Merge pull request #3281 from n4ndo/master

Fix Crash in ProcessQueryCallbacks
This commit is contained in:
megamage
2011-10-07 15:19:21 -07:00
7 changed files with 117 additions and 84 deletions
@@ -19035,6 +19035,7 @@ void Player::Customize(uint64 guid, uint8 gender, uint8 skin, uint8 face, uint8
player_bytes2 |= facialHair;
CharacterDatabase.PExecute("UPDATE characters SET gender = '%u', playerBytes = '%u', playerBytes2 = '%u' WHERE guid = '%u'", gender, skin | (face << 8) | (hairStyle << 16) | (hairColor << 24), player_bytes2, GUID_LOPART(guid));
sWorld->ReloadSingleCharacterNameData(GUID_LOPART(guid));
}
void Player::SendAttackSwingDeadTarget()