Change container type for guilds to Map.
Use const_iterator in case nothing is modified in loop. author: bladex. --HG-- branch : trunk
This commit is contained in:
@@ -296,9 +296,10 @@ class ObjectMgr
|
||||
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
|
||||
|
||||
typedef std::set< Group * > GroupSet;
|
||||
typedef std::set< Guild * > GuildSet;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, ArenaTeam* > ArenaTeamMap;
|
||||
typedef UNORDERED_MAP<uint32, Guild *> GuildMap;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
|
||||
|
||||
@@ -334,14 +335,14 @@ class ObjectMgr
|
||||
Guild* GetGuildById(const uint32 GuildId) const;
|
||||
Guild* GetGuildByName(const std::string& guildname) const;
|
||||
std::string GetGuildNameById(const uint32 GuildId) const;
|
||||
void AddGuild(Guild* guild) { mGuildSet.insert( guild ); }
|
||||
void RemoveGuild(Guild* guild) { mGuildSet.erase( guild ); }
|
||||
void AddGuild(Guild* guild);
|
||||
void RemoveGuild(uint32 Id);
|
||||
|
||||
ArenaTeam* GetArenaTeamById(const uint32 arenateamid) const;
|
||||
ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const;
|
||||
ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const;
|
||||
void AddArenaTeam(ArenaTeam* arenaTeam);
|
||||
void RemoveArenaTeam(ArenaTeam* arenaTeam);
|
||||
void RemoveArenaTeam(uint32 Id);
|
||||
ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
|
||||
ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
|
||||
|
||||
@@ -804,7 +805,7 @@ class ObjectMgr
|
||||
typedef std::set<uint32> GameObjectForQuestSet;
|
||||
|
||||
GroupSet mGroupSet;
|
||||
GuildSet mGuildSet;
|
||||
GuildMap mGuildMap;
|
||||
ArenaTeamMap mArenaTeamMap;
|
||||
|
||||
ItemMap mItems;
|
||||
|
||||
Reference in New Issue
Block a user