Implement player's pet resilience, also fix DoT case. by VladimirMangos and thx tali

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2009-12-19 18:46:51 +01:00
parent 5f0c623f8a
commit 1d79bc51ea
6 changed files with 81 additions and 93 deletions
-6
View File
@@ -1722,12 +1722,6 @@ class MANGOS_DLL_SPEC Player : public Unit
float OCTRegenMPPerSpirit();
float GetRatingCoefficient(CombatRating cr) const;
float GetRatingBonusValue(CombatRating cr) const;
uint32 GetMeleeCritDamageReduction(uint32 damage) const;
uint32 GetMeleeDamageReduction(uint32 damage) const;
uint32 GetRangedCritDamageReduction(uint32 damage) const;
uint32 GetRangedDamageReduction(uint32 damage) const;
uint32 GetSpellCritDamageReduction(uint32 damage) const;
uint32 GetSpellDamageReduction(uint32 damage) const;
uint32 GetBaseSpellPowerBonus() { return m_baseSpellPower; }
float GetExpertiseDodgeOrParryReduction(WeaponAttackType attType) const;