*Fix typos in Guardian Spirit code.
--HG-- branch : trunk
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+2
-3
@@ -2003,16 +2003,15 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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case SPELLFAMILY_PRIEST:
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case SPELLFAMILY_PRIEST:
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{
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{
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// Guardian Spirit
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// Guardian Spirit
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if (spellProto->SpellFamilyFlags.IsEqual(0x400, 0, 0xC0000000))
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if (spellProto->Id==47788)
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{
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{
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if (pVictim->GetHealth() <= RemainingDamage) // Killing Blow
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if (pVictim->GetHealth() <= RemainingDamage) // Killing Blow
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{
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{
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healAmount = pVictim->GetMaxHealth();
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healAmount = pVictim->GetMaxHealth()/2;
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healCaster = pVictim;
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healCaster = pVictim;
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healSpell = 48153;
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healSpell = 48153;
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currentAbsorb = mod->m_amount;
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currentAbsorb = mod->m_amount;
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RemainingDamage=0;
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RemainingDamage=0;
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break;
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}
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}
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}
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}
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