=0xFFFFFFFE)
{
sLog.outError("Item guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiItemGuid;
return m_hiItemGuid++;
case HIGHGUID_UNIT:
++m_hiCreatureGuid;
if(m_hiCreatureGuid>=0x00FFFFFF)
if(m_hiCreatureGuid>=0x00FFFFFE)
{
sLog.outError("Creature guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiCreatureGuid;
return m_hiCreatureGuid++;
case HIGHGUID_PET:
++m_hiPetGuid;
if(m_hiPetGuid>=0x00FFFFFF)
if(m_hiPetGuid>=0x00FFFFFE)
{
sLog.outError("Pet guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiPetGuid;
return m_hiPetGuid++;
case HIGHGUID_PLAYER:
++m_hiCharGuid;
if(m_hiCharGuid>=0xFFFFFFFF)
if(m_hiCharGuid>=0xFFFFFFFE)
{
sLog.outError("Players guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiCharGuid;
return m_hiCharGuid++;
case HIGHGUID_GAMEOBJECT:
++m_hiGoGuid;
if(m_hiGoGuid>=0x00FFFFFF)
if(m_hiGoGuid>=0x00FFFFFE)
{
sLog.outError("Gameobject guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiGoGuid;
return m_hiGoGuid++;
case HIGHGUID_CORPSE:
++m_hiCorpseGuid;
if(m_hiCorpseGuid>=0xFFFFFFFF)
if(m_hiCorpseGuid>=0xFFFFFFFE)
{
sLog.outError("Corpse guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiCorpseGuid;
return m_hiCorpseGuid++;
case HIGHGUID_DYNAMICOBJECT:
++m_hiDoGuid;
if(m_hiDoGuid>=0xFFFFFFFF)
if(m_hiDoGuid>=0xFFFFFFFE)
{
sLog.outError("DynamicObject guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
World::StopNow(ERROR_EXIT_CODE);
}
return m_hiDoGuid;
return m_hiDoGuid++;
default:
ASSERT(0);
}
@@ -5380,8 +5429,8 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
void ObjectMgr::LoadGameObjectLocales()
{
mGameObjectLocaleMap.clear();
mGameObjectLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"name_loc1,name_loc2,name_loc3,name_loc4,name_loc5,name_loc6,name_loc7,name_loc8,"
"castbarcaption_loc1,castbarcaption_loc2,castbarcaption_loc3,castbarcaption_loc4,"
@@ -5449,9 +5498,19 @@ void ObjectMgr::LoadGameObjectLocales()
sLog.outString( ">> Loaded %u gameobject locale strings", mGameObjectLocaleMap.size() );
}
struct SQLGameObjectLoader : public SQLStorageLoaderBase<SQLGameObjectLoader>
{
template<class D>
void convert_from_str(uint32 field_pos, char *src, D &dst)
{
dst = D(objmgr.GetScriptId(src));
}
};
void ObjectMgr::LoadGameobjectInfo()
{
sGOStorage.Load();
SQLGameObjectLoader loader;
loader.Load(sGOStorage);
// some checks
for(uint32 id = 1; id < sGOStorage.MaxEntry; id++)
@@ -6624,12 +6683,12 @@ bool ObjectMgr::CheckDeclinedNames( std::wstring mainpart, DeclinedName const& n
return true;
}
const char* ObjectMgr::GetAreaTriggerScriptName(uint32 id)
uint32 ObjectMgr::GetAreaTriggerScriptId(uint32 trigger_id)
{
AreaTriggerScriptMap::const_iterator i = mAreaTriggerScripts.find(id);
AreaTriggerScriptMap::const_iterator i = mAreaTriggerScripts.find(trigger_id);
if(i!= mAreaTriggerScripts.end())
return i->second.c_str();
return "";
return i->second;
return 0;
}
// Checks if player meets the condition
@@ -6674,10 +6733,10 @@ bool PlayerCondition::Meets(Player const * player) const
return true;
return false;
}
case CONDITION_NO_AURA:
return !player->HasAura(value1, value2);
case CONDITION_ACTIVE_EVENT:
return gameeventmgr.IsActiveEvent(value1);
case CONDITION_NO_AURA:
return !player->HasAura(value1, value2);
case CONDITION_ACTIVE_EVENT:
return gameeventmgr.IsActiveEvent(value1);
default:
return false;
}
@@ -6798,30 +6857,30 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
sLog.outErrorDb("Quest condition has useless data in value2 (%u)!", value2);
break;
}
case CONDITION_NO_AURA:
{
if(!sSpellStore.LookupEntry(value1))
{
sLog.outErrorDb("Aura condition requires to have non existing spell (Id: %d), skipped", value1);
return false;
}
if(value2 > 2)
{
sLog.outErrorDb("Aura condition requires to have non existing effect index (%u) (must be 0..2), skipped", value2);
return false;
}
break;
}
case CONDITION_ACTIVE_EVENT:
{
GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap();
if(value1 >=events.size() || !events[value1].isValid())
{
sLog.outErrorDb("Active event condition requires existed event id (%u), skipped", value1);
return false;
}
break;
}
case CONDITION_NO_AURA:
{
if(!sSpellStore.LookupEntry(value1))
{
sLog.outErrorDb("Aura condition requires to have non existing spell (Id: %d), skipped", value1);
return false;
}
if(value2 > 2)
{
sLog.outErrorDb("Aura condition requires to have non existing effect index (%u) (must be 0..2), skipped", value2);
return false;
}
break;
}
case CONDITION_ACTIVE_EVENT:
{
GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap();
if(value1 >=events.size() || !events[value1].isValid())
{
sLog.outErrorDb("Active event condition requires existed event id (%u), skipped", value1);
return false;
}
break;
}
}
return true;
}
@@ -6951,7 +7010,7 @@ bool ObjectMgr::AddGameTele(GameTele& tele)
for(GameTeleMap::const_iterator itr = m_GameTeleMap.begin(); itr != m_GameTeleMap.end(); ++itr)
if(itr->first > new_id)
new_id = itr->first;
// use next
++new_id;
@@ -6991,7 +7050,7 @@ bool ObjectMgr::DeleteGameTele(std::string name)
void ObjectMgr::LoadTrainerSpell()
{
// For reload case
// For reload case
for (CacheTrainerSpellMap::iterator itr = m_mCacheTrainerSpellMap.begin(); itr != m_mCacheTrainerSpellMap.end(); ++itr)
itr->second.Clear();
m_mCacheTrainerSpellMap.clear();
@@ -7082,7 +7141,7 @@ void ObjectMgr::LoadTrainerSpell()
void ObjectMgr::LoadVendors()
{
// For reload case
// For reload case
for (CacheVendorItemMap::iterator itr = m_mCacheVendorItemMap.begin(); itr != m_mCacheVendorItemMap.end(); ++itr)
itr->second.Clear();
m_mCacheVendorItemMap.clear();
@@ -7189,6 +7248,7 @@ void ObjectMgr::LoadNpcOptions()
// 0 1 2 3 4 5 6 7 8
"SELECT id,gossip_id,npcflag,icon,action,box_money,coded,option_text,box_text "
"FROM npc_option");
if( !result )
{
barGoLink bar( 1 );
@@ -7341,10 +7401,84 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, uint32 m
return true;
}
// Functions for scripting access
const char* GetAreaTriggerScriptNameById(uint32 id)
void ObjectMgr::LoadScriptNames()
{
return objmgr.GetAreaTriggerScriptName(id);
m_scriptNames.push_back("");
QueryResult *result = WorldDatabase.Query(
"SELECT DISTINCT(ScriptName) FROM creature_template WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM gameobject_template WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM item_template WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM areatrigger_scripts WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(script) FROM instance_template WHERE script <> ''");
if(result)
{
do
{
m_scriptNames.push_back((*result)[0].GetString());
} while (result->NextRow());
delete result;
}
std::sort(m_scriptNames.begin(), m_scriptNames.end());
}
uint32 ObjectMgr::GetScriptId(const char *name)
{
// use binary search to find the script name in the sorted vector
// assume "" is the first element
if(!name) return 0;
ScriptNameMap::const_iterator itr =
std::lower_bound(m_scriptNames.begin(), m_scriptNames.end(), name);
if(itr == m_scriptNames.end()) return 0;
return itr - m_scriptNames.begin();
}
void ObjectMgr::CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids)
{
for(ScriptMapMap::const_iterator itrMM = scripts.begin(); itrMM != scripts.end(); ++itrMM)
{
for(ScriptMap::const_iterator itrM = itrMM->second.begin(); itrM != itrMM->second.end(); ++itrM)
{
if(itrM->second.dataint)
{
if(!GetTrinityStringLocale (itrM->second.dataint))
sLog.outErrorDb( "Table `db_script_string` has not existed string id %u", *itrM);
if(ids.count(itrM->second.dataint))
ids.erase(itrM->second.dataint);
}
}
}
}
void ObjectMgr::LoadDbScriptStrings()
{
LoadTrinityStrings(WorldDatabase,"db_script_string",MIN_DB_SCRIPT_STRING_ID,MAX_DB_SCRIPT_STRING_ID);
std::set<int32> ids;
for(int32 i = MIN_DB_SCRIPT_STRING_ID; i < MAX_DB_SCRIPT_STRING_ID; ++i)
if(GetTrinityStringLocale(i))
ids.insert(i);
CheckScripts(sQuestEndScripts,ids);
CheckScripts(sQuestStartScripts,ids);
CheckScripts(sSpellScripts,ids);
CheckScripts(sGameObjectScripts,ids);
CheckScripts(sEventScripts,ids);
for(std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
sLog.outErrorDb( "Table `db_script_string` has unused string id %u", *itr);
}
// Functions for scripting access
uint32 GetAreaTriggerScriptId(uint32 trigger_id)
{
return objmgr.GetAreaTriggerScriptId(trigger_id);
}
bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value, int32 end_value)
@@ -7359,3 +7493,13 @@ bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value, i
// for scripting localized strings allowed use _only_ negative entries
return objmgr.LoadTrinityStrings(db,table,end_value,start_value);
}
uint32 TRINITY_DLL_SPEC GetScriptId(const char *name)
{
return objmgr.GetScriptId(name);
}
ObjectMgr::ScriptNameMap & GetScriptNames()
{
return objmgr.GetScriptNames();
}
+47 -22
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _OBJECTMGR_H
@@ -84,7 +84,7 @@ struct ScriptInfo
uint32 command;
uint32 datalong;
uint32 datalong2;
std::string datatext;
int32 dataint;
float x;
float y;
float z;
@@ -128,6 +128,13 @@ typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapOb
typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
// mangos string ranges
#define MIN_TRINITY_STRING_ID 1
#define MAX_TRINITY_STRING_ID 2000000000
#define MIN_DB_SCRIPT_STRING_ID MAX_TRINITY_STRING_ID
#define MAX_DB_SCRIPT_STRING_ID 2000010000
struct TrinityStringLocale
{
std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
@@ -207,8 +214,8 @@ enum ConditionType
CONDITION_QUESTREWARDED = 8, // quest_id 0
CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active.
CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD ñommission aura active
CONDITION_NO_AURA = 11, // spell_id effindex
CONDITION_ACTIVE_EVENT = 12, // event_id
CONDITION_NO_AURA = 11, // spell_id effindex
CONDITION_ACTIVE_EVENT = 12, // event_id
};
#define MAX_CONDITION 13 // maximum value in ConditionType enum
@@ -250,7 +257,7 @@ struct PlayerCondition
// NPC gossip text id
typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
typedef std::list<GossipOption> CacheNpcOptionList;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
@@ -299,9 +306,10 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
typedef UNORDERED_MAP<uint32, std::string> AreaTriggerScriptMap;
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
@@ -309,6 +317,8 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, PetCreateSpellEntry> PetCreateSpellMap;
typedef std::vector<std::string> ScriptNameMap;
Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);}
Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
@@ -476,7 +486,7 @@ class ObjectMgr
AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
const char* GetAreaTriggerScriptName(uint32 id);
uint32 GetAreaTriggerScriptId(uint32 trigger_id);
ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
{
@@ -522,7 +532,8 @@ class ObjectMgr
void LoadSpellScripts();
bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",1,std::numeric_limits<int32>::max()); }
bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); }
void LoadDbScriptStrings();
void LoadPetCreateSpells();
void LoadCreatureLocales();
void LoadCreatureTemplates();
@@ -592,6 +603,8 @@ class ObjectMgr
uint32 GenerateMailID();
uint32 GenerateItemTextID();
uint32 GeneratePetNumber();
uint32 GenerateArenaTeamId();
uint32 GenerateGuildId();
void LoadPlayerInfoInCache();
PCachePlayerInfo GetPlayerInfoFromCache(uint32 unPlayerGuid) const;
@@ -668,7 +681,6 @@ class ObjectMgr
if(itr==mPageTextLocaleMap.end()) return NULL;
return &itr->second;
}
NpcOptionLocale const* GetNpcOptionLocale(uint32 entry) const
{
NpcOptionLocaleMap::const_iterator itr = mNpcOptionLocaleMap.find(entry);
@@ -693,7 +705,7 @@ class ObjectMgr
}
const char *GetTrinityString(int32 entry, int locale_idx) const;
const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
@@ -732,7 +744,7 @@ class ObjectMgr
int GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
// guild bank tabs
const uint32 GetGuildBankTabPrice(uint8 Index) { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
uint32 GetGuildBankTabPrice(uint8 Index) const { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const
@@ -753,7 +765,7 @@ class ObjectMgr
GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
bool AddGameTele(GameTele& data);
bool DeleteGameTele(std::string name);
CacheNpcOptionList const& GetNpcOptions() const { return m_mCacheNpcOptionList; }
uint32 GetNpcGossip(uint32 entry) const
@@ -761,7 +773,7 @@ class ObjectMgr
CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry);
if(iter == m_mCacheNpcTextIdMap.end())
return 0;
return iter->second;
}
@@ -782,15 +794,25 @@ class ObjectMgr
return &iter->second;
}
void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true);
bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true);
bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const;
void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true); // for event
bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0 ) const;
void LoadScriptNames();
ScriptNameMap &GetScriptNames() { return m_scriptNames; }
const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
uint32 GetScriptId(const char *name);
protected:
// first free id for selected id type
uint32 m_auctionid;
uint32 m_mailid;
uint32 m_ItemTextId;
uint32 m_arenaTeamId;
uint32 m_guildId;
uint32 m_hiPetNumber;
// first free low guid for seelcted guid type
uint32 m_hiCharGuid;
uint32 m_hiCreatureGuid;
uint32 m_hiPetGuid;
@@ -799,9 +821,7 @@ class ObjectMgr
uint32 m_hiDoGuid;
uint32 m_hiCorpseGuid;
uint32 m_hiPetNumber;
QuestMap mQuestTemplates;
QuestMap mQuestTemplates;
typedef UNORDERED_MAP<uint32, GossipText*> GossipTextMap;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
@@ -848,6 +868,8 @@ class ObjectMgr
GameTeleMap m_GameTeleMap;
ScriptNameMap m_scriptNames;
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
int GetOrNewIndexForLocale(LocaleConstant loc);
@@ -855,6 +877,7 @@ class ObjectMgr
int DBCLocaleIndex;
private:
void LoadScripts(ScriptMapMap& scripts, char const* tablename);
void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
void LoadQuestRelationsHelper(QuestRelations& map,char const* table);
@@ -907,7 +930,9 @@ class ObjectMgr
#define objmgr Trinity::Singleton<ObjectMgr>::Instance()
// scripting access functions
bool TRINITY_DLL_SPEC LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = -1, int32 end_value = std::numeric_limits<int32>::min());
TRINITY_DLL_SPEC const char* GetAreaTriggerScriptNameById(uint32 id);
TRINITY_DLL_SPEC bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = -1, int32 end_value = std::numeric_limits<int32>::min());
TRINITY_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
TRINITY_DLL_SPEC uint32 GetScriptId(const char *name);
TRINITY_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
#endif
+45 -48
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -277,7 +277,7 @@ void PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl
// for guid set stop if set is empty
if(guids && guids->empty())
return; // nothing to do
return; // nothing to do
// setup for guids case start position
GUIDs::const_iterator guids_itr;
@@ -343,7 +343,7 @@ DumpReturn PlayerDumpWriter::WriteDump(std::string file, uint32 guid)
{
FILE *fout = fopen(file.c_str(), "w");
if (!fout)
return DUMP_FILE_OPEN_ERROR;
return DUMP_FILE_OPEN_ERROR;
std::string dump = GetDump(guid);
@@ -371,9 +371,10 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
return DUMP_TOO_MANY_CHARS;
}
}
FILE *fin = fopen(file.c_str(), "r");
if(!fin)
return DUMP_FILE_OPEN_ERROR;
return DUMP_FILE_OPEN_ERROR;
QueryResult * result = NULL;
char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];
@@ -390,7 +391,8 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
}
else incHighest = false;
}
else guid = objmgr.m_hiCharGuid;
else
guid = objmgr.m_hiCharGuid;
// normalize the name if specified and check if it exists
if(!normalizePlayerName(name))
@@ -468,29 +470,25 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
{
case DTT_CHAR_TABLE:
if(!changenth(line, 1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
break;
case DTT_CHARACTER: // character t.
{
if(!changenth(line, 1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
// guid, data field:guid, items
if(!changenth(line, 2, chraccount))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
std::string vals = getnth(line, 3);
if(!changetoknth(vals, OBJECT_FIELD_GUID+1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
for(uint16 field = PLAYER_FIELD_INV_SLOT_HEAD; field < PLAYER_FARSIGHT; field++)
if(!changetokGuid(vals, field+1, items, objmgr.m_hiItemGuid, true))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, vals.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if (name == "")
{
// check if the original name already exists
@@ -503,50 +501,49 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
delete result;
// rename on login: `at_login` field 30 in raw field list
if(!changenth(line, 30, "1"))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
}
}
else if(!changenth(line, 4, name.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_INVENTORY: // character_inventory t.
{
if(!changenth(line, 1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
// bag, item
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid, true))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM: // item_instance t.
{
// item, owner, data field:item, owner guid
if(!changeGuid(line, 1, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 2, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 2, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
std::string vals = getnth(line,3);
if(!changetokGuid(vals, OBJECT_FIELD_GUID+1, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, vals.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, vals.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM_GIFT: // character_gift
{
// guid,item_guid,
if(!changenth(line, 1, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_PET: // character_pet t
@@ -569,9 +566,9 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
// item, entry, owner, ...
if(!changenth(line, 1, newpetid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
@@ -582,12 +579,12 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
// lookup currpetid and match to new inserted pet id
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
if(petids_iter == petids.end()) // couldn't find new inserted id
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
snprintf(newpetid, 20, "%d", petids_iter->second);
if(!changenth(line, 1, newpetid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
@@ -595,20 +592,20 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
{
// id,messageType,stationery,sender,receiver
if(!changeGuid(line, 1, mails, objmgr.m_mailid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 5, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 5, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_MAIL_ITEM: // mail_items
{
// mail_id,item_guid,item_template,receiver
if(!changeGuid(line, 1, mails, objmgr.m_mailid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 4, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 4, newguid))
ROLLBACK(DUMP_FILE_BROKEN);
break;
}
default:
@@ -617,7 +614,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
}
if(!CharacterDatabase.Execute(line.c_str()))
ROLLBACK(DUMP_FILE_BROKEN);
ROLLBACK(DUMP_FILE_BROKEN);
}
CharacterDatabase.CommitTransaction();
+10 -5
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -54,6 +54,12 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
return;
}
if(pItem->GetGUID() != item_guid)
{
pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL );
return;
}
sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, spell_count: %u , cast_count: %u, Item: %u, data length = %i", bagIndex, slot, spell_count, cast_count, pItem->GetEntry(), recvPacket.size());
ItemPrototype const *proto = pItem->GetProto();
@@ -237,7 +243,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
uint32 flags = fields[1].GetUInt32();
pItem->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
pItem->SetUInt32Value(OBJECT_FIELD_ENTRY, entry);
pItem->SetEntry(entry);
pItem->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
pItem->SetState(ITEM_CHANGED, pUser);
delete result;
@@ -259,7 +265,6 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
CHECK_PACKET_SIZE(recv_data,8);
uint64 guid;
uint32 spellId = OPEN_CHEST;
recv_data >> guid;
@@ -322,7 +327,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
}
Spell *spell = new Spell(_player, spellInfo, false);
spell->m_cast_count = cast_count; //set count of casts
spell->m_cast_count = cast_count; // set count of casts
spell->prepare(&targets);
}
+50 -18
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/DatabaseEnv.h"
@@ -24,20 +24,30 @@
#include "WaypointManager.h"
#include "ProgressBar.h"
#include "MapManager.h"
#include "ObjectMgr.h"
INSTANTIATE_SINGLETON_1(WaypointManager);
bool WaypointBehavior::isEmpty()
{
return emote == 0 && spell == 0 && model1 == 0 && model2 == 0 && text[0].empty() &&
text[1].empty() && text[2].empty() && text[3].empty() && text[4].empty();
if (emote || spell || model1 || model2)
return false;
for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
if(textid[i])
return false;
return true;
}
WaypointBehavior::WaypointBehavior(const WaypointBehavior &b)
{
emote = b.emote; spell = b.spell; model1 = b.model1; model2 = b.model2;
text[0] = b.text[0]; text[1] = b.text[1]; text[2] = b.text[2];
text[3] = b.text[3]; text[4] = b.text[4];
emote = b.emote;
spell = b.spell;
model1 = b.model1;
model2 = b.model2;
for(int i=0; i < MAX_WAYPOINT_TEXT; ++i)
textid[i] = b.textid[i];
}
void WaypointManager::Load()
@@ -66,7 +76,7 @@ void WaypointManager::Load()
delete result;
}
result = WorldDatabase.Query("SELECT position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id, point FROM creature_movement");
result = WorldDatabase.Query("SELECT position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, id, point FROM creature_movement");
if(result)
{
barGoLink bar( result->GetRowCount() );
@@ -113,11 +123,33 @@ void WaypointManager::Load()
be.model2 = fields[5].GetUInt32();
be.emote = fields[7].GetUInt32();
be.spell = fields[8].GetUInt32();
be.text[0] = fields[9].GetCppString();
be.text[1] = fields[10].GetCppString();
be.text[2] = fields[11].GetCppString();
be.text[3] = fields[12].GetCppString();
be.text[4] = fields[13].GetCppString();
// load and store without holes in array
int j = 0;
for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
{
be.textid[j] = fields[9+i].GetUInt32();
if(be.textid[j])
{
if (be.textid[j] < MIN_DB_SCRIPT_STRING_ID || be.textid[j] >= MAX_DB_SCRIPT_STRING_ID)
{
sLog.outErrorDb( "Table `db_script_string` not have string id %u", be.textid[j]);
continue;
}
if (!objmgr.GetTrinityStringLocale (be.textid[j]))
{
sLog.outErrorDb("ERROR: Waypoint path %d (point %d), have invalid text id (%i) in `textid%d, ignored.",
id, point, be.textid[j], i+1);
continue;
}
++j; // to next internal field
}
}
// fill array tail
for(; j < MAX_WAYPOINT_TEXT; ++j)
be.textid[j] = 0;
// save memory by not storing empty behaviors
if(!be.isEmpty())
@@ -265,11 +297,11 @@ void WaypointManager::SetNodeText(uint32 id, uint32 point, const char *text_fiel
WaypointNode &node = itr->second[point-1];
if(!node.behavior) node.behavior = new WaypointBehavior();
if(field == "text1") node.behavior->text[0] = text ? text : "";
if(field == "text2") node.behavior->text[1] = text ? text : "";
if(field == "text3") node.behavior->text[2] = text ? text : "";
if(field == "text4") node.behavior->text[3] = text ? text : "";
if(field == "text5") node.behavior->text[4] = text ? text : "";
// if(field == "text1") node.behavior->text[0] = text ? text : "";
// if(field == "text2") node.behavior->text[1] = text ? text : "";
// if(field == "text3") node.behavior->text[2] = text ? text : "";
// if(field == "text4") node.behavior->text[3] = text ? text : "";
// if(field == "text5") node.behavior->text[4] = text ? text : "";
if(field == "emote") node.behavior->emote = text ? atoi(text) : 0;
if(field == "spell") node.behavior->spell = text ? atoi(text) : 0;
if(field == "model1") node.behavior->model1 = text ? atoi(text) : 0;
+2 -1
View File
@@ -25,11 +25,12 @@
#include <string>
#include "Utilities/UnorderedMap.h"
#define MAX_WAYPOINT_TEXT 5
struct WaypointBehavior
{
uint32 emote;
uint32 spell;
std::string text[5];
int32 textid[MAX_WAYPOINT_TEXT];
uint32 model1;
uint32 model2;
+12 -13
View File
@@ -21,11 +21,11 @@
/*
creature_movement Table
alter table creature_movement add `text1` varchar(255) default NULL;
alter table creature_movement add `text2` varchar(255) default NULL;
alter table creature_movement add `text3` varchar(255) default NULL;
alter table creature_movement add `text4` varchar(255) default NULL;
alter table creature_movement add `text5` varchar(255) default NULL;
alter table creature_movement add `textid1` int(11) NOT NULL default '0';
alter table creature_movement add `textid2` int(11) NOT NULL default '0';
alter table creature_movement add `textid3` int(11) NOT NULL default '0';
alter table creature_movement add `textid4` int(11) NOT NULL default '0';
alter table creature_movement add `textid5` int(11) NOT NULL default '0';
alter table creature_movement add `emote` int(10) unsigned default '0';
alter table creature_movement add `spell` int(5) unsigned default '0';
alter table creature_movement add `wpguid` int(11) default '0';
@@ -148,22 +148,21 @@ WaypointMovementGenerator<Creature>::Update(Creature &creature, const uint32 &di
creature.CastSpell(&creature,behavior->spell, false);
if(behavior->model1 != 0)
creature.SetDisplayId(behavior->model1);
if(!behavior->text[0].empty())
if(behavior->textid[0])
{
// Only one text is set
if( !behavior->text[1].empty() )
// Not only one text is set
if( behavior->textid[1] )
{
// Select one from max 5 texts (0 and 1 already checked)
int i = 2;
for( ; i < 5; ++i )
if( behavior->text[i].empty() )
for( ; i < MAX_WAYPOINT_TEXT; ++i )
if( !behavior->textid[i] )
break;
creature.Say(behavior->text[rand() % i].c_str(), 0, 0);
creature.Say(behavior->textid[rand() % i], 0, 0);
}
else
creature.Say(behavior->text[0].c_str(), 0, 0);
creature.Say(behavior->textid[0], 0, 0);
}
} // wpBehaviour found
i_hasDone[idx] = true;
+41 -22
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
@@ -66,6 +66,7 @@
INSTANTIATE_SINGLETON_1( World );
volatile bool World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
volatile uint32 World::m_worldLoopCounter = 0;
float World::m_MaxVisibleDistanceForCreature = DEFAULT_VISIBILITY_DISTANCE;
@@ -542,7 +543,6 @@ void World::LoadConfigSettings(bool reload)
else
m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
m_configs[CONFIG_GROUP_XP_DISTANCE] = sConfig.GetIntDefault("MaxGroupXPDistance", 74);
/// \todo Add MonsterSight and GuarderSight (with meaning) in Trinityd.conf or put them as define
m_configs[CONFIG_SIGHT_MONSTER] = sConfig.GetIntDefault("MonsterSight", 50);
@@ -605,7 +605,6 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_SKIP_CINEMATICS] = 0;
}
if(reload)
{
uint32 val = sConfig.GetIntDefault("MaxPlayerLevel", 60);
@@ -769,8 +768,8 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_THREAT_RADIUS] = sConfig.GetIntDefault("ThreatRadius", 100);
// always use declined names in the Russian client
m_configs[CONFIG_DECLINED_NAMES_USED] =
// always use declined names in the russian client
m_configs[CONFIG_DECLINED_NAMES_USED] =
(m_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : sConfig.GetBoolDefault("DeclinedNames", false);
m_configs[CONFIG_LISTEN_RANGE_SAY] = sConfig.GetIntDefault("ListenRange.Say", 25);
@@ -965,6 +964,9 @@ void World::SetInitialWorldSettings()
LoadDBCStores(m_dataPath);
DetectDBCLang();
sLog.outString( "Loading Script Names...");
objmgr.LoadScriptNames();
sLog.outString( "Loading InstanceTemplate" );
objmgr.LoadInstanceTemplate();
@@ -1080,11 +1082,10 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Tavern Area Triggers..." );
objmgr.LoadTavernAreaTriggers();
sLog.outString( "Loading AreaTrigger script names..." );
objmgr.LoadAreaTriggerScripts();
sLog.outString( "Loading Graveyard-zone links...");
objmgr.LoadGraveyardZones();
@@ -1164,7 +1165,7 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Npc Text Id..." );
objmgr.LoadNpcTextId(); // must be after load Creature and NpcText
sLog.outString( "Loading Npc Options..." );
objmgr.LoadNpcOptions();
@@ -1192,6 +1193,9 @@ void World::SetInitialWorldSettings()
objmgr.LoadGameObjectScripts(); // must be after load Creature/Gameobject(Template/Data)
objmgr.LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
sLog.outString( "Loading Scripts text locales..." ); // must be after Load*Scripts calls
objmgr.LoadDbScriptStrings();
sLog.outString( "Initializing Scripts..." );
if(!LoadScriptingModule())
exit(1);
@@ -1262,6 +1266,7 @@ void World::SetInitialWorldSettings()
sLog.outString( "WORLD: World initialized" );
}
void World::DetectDBCLang()
{
uint32 m_lang_confid = sConfig.GetIntDefault("DBC.Locale", 255);
@@ -1462,7 +1467,9 @@ void World::Update(time_t diff)
m_timers[WUPDATE_EVENTS].Reset();
}
MapManager::Instance().DoDelayedMovesAndRemoves(); ///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
/// </ul>
///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
MapManager::Instance().DoDelayedMovesAndRemoves();
// update the instance reset times
sInstanceSaveManager.Update();
@@ -1582,6 +1589,8 @@ void World::ScriptsProcess()
}
}
//if(source && !source->IsInWorld()) source = NULL;
Object* target = NULL;
if(step.targetGUID)
@@ -1609,6 +1618,8 @@ void World::ScriptsProcess()
}
}
//if(target && !target->IsInWorld()) target = NULL;
switch (step.script->command)
{
case SCRIPT_COMMAND_TALK:
@@ -1636,7 +1647,7 @@ void World::ScriptsProcess()
switch(step.script->datalong)
{
case 0: // Say
((Creature *)source)->Say(step.script->datatext.c_str(), LANG_UNIVERSAL, unit_target);
((Creature *)source)->Say(step.script->dataint, LANG_UNIVERSAL, unit_target);
break;
case 1: // Whisper
if(!unit_target)
@@ -1644,13 +1655,13 @@ void World::ScriptsProcess()
sLog.outError("SCRIPT_COMMAND_TALK attempt to whisper (%u) NULL, skipping.",step.script->datalong);
break;
}
((Creature *)source)->Whisper(step.script->datatext.c_str(),unit_target);
((Creature *)source)->Whisper(step.script->dataint,unit_target);
break;
case 2: // Yell
((Creature *)source)->Yell(step.script->datatext.c_str(), LANG_UNIVERSAL, unit_target);
((Creature *)source)->Yell(step.script->dataint, LANG_UNIVERSAL, unit_target);
break;
case 3: // Emote text
((Creature *)source)->TextEmote(step.script->datatext.c_str(), unit_target);
((Creature *)source)->TextEmote(step.script->dataint, unit_target);
break;
default:
break; // must be already checked at load
@@ -1701,7 +1712,7 @@ void World::ScriptsProcess()
break;
}
((Unit *)source)->SendMonsterMoveWithSpeed(step.script->x, step.script->y, step.script->z, ((Unit *)source)->GetUnitMovementFlags(), step.script->datalong2 );
MapManager::Instance().GetMap(((Unit *)source)->GetMapId(), ((Unit *)source))->CreatureRelocation(((Creature *)source), step.script->x, step.script->y, step.script->z, 0);
((Unit *)source)->GetMap()->CreatureRelocation(((Creature *)source), step.script->x, step.script->y, step.script->z, 0);
break;
case SCRIPT_COMMAND_FLAG_SET:
if(!source)
@@ -1851,7 +1862,7 @@ void World::ScriptsProcess()
go->SetLootState(GO_READY);
go->SetRespawnTime(time_to_despawn); //despawn object in ? seconds
MapManager::Instance().GetMap(go->GetMapId(), go)->Add(go);
go->GetMap()->Add(go);
break;
}
case SCRIPT_COMMAND_OPEN_DOOR:
@@ -2373,13 +2384,13 @@ void World::_UpdateGameTime()
m_gameTime = thisTime;
///- if there is a shutdown timer
if(m_ShutdownTimer > 0 && elapsed > 0)
if(!m_stopEvent && m_ShutdownTimer > 0 && elapsed > 0)
{
///- ... and it is overdue, stop the world (set m_stopEvent)
if( m_ShutdownTimer <= elapsed )
{
if(!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0)
m_stopEvent = true;
m_stopEvent = true; // exist code already set
else
m_ShutdownTimer = 1; // minimum timer value to wait idle state
}
@@ -2394,15 +2405,20 @@ void World::_UpdateGameTime()
}
/// Shutdown the server
void World::ShutdownServ(uint32 time, uint32 options)
void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode)
{
// ignore if server shutdown at next tick
if(m_stopEvent)
return;
m_ShutdownMask = options;
m_ExitCode = exitcode;
///- If the shutdown time is 0, set m_stopEvent (except if shutdown is 'idle' with remaining sessions)
if(time==0)
{
if(!(options & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0)
m_stopEvent = true;
m_stopEvent = true; // exist code already set
else
m_ShutdownTimer = 1; //So that the session count is re-evaluated at next world tick
}
@@ -2447,16 +2463,18 @@ void World::ShutdownMsg(bool show, Player* player)
/// Cancel a planned server shutdown
void World::ShutdownCancel()
{
if(!m_ShutdownTimer)
// nothing cancel or too later
if(!m_ShutdownTimer || m_stopEvent)
return;
uint32 msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_CANCELLED : SERVER_MSG_SHUTDOWN_CANCELLED;
m_ShutdownMask = 0;
m_ShutdownTimer = 0;
m_ExitCode = SHUTDOWN_EXIT_CODE; // to default value
SendServerMessage(msgid);
DEBUG_LOG("Server %s canceled.",(m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
DEBUG_LOG("Server %s cancelled.",(m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
}
/// Send a server message to the user(s)
@@ -2501,6 +2519,7 @@ void World::UpdateSessions( time_t diff )
///- and remove not active sessions from the list
if(!itr->second->Update(diff)) // As interval = 0
{
RemoveQueuedPlayer (itr->second);
delete itr->second;
m_sessions.erase(itr);
}
+45 -34
View File
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup world The World
@@ -51,6 +51,13 @@ enum ShutdownMask
SHUTDOWN_MASK_IDLE = 2,
};
enum ShutdownExitCode
{
SHUTDOWN_EXIT_CODE = 0,
ERROR_EXIT_CODE = 1,
RESTART_EXIT_CODE = 2,
};
/// Timers for different object refresh rates
enum WorldTimers
{
@@ -61,8 +68,7 @@ enum WorldTimers
WUPDATE_UPTIME = 4,
WUPDATE_CORPSES = 5,
WUPDATE_EVENTS = 6,
WUPDATE_COUNT = 7,
WUPDATE_COUNT = 7
};
/// Configuration elements
@@ -105,6 +111,8 @@ enum WorldConfigs
CONFIG_INSTANCE_IGNORE_LEVEL,
CONFIG_INSTANCE_IGNORE_RAID,
CONFIG_BATTLEGROUND_CAST_DESERTER,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
CONFIG_INSTANCE_RESET_TIME_HOUR,
CONFIG_INSTANCE_UNLOAD_DELAY,
CONFIG_CAST_UNSTUCK,
@@ -143,6 +151,7 @@ enum WorldConfigs
CONFIG_WORLD_BOSS_LEVEL_DIFF,
CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
CONFIG_DETECT_POS_COLLISION,
CONFIG_RESTRICTED_LFG_CHANNEL,
CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
CONFIG_TALENTS_INSPECTING,
@@ -316,27 +325,26 @@ enum RealmZone
/// Storage class for commands issued for delayed execution
struct CliCommandHolder
{
typedef void Print(const char*);
typedef void Print(const char*);
char *m_command;
Print* m_print;
char *m_command;
Print* m_print;
CliCommandHolder(const char *command, Print* zprint)
: m_print(zprint)
{
size_t len = strlen(command)+1;
m_command = new char[len];
memcpy(m_command, command, len);
}
CliCommandHolder(const char *command, Print* zprint)
: m_print(zprint)
{
size_t len = strlen(command)+1;
m_command = new char[len];
memcpy(m_command, command, len);
}
~CliCommandHolder() { delete[] m_command; }
~CliCommandHolder() { delete[] m_command; }
};
/// The World
class World
{
public:
static volatile bool m_stopEvent;
static volatile uint32 m_worldLoopCounter;
World();
@@ -344,7 +352,6 @@ class World
WorldSession* FindSession(uint32 id) const;
void AddSession(WorldSession *s);
bool RemoveSession(uint32 id);
/// Get the number of current active sessions
void UpdateMaxSessionCounters();
@@ -407,18 +414,20 @@ class World
void SetInitialWorldSettings();
void LoadConfigSettings(bool reload = false);
void SendWorldText(int32 string_id, ...);
void SendWorldText(int32 string_id, ...);
void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
void SendServerMessage(uint32 type, const char *text = "", Player* player = NULL);
/// Are we in the middle of a shutdown?
uint32 GetShutdownMask() const { return m_ShutdownMask; }
bool IsShutdowning() const { return m_ShutdownTimer > 0; }
void ShutdownServ(uint32 time, uint32 options = 0);
void ShutdownServ(uint32 time, uint32 options, uint8 exitcode);
void ShutdownCancel();
void ShutdownMsg(bool show = false, Player* player = NULL);
static uint8 GetExitCode() { return m_ExitCode; }
static void StopNow(uint8 exitcode) { m_stopEvent = true; m_ExitCode = exitcode; }
static bool IsStopped() { return m_stopEvent; }
void Update(time_t diff);
@@ -453,7 +462,7 @@ class World
void KickAllLess(AccountTypes sec);
void KickAllQueued();
BanReturn BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author);
bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
void ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo> > const& scripts, uint32 id, Object* source, Object* target);
void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
@@ -481,13 +490,13 @@ class World
LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if(m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
//used World DB version
void LoadDBVersion();
char const* GetDBVersion() { return m_DBVersion.c_str(); }
//used World DB version
void LoadDBVersion();
char const* GetDBVersion() { return m_DBVersion.c_str(); }
//used Script version
void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
//used Script version
void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
protected:
void _UpdateGameTime();
@@ -498,6 +507,11 @@ class World
void InitDailyQuestResetTime();
void ResetDailyQuests();
private:
static volatile bool m_stopEvent;
static uint8 m_ExitCode;
uint32 m_ShutdownTimer;
uint32 m_ShutdownMask;
time_t m_startTime;
time_t m_gameTime;
IntervalTimer m_timers[WUPDATE_COUNT];
@@ -525,9 +539,6 @@ class World
std::string m_dataPath;
std::set<uint32> m_forbiddenMapIds;
uint32 m_ShutdownTimer;
uint32 m_ShutdownMask;
// for max speed access
static float m_MaxVisibleDistanceForCreature;
static float m_MaxVisibleDistanceForPlayer;
@@ -545,14 +556,14 @@ class World
//Player Queue
Queue m_QueuedPlayer;
//sessions that are added async
void AddSession_(WorldSession* s);
ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
//used versions
std::string m_DBVersion;
std::string m_ScriptsVersion;
//used versions
std::string m_DBVersion;
std::string m_ScriptsVersion;
};
extern uint32 realmID;