Core/Game: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
This commit is contained in:
@@ -1462,10 +1462,16 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
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const PlayerSpellMap& sp_list = target->ToPlayer()->GetSpellMap();
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for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr)
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{
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if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled) continue;
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if (itr->first == spellId || itr->first == spellId2) continue;
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if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled)
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continue;
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if (itr->first == spellId || itr->first == spellId2)
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
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if (!spellInfo || !(spellInfo->Attributes & (SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) continue;
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if (!spellInfo || !(spellInfo->Attributes & (SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE)))
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continue;
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if (spellInfo->Stances & (1<<(GetMiscValue()-1)))
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target->CastSpell(target, itr->first, true, NULL, this);
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}
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@@ -2069,7 +2075,9 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo
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PlayerSpellMap const& sp_list = target->ToPlayer()->GetSpellMap();
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for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr)
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{
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if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled) continue;
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if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled)
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
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if (spellInfo && spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR && spellInfo->SpellIconID == 139)
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Rage_val += target->CalculateSpellDamage(target, spellInfo, 0) * 10;
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@@ -4038,7 +4038,9 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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while (bag) // 256 = 0 due to var type
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{
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item = m_caster->ToPlayer()->GetItemByPos(bag, slot);
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if (item && item->GetEntry() == 38587) break;
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if (item && item->GetEntry() == 38587)
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break;
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++slot;
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if (slot == 39)
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{
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