*added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)
*added function to disable reputation gained from monsters *tabs2spaces in affected files --HG-- branch : trunk
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@@ -158,6 +158,7 @@ m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),m_creatureInfo(NULL), m_DBTabl
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m_CreatureCategoryCooldowns.clear();
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m_GlobalCooldown = 0;
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m_unit_movement_flags = MOVEMENTFLAG_WALK_MODE;
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DisableReputationGain = false;
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}
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Creature::~Creature()
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@@ -134,6 +134,7 @@ enum CreatureFlagsExtra
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CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
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//CREATURE_FLAG_EXTRA_CHARM_AI = 0x00008000, // use ai when charmed
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CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00010000, // cannot be taunted
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CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
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};
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
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@@ -628,6 +629,9 @@ class TRINITY_DLL_SPEC Creature : public Unit
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uint32 GetFormationID(){return m_formationID;}
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Unit *SelectVictim();
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void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; }
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bool IsReputationGainDisabled() { return DisableReputationGain; }
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protected:
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bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL);
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bool InitEntry(uint32 entry, uint32 team=ALLIANCE, const CreatureData* data=NULL);
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@@ -678,6 +682,8 @@ class TRINITY_DLL_SPEC Creature : public Unit
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float mHome_Z;
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float mHome_O;
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bool DisableReputationGain;
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private:
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//WaypointMovementGenerator vars
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uint32 m_waypointID;
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+6
-3
@@ -5924,6 +5924,9 @@ void Player::RewardReputation(Unit *pVictim, float rate)
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if(!pVictim || pVictim->GetTypeId() == TYPEID_PLAYER)
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return;
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if(((Creature*)pVictim)->IsReputationGainDisabled())
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return;
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ReputationOnKillEntry const* Rep = objmgr.GetReputationOnKilEntry(((Creature*)pVictim)->GetCreatureInfo()->Entry);
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if(!Rep)
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@@ -15245,7 +15248,7 @@ bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report
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missingItem = ar->item2;
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uint32 missingKey = 0;
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uint32 missingHeroicQuest = 0;
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uint32 missingHeroicQuest = 0;
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if(GetDifficulty() == DIFFICULTY_HEROIC)
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{
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if(ar->heroicKey)
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@@ -15257,7 +15260,7 @@ bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report
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else if(ar->heroicKey2 && !HasItemCount(ar->heroicKey2, 1))
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missingKey = ar->heroicKey2;
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if(ar->heroicQuest && !GetQuestRewardStatus(ar->heroicQuest))
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if(ar->heroicQuest && !GetQuestRewardStatus(ar->heroicQuest))
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missingHeroicQuest = ar->heroicQuest;
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}
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@@ -15273,7 +15276,7 @@ bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report
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GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), ar->levelMin, objmgr.GetItemPrototype(missingItem)->Name1);
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else if(missingKey)
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SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY2);
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else if(missingHeroicQuest)
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else if(missingHeroicQuest)
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GetSession()->SendAreaTriggerMessage(ar->heroicQuestFailedText.c_str());
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else if(missingQuest)
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GetSession()->SendAreaTriggerMessage(ar->questFailedText.c_str());
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+3
-2
@@ -2557,7 +2557,8 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst (const Unit *pVictim, WeaponAttack
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if (tmp > 0 && roll < (sum += tmp))
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{
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DEBUG_LOG ("RollMeleeOutcomeAgainst: CRIT <%d, %d)", sum-tmp, sum);
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return MELEE_HIT_CRIT;
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if(GetTypeId()!=TYPEID_PLAYER && !(((Creature*)this)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRIT))
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return MELEE_HIT_CRIT;
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}
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// Max 40% chance to score a glancing blow against mobs that are higher level (can do only players and pets and not with ranged weapon)
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@@ -6138,7 +6139,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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triggered_spell_id = 21400;
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}
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else continue;
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basepoints0 = CalculateSpellDamage(procSpell,i,procSpell->EffectBasePoints[i],this) * 0.4f;
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basepoints0 = CalculateSpellDamage(procSpell,i,procSpell->EffectBasePoints[i],this) * 0.4f;
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CastCustomSpell(this,triggered_spell_id,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
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}
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return true;
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